
Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst KR #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 16 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错
1
I have almost 900 hours total on two accounts for this game. The un modded game can stand on its own and is worth it. Modded enhances the experience. Shogun 2 and Three Kingdoms would be my two overall favorite total war games with no mods. Why Three Kingdoms is good is because, 1. Battles - They feel good, not as good as Shogun 2 and FOTS but better than other total wars like Rome 2 or Pharaoh. 2. Politics is really fun for this one. They added more depth, possibilities and streamlined the experience. When you make alliances, it feels like it matters and actually helps in protecting yourself or in assists in wars. Enemies will make peace when the situation seems logical for them, which I like a lot. 3. Generals/Heros with skill points to level abilities and equip them with items, weapons and armors. This is fun. I generally play on Records mode most times so I can't speak much on using them in battles on Romance mode. If they added this system to Shogun 2 without the Romance element, it would make Shogun 2 even more fun. Three Kingdoms did this well. 4. Court system is interesting. Think they could have done more with this system but it's enjoyable. Negatives 1. Whoever made the decisions and promoted the idea to drop support and continuation of content for this game - I dislike them heavily. This was one of the best total wars in their more recent titles. It can compete with Shogun 2 in fun, polish, feel and historical time period that is interesting.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.1M | 127.3K | 94% | $29.99 | |
| $68.1M | 75.8K | 91% | $39.99 | |
| $68.1M | 172.2K | 98% | $19.99 | |
| $67.5M | 21.7K | 60% | $69.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.9M | 178.5K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $20.5M | 38.1K | 91% | $19.99 | |
| $2.5M | 3.8K | 72% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean*, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +1 more
| $39.99 |
| 46ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | 90% | #73 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
mac玩着玩着就卡死,哎
9/10
So far, worst total war i have ever seen, i dont know what is worst between the AI spamming diplo offer every turn or the game spamming me with lowering the difficulty while im just sitting in my town developing my stuff or the lack of any genuine clear way to see my movement range or to see correctly enemies armies on the map etc etc for someone that have more than 2k hours on total war warhammer i can clearly see everything lacking in this title and all QoL mechanics missing too, also i dont need to know every time a faction enter at war with another etc but this game make sure i have to know it every new turn making me press escape like a mad man.
gdfyhjfuy
打创意工坊前嫌自己太弱,打完创意工坊觉得AI太弱。总而言之,我强的连我自己都感到害怕
1111
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.