
Help a wizard build and upgrade a wizard tower in this incremental game! Use the tower to study magic, summon spirits, create buildings, and influence the world.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
We need more good games like this
Great way to scratch the 'numbers go up' itch!
Chill idle fun
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French*, German*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Idle game, it's very short but at the same time, it's so satisfying. I do wish it was just a little longer but again, lots of fun.
재밌게 하긴 했으나 환생?같은 시스템의 스탯을 얻기가 엄청 빡셈. 환생 스탯 다 찍지도 않았는데 엔딩을 봤고 업적도 다깸. 그 스탯 다 찍고 싶어서 시간을 더 많이 투자했으나 몇 시간 동안 겨우 3 스탯 얻어서 포기함.
Love the prestige perks they had me thinking a lot. Great game!
Not much content, finishing a game in 14 hours considering it's an idle game is nothing. I was playing with my child, talking to my wife, doing stuff in my yard... And still finished the game so fast. I barely learned how to min max, was still learning the game, and suddenly it's over. And there is no replayability value in here. I might add I completed all the achievements without even trying as well, this game plays itself to the end, and do it fast.
Excelente incremental, aunque se tiene que farmear bastante.
very good, short game! enjoyed it a lot, even though I'm not really made for incremental games :3 (I am quite proud of beating the game faster than my gf (who played much more incremental games) tho) gf: "THAT DOEASNT MEAN ANYTHING!!!! >>:((" ^ actually me >:(
Awesome, more than you think it would be and addictive.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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