
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
嗯...雀食值得一玩,游戏的前15h大概还是比较有新鲜感,玩着比较有趣。后面就有些机械化,重复化。不推荐上来就购入dlc吧,可以先玩本体看看能不能忍受后期的这种机械化劳动。 当然,音乐与美术的无可挑剔是老生常谈了。冲着画面买本体当然是绝对不亏的——但DLC的购置与否就值得商榷了。
偶尔看看剧情还挺有趣的
太好玩了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.1K | 78% | $29.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.2M | 13.1K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 187 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $670 | 23 | 96% | $1.99 | |
| $1K | 12 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
豪玩
This is one of those "I've never been a Touhou fan, but this game will make me give the franchise a shot" kinda games. Despite being a simple cafe management game, the amount of care that went into the art, music, and presentation makes this one of the most soulful games I've ever played since the PS2 era over 2 decades back. Outstanding job.
可以 很好玩但是一直负债太jb生潮了 giao 我现实天天上班 你总不能让我在游戏里天天上班吧
好玩,那都好玩,就是画面撕裂有点严重,怎么调都不行
十分甚至九分的好玩(赞)
这是我入库的第一款东方同人游戏,是我这个暑假做的最棒的事
没想到这么杀时间,小碎骨可爱捏,弥补了米斯蒂娅在东方中人气太低的遗憾
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.