
Dichromatic balls suddenly showed themselves in Gensokyo and gained immense popularity! Did you think this was going to be another JRPG or location-based game? No, this is a bullet hell game! Start your journey full of dreams and adventures, and be ready for the original characters!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Awesome graphics, cute premise, a little bit on the more difficult side even on Easy mode, but that's mor eof the lategame stages (Stages 4-6). The music is very chill, and I love the melodies of stages 3, 4, and 5 the most. The menu was done VERY well, and I love the stage selection screen The gimmick itself was also pretty interesting, if a little difficult to understand. The party battle system somewhat inhibits certain movement techniques I normally do in touhou, but I do still love the idea. I wish the would have done a little bit more, because when you look at each of the fairies in the party assembly screens, they have a little danmaku animation, and it's SOOOOO cute Overall great game, love it to pieces, still trying to beat the Final boss
东方Project NB!
неплохо
Veri good
전체적인 게임 완성도는 가격에 비해 상당히 아쉽습니다. 난이도는 꾸역꾸역 클딸만 노리면 루나틱 기준 중 ~ 중하
Is great game I like the idea when you get hit you don't die I really do like when Developers try some new if you fan Bullet Hell game play this game
this game is a masterpiece in every way, except for the writing, but that's usual for touhou games. also the "rpg" gameplay is kinda hard to figure out, but it's managable enough on normal mode
敵の弾を避けて自分のショットを当てて敵を倒す。というのがSTGの基本要素だが、この作品はこの要素がメインではなく、メインは自分の編成した妖精パーティと相手の妖精パーティーとのバトル。 自分の編成が相手の編成に勝利する事が目的であり、最初に書いたSTGの基本要素はあくまでこの戦闘をサポートする為の要素となっている。 具体的に自機の行動の何がバトルに影響するかというと、敵を撃破すると落ちるアイテムを集めるという行動。 このアイテムによってパーティが強化され、その後の戦闘が有利に進むという作りになっている。 残機という概念が無いため、いくら死んでもゲームオーバーにならないが、前述のパーティバトルで負けるとライフを失い、ライフがゼロになるとゲームオーバーになるという一風変わったシステム。 文章による説明だけでは分かりづらいのでプレイして確かめて欲しい。 ステージは東方あるあるな1~6+EXという作りだが、ステージ単位で選択できるのは今風のゲームといった感じ。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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