
Easy to learn but hard to master, Touhou Monster TD is a unique Tower defense Game. Control your character, level up and unlock tower skills and character talents, use your wisdom to defeat incoming enemies. Travel the Gensokyo, find out why the “Incident” happened this time.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a classic, i have some complaints, lunatic and easy difficulty has 0 difference.. but yeah its a good game
Perfection
出人意料的好玩
有种王国保卫战4、5代的即视感,就是半张图是怪的出口半张图是你要守的入口,中间小怪走的路又少又快,太sb了,比王国保卫战4、5代还拉。 1.防御塔和角色解锁的慢的要死,你会发现即使你选了简单模式也常常不能一次拿到三星,你得先拿两星通关解锁强力防御塔然后再返回来打一次三星,恶心麻了。 2.角色强度等于没有,前期第三波开始就猛猛出血牛怪,王国保卫战里双英雄强度能单守一条路,你这垃圾角色能干什么,a两下然后没能量了不能a了。 通宵打十小时,真的给我恶心坏了,头一次玩这么恶心的塔防。
Como fanatico de los juegos de defenza de la torre, es una maravilla este juego que combina todo lo mejor de touhou con las mecanicas de defenza, muy creativo las funciones de cada personaje y con un diseño increible, eso si, algunos niveles son muy dificiles asi que tenle paciencia.
I'm a huge fan of both KR and Touhou. With both 100% completion and 1cc's with both games respectively. However, somehow this Touhou TD fangame is better than what Ironhide has been able to release since Alliance and maybe since Vengeance. The key feature of this game is being able to pick up towers freely which sounds broken until you realize the game is built around that. This, alongside hero abilities make the micro intense and doesn't feel like an AFK damage sim. There are a few translation errors and some things arent translated at all but that doesn't really affect the gameplay+ its a Touhou game, you think we fans actually understand the lore? Jokes aside, its a game very comparable to KR1-3 and Lunatic is pretty fun.
Firslty elephant in the room, the english translation is horrid. Even google translator would do a better job that that. Holy crap why is it so awful? Secondly, and this is reason why i put bad review. Endless Mode is horrible. Firstly, the problem I have with this game is balance. There is no free will nor choice. Alice is ass. Alice is horrible. Compared to Komachi and Seiga, Alice is worthless. Doremy and Kaguya, etc... Every single ♥♥♥♥♥♥♥ physical tower is superior to Alice. Alice sucks. But there is a way to use. Alice is very good at quantity vs quality approach, like stopping explosive enemies or instakill Flandre. My problem is that in Endless Mode you have stupid ass soul cap on how many units there can be per battle (usually 10) and it is very punishing and not fair. I simply do not have slots left. The waves get only stronger from each side and you want me to run around trying to keep up? It's beyond terribly designed level. I would've loved if I had sandbox version of this game outside the storymode but sadly and unfortunately, despite many bad decisions this specific cap decision is very stupid and undermines a playstyle and makes it practically unbeatable. The problem with this design is first 1. level 5 cap. Every tower is level 5 capped, but it tells you you get bonuses at level 8. To egt those bonuses is almost impossible as you'd need to get even more cap increases during fight but you'd be dead before because the cap is way to punishing, 10 towers is not enough or if it is enough, the problem is that half of the towers in the game are more useful in quantity over quality ,specifically Alice. My main issue isn't just RNG, fine it's not fair to balance when the rng tells you the next wave is all wolves or flying units, it's ♥♥♥♥♥♥♥♥ but it's a charm of sandbox. The problem is that it's quite literally not possible to progress it. It is kind of, but even if you spam Konpachis or get good units like Flandre, it is miserable. I would like it to be changed.
好玩,无论玩法还是剧情都挺不错的,完成剧情后打天人试炼和试胆大会解锁了更多的新奇玩法,就是全成就太肝了尤其是全图鉴get。。。
A letter to the wolves from the bottom of my heart: ♥♥♥♥ YOU! ♥♥♥♥ YOU SO ♥♥♥♥♥♥♥ MUCH! LEAVE THE ♥♥♥♥♥♥♥ GAME NOW! AND GET BACK ON THAT ♥♥♥♥♥♥♥ PATH OF YOURS AND GO BACK TO WHERE YOU CAME FROM YOU ♥♥♥♥♥♥♥ IDIOTS!
好玩,而且比我预期的要精致,有bug,人物会瞬移太难受了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Locked Up | $137.1K | 1.4K | 78% | $7.40 |
| Nienix: Cosmic Warfare | $137.2K | 352 | 87% | $19.99 |
| Unexplored 2: The Wayfarer's Legacy | $137.2K | 352 | 75% | $19.99 |
| Virtual Circuit Board | $137.2K | 313 | 92% | $14.99 |
| Rogue AI Simulator | $137.1K | 391 | 82% | $11.99 |
| Simmiland | $137.2K | 1.9K | 87% | $2.49 |