
A pixel game that contains some puzzles. It tells a story about five strangers who were trapped on a mysterious train.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The protagonist——You, a white-haired man claiming to be an examiner.
Schoolgirl——HAYANO Risa, a quiet black-haired student who always has a book in her hands.
Boy——Clarence, a young detective from Europe, who actively investigates the train.
Nun——Milla, a pious sister who never seizes to be kind and optimistic.
Noble——Rafael Adelaide, a tall, blond man in an exquisite suit, who is untamed and demanding.
White-collar——Lingshan Yang , a professionally dressed red-haired woman with a clear-cut style.Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
像素游戏,剧情不错
游戏非常不错,可惜游戏引导做的实在太差劲了。以至于不查攻略基本不知怎么进行下去。
整体还不错,后面那段走格子迷宫一样的强行凑解谜感觉有点多余,影响看剧情了,没看攻略的话估计那里要卡好久了
其实不把这游戏当推理游戏看的话还算可以,当然当推理游戏玩的话会发现推了半天没多大用,即使全复盘成功了也没什么成就感。 结尾搞得有点莫名其妙,而且看着像后面还有二周目剧情没做的样子。 考虑到定价也就不那么高要求了,总的来说还算可以,细节方面做了蛮多区分的,比如厕所旁的告示和花会随着剧情一直变交互对话之类的,可惜主流程剧情有点虎头蛇尾
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
人物太平面了,交互做得太差了,对话太没意义了
初中时放飞的纸飞机,现在终于回到了我的手里。初中的时候,在b站无意间看见了有关这个游戏的视频,虽然只是前3章,但这列火车上悬疑的氛围就吸引了我,直到大学,我才有时间寻找这个我初中时梦寐以求的游戏。可惜,最终结局并不尽如人意,我有听说部分原因,但游戏内有许多伏笔没有回收,结尾更是以所谓的超自然来收尾,第二部因为破产几乎无法再见。可惜,也可悲。无论如何,或许这段游戏的真正结局,已经出现在了我的脑海里。以此来祭奠我的初中生活。
全结局大概9.5小时,部分解密看攻略,总体故事还是不错的,会有零星几个jump scar,好评推荐。
一群人因为某种理由被聚到一起,又由某件事引发猜疑,环环相扣。尽管时至今日,这样的剧本已不少见,总体而言还是收获了惊喜。 未知终点的列车、被跳过的隔间、诡异的挂画、内容模糊的乘客手册,奇幻与悬疑的融合在诸多细节设计中,氛围感拉满。比较遗憾的是,后面发展略有难以收场之感。大半时间用于探索奔走,脑洞不小,辛苦所求的真相与奇幻设定的碰撞,效果却似乎不那么尽如人意。结局后浮现to be continue,现在好像也没看到后续(?) 就像乘车途中读个故事也不赖,有闲的话,可以一玩。
我可能脑子不好,我只想说谜语人能不能滚出哥谭!
很有意思的解密,剧情也是跌宕起伏!甚至有我最爱的二周目新内容,花了很大心思,最后环节也是我最爱的反高潮。明明这不是很会做游戏,这么多有意思的设计。故意为人物准备的不同剧情和话语,表情来引导玩家意识以及不刻意来讲述每个人的故事,最后还留下悬念谢谢制作者。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Desta: The Memories Between | $8.5K | 122 | 78% | $3.39 |
| Final Quest II | $8.5K | 187 | 47% | $1.99 |
| Anant Express | $8.5K | 62 | 84% | $2.19 |
| Tenrow | $8.5K | 166 | 81% | $2.99 |
| Hack And Climb | $8.5K | 59 | 98% | $6.99 |
| Yixin | $8.5K | 124 | 75% | $2.99 |