
Towerix91 is an incremental tower defense inspired by PC games of the late 80s and early 90s. Collect crystals, unlock dozens of upgrades in the tech tree, place towers on walls, upgrade them and use abilities. Repel waves of enemies while steadily strengthening your defenses.
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About
Towerix91 is an incremental tower defense game in the style of PC games from the late 80s and early 90s. The interface, styled after old operating systems, creates the atmosphere of a classic strategy game on a vintage computer.
Different types of crystals that drop from enemies are the key to leveling up. The branching upgrade tree offers dozens of options, where each branch splits in two, and the chosen path determines the strategy. More powerful upgrades require rare crystals, which forces you to think through the development of towers and the use of crystals as temporary upgrades during waves.
Towers are placed along walls, their abilities are combined, and special skills and upgrades are used to repel the growing waves of enemies. Defeated enemies leave chests with temporary upgrades, gold, or debuffs.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish +1 more
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
[h1] Примитивные Башни [/h1] Небольшая игра в жанре Башенной Защиты. [h1] СЮЖЕТ [/h1] Отсутствует. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой Tower Defence. Игрушка проста настолько, насколько это возможно. Пять видов башен. Десять уровней для прохождения. Строго определённые места на локациях для размещения башен. Во время одоления локаций наши башенки выбивают из врагов золото и кристаллы нескольких цветов. За золото ставим новые башни и прокачиваем их внутри забега по локации. Кристаллы тратим в прикольной глобальной прогрессии. Когда уровень пройден, то можно попробовать свои силы в волнах высшего уровня, чём-то типа "бесконечного режима". За это положены награды в кристаллах и золоте. По сути, проходить эти волны никакого смысла нет. Имеется система обмена одних кристаллов на другие. В какой-то момент перестали падать рубины и воспользовался этой системой, чтоб докачать глобальную прогрессию на максимум. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] 👍 Простая, но приятная графика. 👍 Хорошее музыкальное и звуковое сопровождение. 👍 Интересная система глобальной прогрессии. 👍 Легко выбить "платину". 👍 Русский язык текста. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ ТАК И МИНУСОМ: [/h1] 😐 Игра достаточно короткая и простая. Всего 10 уровней надо пройти. [h1] МИНУСЫ: [/h1] ❌ Не делаются скриншоты стандартными силами Steam. Пришлось использовать стороннюю программу. ❌ Некоторые башни в разы сильнее других. Находим нужную и легко пролетать уровни без хлопот. [h1] ВЫВОДЫ [/h1] Получил от игры удовольствие, жаль только, что оно длилось недолго. Выбил "платину" за 3 часа. Если бы сразу понял, какая башня сильнее других и не зависал в "бесконечном режиме", то может и в меньшее время уложился бы. Традиционно, полную версию обзора, со скриншотами, красивым оформлением, можно найти в кураторе. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось – жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Всем хороших игр!
Towerix91 is a short and sweet tower defense game that took me approximately three hours to complete all stages and get all achievements. Players can unlock both run-based upgrades with gold as well as permanent upgrades by gathering rare materials (crystals) from killing creeps. The upgrade system is straightforward and there are even abilities you can unlock by spending crystals. Upgrades are felt immediately and increase your chances of surviving all waves and reaching bonus rounds. Sometimes enemies drop treasure chests that trigger a slot machine risk/reward mini game. For example, if you choose to spin the slot machine, there may be a chance of destroying a tower or upgrading it. Even if a tower was destroyed, it never ruined my run as I was able to recover or improvise another strategy. This made me actively want to engage with this risk/reward mechanic. This game will likely appeal to those who have played a decent amount of tower defense games and are looking for something new. I also think this could potentially be a good introductory tower defense game for newcomers who have nostalgia for older interfaces or retro graphics. The graphics may be simple, but that's what's exactly appealing about it to me. You can play it in windowed mode or in full screen for the full effect of having of navigating on what appears to be a long-lost operating system. I will say that the UI could be optimized so that it would easier to see how many resources you have and where the upgrades are. However, once you become acquainted with it, it's easy enough to navigate so you can optimize your build and murder all the freak enemies the game throws at you. I don't love the music but can imagine it coming out of an old internal PC speaker which would probably be the best way to experience it.
Towerix91 is a short, yet fun incremental Tower Defense game. As noted by the dev, it is inspired by PC games from the 80’s-90’s - giving it a notably unique look for modern games. There are 10 different areas, or as the game calls then, sectors - with each becoming harder than the last. As you play you will also collect gems to do multiple things like increase the damage of your towers, and unlock new abilities. The gameplay is nothing crazy or overly complicated. There are 5 different towers you can place on specific map points, with the tower type only being limited by gold. The later the round - the more money you receive. Enemies will also constantly drop different gems as they die. There are seven different gems and each tower needs a specific combination of them. The amount and how to obtain are under the “R&D Upgrades tab” where you can also convert gems into other types. This is something I had to do often for rubies and sapphires, since in the later sectors they don’t seem to drop much. Yet there is an abundance of emeralds to easily trade them for. Each of the five towers have their own specialty. Knight has large range and general attacks, with good damage. Berserker has attacks that hit rapidly with good damage, but in turn suffers a short range. Magic shoots out lightning that can chain to enemies. Frost slows enemies, and in later upgrades can freeze the map to slow the whole wave. Inferno leaves a fire AOE on the ground, dealing damage to all who pass by. The best early towers to me were Knight and Berserker. But as you start to unlock the permanent upgrades I would suggest getting a lot of use out of the others, especially Inferno - that tower is very strong later. I was getting to round 50+ on late sectors with those carrying. I’m pretty sure all of my late/long runs purely ended from choice, since I felt like I was so strong it would never end. In a typical TD I would probably recommend nerfing some of these towers and their abilities. For example, there is one ability that gives the enemy an 8% chance to teleport back to the start. Once you clear a wave of the smaller enemies, the elites are impossible to fail as they just teleport back and are guaranteed kills. But incremental games usually want to make the game become trivial for the player, so it is not really a complaint to be made. Although I do think some of the skills are a little *too* strong. But I am also someone who has played a ton of incremental games, therefore I have spent a lot of time at the point of “I have nothing to do but watch”, so maybe it’s just me being picky. Based on the above, if you ever struggle, genuinely just start farming and focusing on upgrades. If you struggle early it may be best to prioritize something like the Knight since they are the cheapest and you can always start with two of them. If you struggle in the later waves, I’d recommend both Inferno and Frost together and focusing on their upgrades. But do use a range of towers! I always make sure I have at least one of each since they all have strength in different departments. You can also temporarily upgrade towers with gold, but also gems relevant to the towers colour. Ruby for Knight, emerald for Berserker, etc. Gold has 3 upgrade levels, with gems having two. You can make the towers do several different things with gem upgrades. Those are buffs like more power (strength), more gold drop on kill, or higher gem chance on kill. Enemies also have a chance to drop chests which can contain stuff like gold or tower upgrades, or if unlucky - can destroy your tower. Each chest rarity shows the chance of failure before you roll, and you can choose to skip opening a chest if you’re unsure. For an incremental game, I found Towerix91 fun and refreshing enough to recommend. It’s very easy for a genre to become repetitive and a lot of the same but I feel this one has done enough to stand out. I can’t say I’m familiar with TD incremental games, after all. The only other complaint I could make is once again, justified by the game’s genre. I wish there was more, that the game was longer and there was more to do since it really is fun. But then you would have to start stepping away from its roots, maybe adding mechanics, fancy bosses… You would just have to go too far into the TD side, and abandon the incremental part of the game. The game was fun nonetheless. I just want more… MORE! Overall, Towerix91 is pretty simple and easy to understand. If you like incremental games, especially those that add something unique and fun to the category, I would suggest you put this one on your radar. The start is genuinely a little tricker than expected so it will take you a bit of time learning the tower strengths and weaknesses, as well as making sure you genuinely worry about the permanent upgrades. I hope this game does well, and that the developer might even go more in-depth with this game, or at least a similar idea, in the future. Regardless, this is a solid, fun recommendation. Otome Lovers wishes to thank [i]MrArcivorum[/i] for providing a free review copy for this game. [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
Simple Clean fun short if you like Vamp Survivors than you understand what you are buying here its not as complex as titles like VS or gnomes but for 3.99$ its very fun 7/10 i like this game could use more units to play around with and more than 10 levels but i like the idea and hope to see more of this or other games like this one
Idle & Incremental Lovers reviewed Towerix91 and gives it a neutral/informational review : [i] While the idea of the Towerix91 (tower defense + incremental) was promising, it offers a way too easy and bland experience. The retro visuals and amazing Win91 type UI may still make it worth it. [/i] + The original idea is great + The early 90's visuals are on spot and make old dogs like me feel very nostalgic, particularly for the "Win91" type UI +/- The Tower Defense part, while being based on solid foundations and mechanics, doesn't need your brain to function since you're too easily OP - Poor balance makes the progression way too easy, challenge waves making the early "grind" a breeze and and giving no challenge for the rest of the game - Nothing happens when you finish the last level... disappointing. All in all, if you're here for the nostalgia, buy Towerix91, if you're here for the gameplay, maybe you should pass on this one. Still recommended for the right audience, so. By the way, did you know you can reach peak humor with tower jokes? They always stand tall, never fall flat. Hope this review is helpful! Follow my curator page for more Idle & Incremental games recommendations : [url=https://store.steampowered.com/curator/46077092-Idle-Incremental-Lovers/]Idle & Incremental Lovers Curator page[/url]
Not really entertaining or balanced. You max out everything in under two hours with no challenge at all, and you're done. If this is what you want, it's fine, otherwise — not worth the time (nor money).
Solid little tower defense game that's leans much more towards the easy side. Game doesn't take too long to 100% taking me ~2 hrs to do.
I played this game back when the demo version was available. It has changed significantly since then and has improved. Fans of retro games and tower defence might enjoy it.
A short and sweet little tower defense game. The demo was fun, but the $4 was worth being able to complete the game fully. 9/10 The only thing I could really ask for is more levels, but that might require more upgrades and/or abilities, and that may not be worth the dev's time.
Твари ломают мне калитку, не отдефаться... Круто, но обучения прям не хватает, кнопочек много, теряюсь(
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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