
In this Roguelite set in a far-off mystic realm, ancient forces stir, and untold dangers await. As Towa, lead the guardians of the sacred tree in forging strong relationships and powerful swords to fight Magatsu’s forces and determine the future of Shinju Village.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
整體來說是款體驗很特別的遊戲 時數不長 半價後還算推薦 Rogue的技能豐富度稍顯不足 又加上限制1打1法 反而讓技能配置走向極端 緞刀玩起來很認真有趣 單獨拆出來做成其他類型得遊戲很有潛力 放在這遊戲裡反而變成刷裝備 重複的作業感讓人不想碰 小村子的變化很讚 隨著遊戲的過程中增加了幾條新路 幾名新孩子 在人物之間的感受的到時間的流逝 全語音很棒 可惜遊戲模式跟世界觀很衝突不然更能慢慢享受故事
TTowa and the Guardians of the Sacred Tree es un juego de aventura/roguelite estilo anime muy llamativo y divertido. Ofrece una historia corta pero bonita y sencilla, ideal para quienes buscan una narrativa agradable sin demasiadas complicaciones. - Pros Estilo artístico 2D/3D muy cuidado y visualmente atractivo. Diseño de personajes carismático, cada uno con personalidad y estilo propio. Jugabilidad simple pero muy entretenida. Sistema de combate dual (Tsurugi atacante y Kagura apoyo) que aporta variedad. 9 personajes jugables con habilidades y hechizos únicos, permitiendo distintos estilos de juego. Mecánica de forja de espadas muy divertida y personalizable, que añade dinamismo. Buen rendimiento y optimización; funciona de forma fluida. El avance del tiempo desbloquea nuevas interacciones e historias, haciendo el mundo más vivo. - Contras Duración bastante corta. Dificultad baja, aparentemente reducida tiempo después de su lanzamiento. Controlar dos personajes a la vez puede resultar tedioso para algunos jugadores. Modo cooperativo muy limitado: el segundo jugador queda relegado al rol de apoyo, con una jugabilidad poco interesante. Conclusión: Un roguelite muy entretenido, bonito y bien pulido, que destaca por su arte, personajes y sistema de forja. Aunque su corta duración, baja dificultad y coop poco trabajado le restan puntos, sigue siendo una experiencia recomendable para quienes busquen algo corto, relajado y visualmente encantador.
Muuuuy lento ---> "diálogo, movimiento del personaje, pausa" y así...el juego avanza muy lento...el tiempo neto de juego es inferior a lo que diga cualquier guía... Los bosses nada especiales, y el control del personaje algo torpe...no se puede seleccionar el enemigo...se nota que le falta inversión y hay poca optimización en las mecánicas... Genérico en cuanto a Rogue-Like, y con esos dos puntos negativos hacen que sea malo.
This is a strange one. In short, I would describe it as a less polished Hades with a unique and fun Japanese setting. I can see why it got a mixed reception, but it also some great strengths that made it very enjoyable to me: +Insane lineup of top-tier Japanese voice actors with almost fully voiced dialogue +Wonderful art +Interesting scenario and story with a lot of genuine Japanese cultural elements +Good writing with unique dialogue for each pair of playable characters +Mostly good gameplay with some interesting facets to it. The two-character approach works pretty well. -The core gameplay is similar to Hades, by falls way short of its quality. Mechanics are less crisp, choices are less interesting, skill synergies don't feel as rewarding etc. -Some of the gameplay systems are oddly disjointed - like there being a very extensive custom katana smithing minigame with super detailed visual customisation, yet I'm not even sure if the result is visible in actual gameplay. -Various small quality issues like occasional pixelated text assets, generally not the best UI or default control scheme, no access to the options menu until after a lengthy intro sequence etc. I personally noticed the game because they had a sponsored stream with Tokoyami Towa due to the name overlap, and was interested for another game to learn Japanese with, so I can't speak to the English localisation. For players who are looking for more Hades-like gameplay where every choice matters, it's likely disappointing. The skills and equipment are nowhere near that varied, gameplay choices less impactful, difficulty curves far less adaptable. Everything in Hades is so purposeful and perfectly designed and balanced, which Towa can't live up to. But the setting and dialogue can make the game a great experience by themselves, and the game mechanics are more than servicable if you can have fun with that. I saw reviews say that the system of controlling two characters at once was a major issue for them, but my experience was different. The supporting character follows your main character quite reliably and the challenges are generally designed so that you can beat them hitless (and both your characters can tank quite a number of hits) even without using the more complex controls that let you move both of them independently.
ama makey sword dat not look like swordi ita binki shape but ama swipa an ita kil marackas
設定を結構作りこんでいるのにローグライクが噛み合っていない 肝心のアクション部分も若干微妙 普通のRPGでよかったんじゃないかな
고유명사 남발하기 눈 아픈 색으로 디자인 하기 주변 지형과 같은 색으로 패턴 표시하기 '참수' 그 외에 난이도 밸런스, 다양성, 등등의 여러 문제로 그냥 재미 없습니다 하데스 사세요
這游戲的美術設計和配音真的很棒, 玩到 end game 后就會瞭解這游戲爲何那麽貴。 雖然主綫故事算是大家可以預想到的類型, 但是真的很喜歡看著村和村民的變化,還有每個角色故事的部分。 推薦給喜歡看角色互動的孩子們, 因爲這款游戲有9個角色,不一樣的CP組合會蹦出不一樣的對話,很可愛 ! 注:不必擔心解鎖不到你喜歡的CP的所有對話,因爲End game后可以手動解鎖。
买来在家里躺一天在sd上玩,算是放了个还行的假
除了女主与配音剧情一无是处的游戏,糟糕的战斗与完全是噱头的rouge让我连坚持到女主作为自机出现都做不到
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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