
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 1 → 4.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
谁不想急头白脸的扮演阿提拉和蒙古铁骑把欧洲征服一遍呢,谁不想在1212AD中来一把激情四射的神罗皇帝呢!
hardest game in the series with some of the best mod support essentially a LOTR mod and medieval 3 in one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2M | 28.3K | 79% | $34.99 | |
| $18.2M | 8.4K | 73% | $69.99 | |
| $18.1M | 19.5K | 73% | $29.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $18.4M | 24.9K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| — | 0 | — | — | |
| — | 13.1K | 95% | — | |
| $67.9M | 93.7K | 82% | $39.99 | |
| $24.2M | 18.1K | 72% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Russian, Turkish*languages with full audio support
| $44.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fajna gra, ale ch*j Attyla nie chce zdechnąć.
现在,大概率未来也是,最硬核的全战,个人最喜欢的一作
–
GOOD - I bought in an 80% off sale and also bought the "Sands" DLC. What I have found is a very entertaining strategic challenge playing the factions in that region. And at the 80% discount I can recommend it. BAD - The not so good is that Attila is an example of Creative Assembly taking the amazing engine that supported Shogun 2 with balance, refinement and glorious graphics and effectively churning out a sub-standard DLC dressed as a game. Attila has two new ideas 1/ a pre-programmed Hun expansion supported by videos of Attila as his life develops; 2/ a reducing fertility system that reduces food causing you to spend the second half of the game destroying buildings you built in the first half as you can't afford the food cost. Along with those ideas it comes with a plethora of bugs that haven't been sorted a decade after launch e.g. The Gloves of Someone when equipped just don't work. This was discovered at launch (2014?) and Creative Assembly just couldn't be bothered to sort it, for over a decade.
locura el mod lord
原版一小时没玩,1212ad的mod玩了大概十几多个小时左右,但是1212ad的战略ai导致我玩的实在是太难受了,要不就是ai龟缩城内,要么就是几个军团集合搁城墙底下驻守,即使打了ai增强的mod这种问题也没有解决,但是1212ad的氛围感的确是一绝。
still good
ТАТАЛЬНАЯ ВАЙНА: АТТИЛА, ПЛЯЖ РИМА 15 гуннских всадников из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.