
A wholesome, cosy shopkeeping game with no pressures, no stress, and endless good vibes! Uncover and clean trinkets then upcycle them to sell to endless colourful and quirky customers. Spend your savings to upgrade your shop, buy better tools, plus expand and customise your space.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 7 → 0.57/day in the week after.
About
Trash Goblin is a wholesome and cosy shopkeeping game where you uncover and clean trinkets for sale! Customise them by upcycling and more to meet the eccentric requests of your endless colourful, customers. Spend your savings to upgrade your shop, buy new and better tools, and customise your space! There is no pressure, no risk, no right way to play - it is not a simulator - it's just good vibes and nice customers to serve.
Unearth knick-knacks of all kinds by chipping away at the dirt and cruft they're embedded inside, wrestling with different types of dirt that yield in different ways.
Scrub all these strange items up nice and clean with your sponge to get them ready for sale!
Customise these curios by combining Trinkets together, turning them into strange and wonderful new items!
Use "Hugh" to extract the materials from any trinket and apply them to any other. Get your aesthetic locked in.
A wide range of intriguing, odd and charming customers will frequent your store, some with interesting stories to tell, others after a particular object, some just browsing...
Spend your savings to expand your tool set, and unlock more space to work in. Buy a display mat to tempt customers with specific wares, or a soak tub to clean up overnight, an honesty box for getting rid of unwanted trinkets, and more!
Customise your space, decorate your shelves however you like, get some nice plants, change up the wallpaper and bedclothes; make it your own!
There's a gentle limit to how much you can do in a given day but customers will return, you can potter as much as you like, and there are no fail states.
Hundreds of Trinkets and Accessories with 1000s of combinations and variations to find, clean, upcycle, sell and collect
Multiple Tools to buy, upgrade and use across 4 Trinket-care minigames
Make life easier with the Coffee Pot, Soak Tub, and other handy gadgets
Expand your shop with shelves, storage, and more
4 distinct locations to visit and sell in
Customise your shop with cosmetics covering bedclothes, wallpapers, and more
40 unique NPC characters to get to know and sell to
120+ Quests to complete
45 Achievements to earn
20+ hours of story content
Endless randomised customers
Endless gameplay
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.39−33% | 1.8Kreviews | 88% | — | $1.2M |
| $19.99 | 109ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺喜欢这种慢节奏,没有失败惩罚,偶尔上来整理整理囤货
外壳是经营玩法 但因为很轻度 使得其实内核更像个叙事游戏
Holding and moving items is SO INCONSISTENT. Lovely game really! But, just trying to get trinket decorations to stand correctly in the table or shelves is just... My main issue is that the center of gravity used as reference in for example dolls/plushies is (usually) NOT in the body and instead in the hat or something, i "think" it's relative to the last 'core' part you upcycled that's taken as reference but in general items can't be properly placed and you can't properly upcycle for the body to be the last "core" part you used due to upcycle limit rules, at most the head or a leg help as the core from experience, but i just end up having to scuff and try to shove it around upright with the nearby items and shelves most of the time. Would recommend if it was solved but as someone who loves decorating in games like these i just can't do it in good faith until it's changed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 26 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Thai +2 more
| $19.99 |
| 19ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is such an adorable game! I constantly get lost in the sauce after setting out to just play through one game day, but every customer is so unique and cool and the trinkets get more and more interesting. Donoval is the ACTUAL #1 Dad. I can't wait to play the DLC!
This is a super chill very fun game and I cannot recommend it highly enough.
Идеальный релакс и игра, сделанная с душой!Наиграла здесь уже 60 часов и ни разу не пожалела о покупке! После других разочарований в Steam, эта игра — просто глоток свежего воздуха. Если вам нужно расслабиться, снять стресс и погрузиться в уютную атмосферу — это именно то, что доктор прописал.Почему игра стоит каждой гривны:Максимальный уют. Никакой спешки, таймеров и нервов. Процесс очистки, починки и кастомизации находок невероятно медитативный.Игра не скучная. Игровой процесс затягивает, а харизматичные покупатели постоянно поднимают настроение.Прекрасные разработчики. Авторы действительно любят свой проект и уважают комьюнити. Обновления выходят регулярно (пусть маленькие, а иногда и огромные), игра постоянно улучшается и обрастает новыми механиками.Да, их новые крупные контентные обновления или DLC стоят около 400 гривен, но за такую честную работу и искреннюю заботу о пользователях этих денег вообще не жалко отдать. Огромное спасибо разработчикам за эти 60 часов чистого удовольствия. Рекомендую на все 100%!
I didn't really have much thoughts of this game before buying it, One of my fave cozy game influencers recommended it so I thought I'd give it a try and honestly do not regret the purchase! It's simple, relaxing and addictive. It's probably not for everyone but it's certainly something I'd definitely play for hours and hours and get lost in when I need to clear my head from things. Definitely worth the purchase if you want something to get lost into to distract your thoughts with. (Especially if you're an overthinker like myself lol).
アイテムを発掘し、磨いて、改造したりして売る。 おでかけするとき以外は、店内で作業台と売場と寝室とアップグレードの台の四方向を向くだけのシンプルな構造。 ゲーム性はCoffee Talkに近い。 顧客の依頼に応じたアイテムを用意して、それが招いた結末を聞くストーリーがメイン。 アイテムの修復作業には中毒性がある。 ただし、どのアイテムでも(刀剣であろうと陶器のカップであろうと)やる作業内容自体は同じで、 掘り出すパズルが毎回、同じキューブを削る作業なのはちょっともったいない気がする。 あまりアイテムごとの代わり映えみたいなのはない。 それでも10時間ほどはひたすら熱中して楽しめました。 異種族の顧客たちがとてもファンタジー感あって良く、好感が持てる人物像をしている。
Simply adorable and chill. But still early access.
Good game, has random item. not too hard, good cozy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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