
It's Heaven vs. Hell in the annual Soul-Catching Contest...and there's an office-wide pizza party at stake! Angel Clicker is a short, relaxed incremental clicker with (optional) rhythm elements. Build quirky buildings, collect divine resources, get attacked by aliens, and... Go on a date?!
Modeled estimate, not a reported figure. How we estimate →
Media

About
🪽 Help an angelic architect defeat Hell... in a Soul-Catching Contest!
🪽 An incremental clicker with -optional- rhythm elements.
🪽 Build fantastical buildings, collect abundant magical resources, and climb Jacob's (corporate) Ladder.
🪽 Who knows what may happen in the world of divine executives? You may even find yourself being attacked by aliens... Or going on a date?!
A lighthearted game with handcrafted art and music.
Art / Writing : Tonic
Coding / Music : Ikiru
NOTE: All aspects of this game were created entirely without the use of generative AI. oldflowerGames does not condone the use of generative AI in creative works.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Spanish - Latin America
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In my opinion, incremental games should not be judged on how long they are, but how progression feels throughout the increments, which this game achieved. I would say the story is leading, and it makes the prestige system a lot more user friendly. Usually I'm flailing about wondering when the best time to prestige, but in this one it's short enough that usually you prestige when the story prompts you to. It was fun enough, 2-3 hours of fun.
Cute and charming fun, and surprisingly gay to boot. The ineffable girlfriends are wonderful.
This was fun! Made with a lot of heart. I did find progression a little quick at points (there's a grindy mode for x2-10 costs) which could make it confusing to find upgrades, but there aren't that many structures. There's only one prestige mechanic with four levels, but each one adds a significant amount. Deep Space went past too fast, you can do it in two sweeps no problem, and then you barely enjoy the artifacts. I enjoyed the narrative and character interactions. Graphics are positively lavish for a clicker! And yeah the rhythm elements were fine for me despite not usually playing rhythm games. Very pleasant for the price.
Idle game with a story. Short and sweet.
A charming and breezy narrative incremental game. And it's yuri.
Best clicker game I've tried with an absolutely gorgeous art style! Achievements are super easy to get as well and you 100% it as you complete the game within 3-4 hours! Also, pizza and yuri? LET'S GO LESBIANS, LET'S GO!!! HAPPY PRIDE!!!
An amazing idle game, with many things to do and much more interaction than i expected, theres rhythm elements and many different resources to gather. This game was fun from start to finish and i would highly reccomend it to anyone that wants a nice incremental game, with STUNNING pixel art to boot!!! All around Great little game, and cheap!
Cute, fun, and affordable! It's also short enough to finish in several hours, so this is great if you just want a nice bite-sized experience.
extremely cute idle game, took around ~3 hours to beat. very much worth picking up
I don't leave reviews very often, but I needed to for this one. I've been playing a lot of incremental games lately due to my steam deck and having a newborn. We should pay attention to this one, it's honestly one of the better ones I've played since (the) Gnorp Apologue and that's high praise. Unlike most games of the genre, this one actually has a story that continues with each prestige. It's cute, funny, and does a great job of making me want to prestige which some games forget about doing successfully. You need to prestige to see the story through and you are rewarded for doing so via mechanics too. Without revealing too much, there is a surprise near the halfway point where the game goes into a territory that I did not expect but made me enjoy it that much more. I've been playing on the steam deck and so far the only thing I noticed was wonky was the rhythm game since the L/R mouse buttons are reversed from the visuals when using a controller. That said, I was able to figure it out quickly. If you enjoy this genre give this game a try. Worth it!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Sips and Sonnets | $17K | 64 | 100% | $6.99 |
| The Sushi House | $17K | 106 | 82% | $4.99 |
| The Under Presents | $17K | 101 | 89% | $11.99 |
| Mekabolt | $17K | 184 | 87% | $4.99 |
| Three Kingdoms Heroes | $17K | 139 | 83% | $4.89 |
| Monster Girl's Labyrinth | $17K | 449 | 97% | $2.99 |