
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 1.57/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es buen juego pero le falta!
Not a bad attempt at mount and blade with guns. Gathering vehicle trophies sure is nice. The gameplay is solid and the combat isnt terrible for being an rts/ fps game. The game is well optimised with a very high frame rate while still looking good. The tactical campaign is fun and user friendly. Its easy to create squads from captured gear or just create in general. The squad creation mechanic of tactical campaign should be whats in the regular campaign. Highly recommended for the tactical campaign but not the regular total war like campaign. The regular campaign is frustrating and confusing only because of the squad mechanic/ creation... creating squads is so stupid and time consuming... just let me select whats what when I hit create squad while viewing my battalion or switch out vehicles at will. This is how it should be.... Hit create regular squad, then select attached vehicle you want. Then select the weapons of each or have an option for all members get the same gun. Not this having to go to squad editor so you can attach each captured vehicle by having to create a brand new squad type in the editor then hit rearm and hope it all works.... absolute stupidity on that part. That really does ruin the main part of the game. Its a fun game dont get me wrong it just needs some major QoL upgrades regarding squad creation. If that gets fixed, I can see this being a damn good game. And also the maps arent the best. Most are too small and could just use a rework. Some are pretty good tho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian +1 more
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Много еще багов, глюков. Но в целом это играбельно, и такого плана других игр я не знаю. Поэтому удачи разработчику/кам. Надеюсь лет через 5 они её доделают.
Довольно классный проект> к покупке скорее рекомендую. комп тянет все без проблем>
Its Good
Very fun game, love the combat portion, World view is very nice, overwhelming at first due to their being no tutorial, but very fun game, minor stutters during combat, love the game and can't wait to see what it becomes
.
its alright but a bit laggy
ai都投降了,只有我战至最后一刻以10票比103票极限打赢敌人。ai真的好蠢啊,不配称为现代骑砍
This game has a ton of potential and is continually updated with more features and vehicles/weapons added with regular updates. The last update confirmed they are working to add role playing elements and giving the game a true rpg campaign experience. The game is still fun to play in it's current state and I'm excited for the future of this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 19.3K | 95% | $9.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.8M | 3K | 75% | $39.99 | |
| $4.8M | 9.6K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $283K | 1.2K | 93% | $6.99 | |
| $32.1K |
| 84 |
| 88% |
| $12.99 |
| — | 0 | — | — |
| $2.4M | 24.1K | 79% | $3.74 |
| $2.5M | 4.2K | 88% | $14.99 |