
Dichromatic balls suddenly showed themselves in Gensokyo and gained immense popularity! Did you think this was going to be another JRPG or location-based game? No, this is a bullet hell game! Start your journey full of dreams and adventures, and be ready for the original characters!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
・霊夢でHard、Extraクリア済 【全体】 ・世界観, 音楽, キャラも良く模倣できていると思う。 5ボスだけ異様に力が入っていた気がする。 ・全体的にパターン作成というより気合避け成分が強いと感じた。 【システム】 ・外野で妖精が戦ってゲームの勝敗が決まるシステムはこれまで見たことがなく面白いと思った。 ・1面~ラストまで通しプレイではなく1面クリア型であったり、システムの都合上ボス戦は一部除いて弾を避けなくて良かったりで正統派東方クローン弾幕STGとは言えない。 【気になった点】 ・次ステージにHP引継ぎなのであれば、手に入れた妖精ユニットに育成要素か、レア度にかかわらず装備可能な機能等ほしかった。 ・高速移動の挙動に慣れず、Lunaticまでやれなかった。 ・2ボス
Its a fun Touhou Fangame
В общем хорошая игра, но требует иного подхода. Когда я играл в раннюю версию, местами было очень тяжело даже на харде, одна ошибка могла означать поражение. Необходимость фармить хороших фей лучше было заменить на фиксированный анлок за прохождение.(Я так и не получил Клоунпис :sob:) Последняя версия кажется гораздо легче, исправлено дерганное поведение некоторых боссов, по крайней мере в экстре теперь всегда много хп.
Yes, the gimmick is stupidly unbalanced. Yes, it would be nice to have a scoring system. But I still like this game. It has good patterns, and good soundtrack. The two things most important to a Touhou game. It also has some slight details which I appreciate, most notably limited progression on the boss music during dialogue in stage 4 and 5, as well as [spoiler]the midboss segment of the stage 5 theme having different instruments depending on the character you're fighting.[/spoiler] Oh, and if you're playing the demo, the diagonal movement thing is fixed in the full version, in case you were worried about that. The team that I find myself enjoying the game the most with is simply 4 Hakurei Shrine fairies, two red and two white. It provides a good experience with both bomb spamming and dodging, and less often completely wipes the other team and negates the consequences of getting hit. Treat it like the Brilliant Pagoda or Haze Castle upgrade system. Don't really just try to win with it, you definitely will, and most won't find that to be the optimal way to enjoy the game, just try to find a combination you enjoy playing with the most.
故事、人设和音乐都很好,很有东方味;游戏机制很有创意;细节方面做的很到位(比如BGM和游戏行进合拍)。总之是水平很高的东方风STG游戏。和太田顺也的作品是同样的定价,但我敢说这部游戏更值这个价格
Una simple pero interesante mescla de JRPG con el tradicional gameplay de Touhou sin que las batallas por turnos afecten el Danmaku. Que te permitan hacer 3 partys diferentes por personaje te da bastante rejugabilidad para pasar el juego. Podrías escoger hacer una party enfocada a darte más supervivencia para hacerle frente a los patrones de balas de los enemigos/jefes o hacer una donde tus miembros de la party tengan más ventaja para poder enfrentar a las partys enemigas. Me ha costado mucho sacar el 1CC a este juego porque pierdo más por las Party Battles que por los patrones de balas xD
I think this game is really good! I was initially hesitant to try due to the gacha system, but I'd say it's very unobtrusive and actually pretty fun to mix and match my different fairies. The dialogue is hilarious and very Touhou-y (very good work by the English translator), the patterns are very neat, and I love the music. My maingripe is that deaths can be extremely punishing - dying twice to a boss can outright kill you depending on their composition - but I would still say this game is very much worth your time.
一个系统做得这么搞笑也是为难你们了(笑 音乐十分,游戏体验负二十分
好玩的游戏。看懂系统就可以玩得轻松愉快。56面的曲子很好。50小贵,推荐打折时入手。
不错,但是我打不过
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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