
Easy to learn but hard to master, Touhou Monster TD is a unique Tower defense Game. Control your character, level up and unlock tower skills and character talents, use your wisdom to defeat incoming enemies. Travel the Gensokyo, find out why the “Incident” happened this time.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
有点像王国保卫战,但是有自机角色可以操作,妹红自机太强了,挺新颖的。
I like TD game but rarely finish them because of how repetitive and unfun at the endgame can be. This game however, the dev focus solely on making fun TD game which make me finish the game multiple time and do more extra endgame content. If you are interesting, there was 2 type of endless mode which is classic endless from base game TD and the roguelike TD one.
I wish there was more game...
已经全通关了,什么时候出新地图新DLC啊
不是塔防受众但玩起来还挺有意思的
Kingdom Rush——Toushou Vision 甚至连用脚写平衡这一点都学习了ironhide公司,玩了50多个小时都没明白伞、天子、荷取有啥用。看了几次平衡性调整公告,制作组怕是xp长在八云紫上了,本来就不弱的东西现在彻底变成弹幕塔轮椅了。 用屁股做的爆破塔,天子是个废物,阿空只能在少数几关配合射程增幅泉使用,DLC里那个寅丸星基本上只能在无尽模式用。唯一勉强能用的小町还不吃任何增幅。几乎被法塔完全替代了,如果买DLC的话永琳和妹红更是直接把爆破删除出游戏 幸亏这游戏只有PC端,如果按照KRV和KRA的那个德行,手机端绝对又是一大堆氪金塔 玩起来有种莫名其妙的迭代感——比如八云蓝就很明显是专门对付中期的,前期没解锁后期不够看 总体还是差强人意的,对KR或者东方有兴趣的可以等个打折买。 自机方面,没氪DLC的推荐魂魄妖梦,氪DLC的话琪露诺<妹红<衣玖 塔方面,幽香、爱丽丝、辉夜、魔理莎、八云紫算是必带的。剩下3个看情况带,氪DLC的推荐带蕾蒂+永琳+慧音,没DLC的话幽幽子+山女+小町也能凑合。主线最后、EX蘑菇森林的射程buff位可以考虑带灵乌路空。
güzel oyun (güzel)
뭔가 익숙해서 봤는데.... 무료 게임 <동방대전쟁> 개발사에서 만든 게임이었다. 동방대전쟁보다 깔끔한 UI가 돋보인다. 시간이 없어서 딱 한 판 해봤는데, 배속 조절도 가능하고... 타워도 옮길 수 있는 점이 맘에 들었다.
Приятный ТД во вселенной тохи.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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