
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.8Kreviews | 83% | — | $10.9M |
| $4.49−85% | 127ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
simple its a FUN game
the trailer made the game look super fun and easy and like the game i have been looking for the longest time but it super hard and stressful game way too complex because you go bankrupt way to fast and their is no way to get out of it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Portugal, Ukrainian +1 more
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
très bon jeu de gestion
no lo entendi un carajo
Train Fever'de saç baş yolduran bir sürü hata ve en basit şeyi bile yapmak için 2 saat uğraştıran saçma mekaniklerin hepsini düzeltmişler. Araçları FPS izleme, uçak ve gemilerin eklenmesi baya iyi olmuş. Zaten mod desteği olduğu için onlarca araç ekleyip daha iyi bir şekilde de oynayabiliyorsun. Başarılı
Az idő nagyon furcsán telik ebben a játékban. Hónapok teltek el annyi idő alatt amíg a lovaskocsi egy utcai kereszteződésben jobbra fordult. Eljutottam a járművekig és gondoltam lecserélem a lovaskocsikat, de a kocsik 1 kört nem tudtak megtenni. Féluton ugyanott felrobbant mindegyik mert lejárt a szavatossága vagy mi... A lovak 200+ évig is élnek és szállítják a dolgokat, soha nem mennek tönkre. A vonatok ebben megfordulnak egyhelyben az állomáson.
.
The game is good in the sense that it has immersion. The fact that you need a transport line before the industries start producing, and that they only produce what's requested, is refreshing. But I completed the campaign with no effort. Halfway through I realized that you can't fail a mission, you can only delay the inevitable victory. So there's no penalty for being a loser, which makes the victory soulless. The "Free Game" (sandbox mode) is fun once. Just to try what you can do when there aren't any set boundries. And you realize there are only 3 real production chains: 1. Farm -> Food -> Town 2. Stone -> Construction - Town 3. (Wood/Oil/Ore/Coal) -> (Machines/Tools/Goods/Fuel) -> Town For any of the last one you need lines from all the sources, so if you can produce one there's no challenge to get the others up-and-running.
nice
Excelente
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 32.8K | 90% | $3.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $14.9K | 63 | 48% | $5.99 | |
| — | 0 | — | — | |
| $115.9M | 92.7K | 56% | $34.99 | |
| $27.5M | 29.5K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.9M | 21.8K | 78% | $14.99 | |
| $10.9M | 24K | 94% | $24.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $10.8M | 14.7K | 74% | $25.99 | |
| $10.8M | 41K | 93% | $9.99 | |
| $10.8M | 15.7K | 94% | $23.99 |