
Become the ultimate badass in Trepang2: A gory, action-packed FPS set in the near future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 11 → 11.29/day in the week after.
About
BE THE ULTIMATE BADASS
You play as an escaped soldier, who has no memories of their past life, but is infused with supernatural abilities. Revenge is on your mind, and you’ll stop at nothing to get what you want. Deliver devastating punches, sneak around in the shadows, wield explosive weapons, and give the bad guys a taste of their own medicine.
FEATURES:
A mysterious group breaks you out from a heavily guarded blacksite. Your memories are gone but your combat abilities are enhanced far beyond human limits. Fight back, find the truth and face a threat even deadlier than yourself.
Master your superhuman strength and speed to knock waves of heavily armed mercenaries into next week. Slow down time to dodge rapid-fire bullets and use cloaking to become invisible and snap your enemies' necks when they least expect it.
Square up to your enemies in close quarters melee combat and go full throttle in rapid fire gunfights. Punch, kick, slide and deliver hardcore combos that reduce your foes to dust.
Follow, join the community and chat with the devs. Look in the external links to join our Twitter, Youtube and Discord. We're always listening!
Genres
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−75% | 19.6Kreviews | 93% | — | $3.1M |
| $7.49−75% | 3.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now, there's a lot I could say about this, the graphics, the models, etc. But where I think this game really shines is its voice acting, it's subtle but it adds such a layer of immersion that I love, almost every time I play I hear a mallcop say something new, mention a new friend, scream a different way, and besides that the ones that are always played feel so nice too, they have a form of emotion that makes a game all but more loveable
Non mi divertivo così tanto con un FPS da parecchio tempo. Azione, trama interessante, un pizzico di horror... Questo gioco ha davvero tutto, mi dispiace solo che non abbia goduto della fama che si merita, anche se ultimamente l'ho visto chiacchierato su YouTube. Spero che questi sviluppatori creino altre gemme come questa, bravissimi!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.57/day in the week to Aug 10 → 11.43/day in the week after.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 3.1Kratings |
| 91% |
| — |
| not modelled |
| $7.49−75% | 214ratings | 84% | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game kicks ass
YOU CAN NOT KILL ME I AM OMEGA (DMC reference if unaware)
HAOWAN
My top favorite games 100/10 I like the fast pace movement in the game and type of weapons in the game
Really good game with amazing gunplay. The mission and side missions are really fun as well, although the story is bland, but it's still a solid purchase for someone who enjoys FPS, especially F.E.A.R.
gioco per gli amanti sparatutto gioco molto spesso a call of duty e questo mi ha dato molta soddisfazione coniglio tantissimo
Her zaman haberlerde veya bir aile yakınınızdan duyduğunuz "Çok şiddet içeren oyun" diye söylenilen o oyun, aslında bu oyun.
Now as my reviews probably show, I'm not huge into shooters, not that I don't like them at all but without a unique element to it that isn't just basic "Waaar!" I just can't get into it, Trepang2 however does a great job of telling a rather...I'll leave it at interesting story that at times left my heart beating like a kid that overdosed on concentrated sugar laced with the darkest of coffee's, I suppose in short I'd say this is somewhat the direction I expected F.E.A.R to go like a spiritual successor but not without it's flaws, a great time either way dood! Okay now the usual full review, the game focuses on 106, who is 106? I don't know!...yet? lol but what we do know very quickly is that you are some super powered entity that can cloak and slow down time, which is like great for aiming and it also keeps you extra accurate! And that's it really, you still move as slow as everything else making you an easy target, I was wondering if maybe it let you avoid bullets as though you're invulnerable but nah, it's not bad but with how tough and easy to look at you as the enemies are to do, it's more like a great excuse to get shot because you feel more invincible than you are, still cool though dood. So I mentioned two big parts of how the game plays, now let's mention the other stuff, of course it's a shooter as I mentioned but you have three melee options, I will only mention the one though and that's your fists! Which are scarily more than enough for most things in the game, click the classic R3 for that, guns you just press square/X to reload R2 to shoot, no aiming unless you have a scope which you need to press right on the D-pad for, down is for something special ya get much later and up is for flashlight, left is left out the poor little fella dood. Of course you have a crouch, a slide that you can and will use against enemies, a jump, you can throw grenades with L2 which when it's typically used for aiming is a fun little mistake to make XD and of course a sprint with the other classic L3 although nicely done devs for not having to hold it in, it's a click and done deal until you click it again dood. There are a lot of real interesting guns and grenades, some of which are crazy OP in some regards, others less so, at home base you can switch between the ones you've unlocked as long as you've met the conditions, those conditions usually being to just beat stages, sometimes on higher difficulties dood. Oh before I forget there's also more gameplay mechanics, during stealth you can take a hostage! Which is kind of okay? Enemies are so accurate it feels kind of silly honestly but that said they aren't useless! You can kill them for armour right there and then or you could literally throw them or even better if you're feeling extra spicy you can activate their grenade and throw them at their friends! There's some great variety there dood. The game is mission based, you get a few to choose from, all must be done in no particular order, then more unlock as time goes on, including side missions, some will have you feeling like a total bada55, while others will make you feel like a lost toddler in a very dark forest with no shoes on, yes no shoes on! It's super fun dood. There's outfits in the game too which I'll be honest seem like a weird option because they are one really just colour changes for what you are wearing, two as far as I saw it has no multiplayer so nobody will see it and three you yourself will see bits of it at most for a few seconds, it's nice but well...okay I guess dood? XD There's also a combat simulator that allows you to do various mission types or just mess around in stages you've beaten, you can unlock certain things in a few of them, most are just there to be played for fun dood. Cheats also exist! But ehhh you have to unlock them on harder modes and they default you to easy + take achievements off for using them, as if even getting them in the first place isn't an achievement of it's own, not that I mind that aspect but I was more than happy with normal difficulty and never pushing to past that ever XD unlocking infinite ammo as nice as it sounds by playing on hard or extreme for the no reload version? I could do without that just to unlock an easy mode only fun run function, I feel it should have just all unlocked on normal win and keep achievements for peeps willing to put up with the headache dood. Talking about difficulty and it's decent array of them, the balance in this game is interesting because I legit have no idea how you'd beat hard much less extreme or rage difficulty even? Unless they balanced enemies to die just as fast as the player, normal is perfectly balanced for a challenge where you will be on low health more than not and one mess up will kill you pretty easily, granted I'm a controller player but the lack of aiming and the high speed of the game really added to enemies just taking hit after hit to the point it ended up being better to just stealth kill as much as you could and melee everyone else before sliding away, you'd often especially late game take less damage for it dood. And that's it really, it's a super fun game with a killer aesthetic and great visuals along with ragdoll physics which is always fun ^-^ despite it's flaws and what it could have done better such as letting you ping the objective so you didn't get lost and not making normal feel like hard mode XD it was a blast of a game with an interesting concept, again I am reminded of F.E.A.R and honestly this felt very much the direction I always expected and wanted that series to go rather than just Alma for three games <_> which was fun but a waste too, which is why I call this a spiritual successor, maybe that wasn't their aim but they sure succeeded at it regardless dood. Thank you for reading, if you play this I hope you have a great time doing so dood! ^-^7
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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