
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
反反复复玩了好多遍 画风太好太好太好了 虽然这么说不太好但是比起原版东方画风 我更喜欢你们画的 特别的可爱 希望以后多创作 也期待你们的新作农场 我一定会买的
도트 종류의 게임을 좋아하는데 할인이 많이 되있길래 사놓고 2년은 방치한 게임... 그래서 사실 별 기대를 하지 않고 플레이 했음에도 나름 재밌게 진 엔딩 까지 보았음. 일단 기본적인 IP가 동방이기 때문에 동방 시리즈를 알고 있다면 스토리에 몰입하기 좋겠지만 동방 시리즈를 하나도 모르는 상태에서 플레이 했음에도 큰 어려움이나 스토리가 막히는 일 없이 잘 즐겼던 것 같음. 처음 기대했던 도트 게임 특유의 느낌도 잘 살리면서 게임 시스템이나 밸런스도 나쁘지 않았고 굳이 단점을 꼽자면 후반부에 노가다성 요소가 조금 있다 정도..? 다만 이부분은 도전과제 100프로 달성이나 단순 엔딩을 보기에는 필수적인 요소는 아니라 스피드 있게 하면 더 빠르게 엔딩까지 플레이 할 수 있을 것 같음. 전체적인 평가는 할인이 충분히 되었고 도트겜, 운영 게임을 즐긴가면 쾌적하게 플레이 할 것이라 생각함.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.1K | 78% | $29.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.2M | 13.1K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 187 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $670 | 23 | 96% | $1.99 | |
| $1K | 12 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了108个小时,终于全成就了!是一个很有趣的游戏,也蛮考验自己的记忆力的 [spoiler] (虽然大部分可以置顶啦 )[/spoiler] 总而言之,入股不亏,全入DLC的体验真的会比没有DLC来得好。 感谢一些大大(甚至是制作组)的攻略,让我们这些小白可以拿到全成就~
神
很可爱
還蠻好玩的,只玩了一下子
必玩
2026年了,怎么入坑东方?
我爱做饭!!!!!
第一次接触东方感觉挺不错的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.