
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 10/day in the week after.
About
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!

The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Have fun playing online in games of up to 4 players! Team up with your friends to explore the world, or set them to work at your tavern! (And you won't have to pay them any gold for it!)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 18.2Kreviews | 88% | — | $8.6M |
| $13.49−25% | 153ratings | 88% | #148 | not modelled | |
Updates
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nachdem ein Bug das Inventar meiner Freundin im SplitscreenModus gefressen hat und wir genervt ausgemacht haben, hatte ich bereits eine negative Rezension hinterlassen. Aber das verdient dieses Spiel einfach nicht, es ist eigentlich wirklich sehr gut und ich vermute dass die kleinen Probleme im Userinterface und Steuerungsprobleme überwiegend im Splitscreen auftauchen. Das Inventar ist übrigens wieder aufgetaucht nachdem wir ohne speichern (also ohne Tag beenden) aus und wieder angemacht haben. Kleinigkeiten machen das Spiel manchmal sehr unbequem. - das Missionsdesign ist schwer nachvollziehbar und besteht nur aus "lauf dahin und sprich", - es können manchmal keine Kisten mehr durch den KoopPartner geöffnet werden - Personal taucht manchmal nicht auf - Spezielle Menüs sind nur Fullscreen verfügbar und verhindern dass der andere Spieler im Splitescreen etwas machen kann - Popups im Inventar verschwinden wenn jemand anderes im Splitscreen im Inventar etwas tut. AAAABER: Das spiel macht vieles sehr richtig. Da wo mich Stardew Valley verloren hat, konnte mich dieses Spiel halten. Und für den Preis hatte ich jetzt schon 21 spaßige stunden im Splitscreen verbracht. Es macht Laune und süchtig, jedoch steht es sich mit dem Umfang und den Ambitionen manchmal selbst im weg, oder zumindest steht es mir im weg. Es ist so viel was man machen sollte und man merkt wie die Zeit pro ingame Tag bald nicht mehr ausreicht um alles zu schaffen. Es gibt Personal aber bei weitem nicht genug um alles zu schaffen. Und nach meiner echten Arbeit ist mir dieses Spiel doch bald schon zu viel Arbeit im Feierabend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian +11 more
| $17.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and soul consuming. good game, love the art style and such .the character in the town moarket and the harbour loks..delicious heeeheheheheh
Take Stardew, Coral Island, and Emily delicious cooking games and add it all together to make a Medieval Restaurant! It is really a lot of fun to create different dishes and drinks. Looking forward to future updates
Perfect management game
LOVE this game!! I have more hours on another account. I truly have nothing negative to say about this game, its a very play at your own pace kind of game which is great. There's no penalties if you don't want to open your tavern that day and instead you want to just go foraging or spend time crafting or farming. What I also love is that there is NO stamina bar that forces you to end your day early. You can do as much as you want to do in a day. There's so many recipes to unlock (I still have a lot left) and they have been continuing to add more things to the game. There is a pet store for those of you who like pets and they added a whole bunch of decorations to customize your tavern. I love that I have the freedom to build my tavern with whatever kind of layout I want, and also run it how I want as well. You can hire employees and you get to choose what all you want them to do so you can be more involved, or you can have it run on its own. I personally like bartending it myself! Its also a great game to come back to if you like to hop around to different games like me. Its a pretty simple game loop and I can go a while without playing and hop back in it without feeling lost or overwhelmed. The roadmap looks great too, they're adding a lot more things such as social and magic, but don't let the unfinished state deter you because there's plenty to do now. Cheers!
規模は小さめだけど協力プレイできるのは大きい 結構楽しかった~
SUCH a cozy game! There is little to no rushing around or tasks I NEED to do, so I can run around and do practically anything I want! I definitely recommend this game to anyone that is looking for a comfy cozy tavern running sim.
.
The graphics are very beautiful, but I refunded the game because I realized two red flags: 1, The skill system is extremely shallow (every skill gives around ±10% to something). 2, Within minutes of starting to earn money, you already have 1+ gold (and there are also silver and bronze coins). Unfortunately, Traveller’s Rest is another good‑looking but shallow game. What I want is a game with serious management systems. A game where earning money is challenging, where you have to decide whether a new tool or additional workforce is worth the investment. And as I expected—and later read in other reviews—the game tries to be everything at once. It’s like Stardew Valley, just worse, but with tavern‑keeping. I want an economically more complex game, not the usual “2 iron ore + 1 coal = 1 iron bar.” There are probably hundreds of games like that already. I also don’t like vanity/prestige/decoration items. I want items that are meaningfully different and have functional differences. It seems like it doesn’t matter which food you serve, yet there are dozens of recipes. There should be at least one additional layer of complexity.
It's not bad at all. There are some qualities of life thing I hope the get fix. An easy recommend for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.6K | 277 | 96% | $9.99 | |
| $1.8M | 3K | 96% | $14.99 | |
| $172.3K | 484 | 50% | $9.99 | |
| $7.6K | 17 | 71% | $11.99 | |
| $735 | 7 | 71% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 9.7K | 83% | $29.99 | |
| $8.7M | 5K | 38% | $69.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 26.1K | 94% | $9.99 |