
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 1.83/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Изначально играл в пиратку игра очень понравилась и решил купить так как это все же инди проект и помочь разрабам
honestly wish they'd ditch the 4x or whatever you want to call it "campaign" mode and just flesh out the tactical mode. i play that injected into a VR headset with UEVR (so you can look around in the headset while playing mouse/keyboard), then have some self-imposed "house rules" (have to max out infantry tree first but can use vehicles retrieved from matches, no call-ins, etc) and it's an insane amount of fast shooting fun. if i'm lazy i can also just pick a map, pick two factions, max out the number of units, and start shooting. if i wanted a 4x i would go play a 4x, so i wish they would either ditch that mode or spin the tactical mode off as its own game. at the end of the day the game has a bit of an identity crisis, furthered by the fact there are OTHER game modes locked in the menus as well. another issue is like most of these types of games, the AI is pretty not great (and it's gotten noticeably better, so that says something about how bad it USED to be). i haven't touched the 4x mode in quite some time, but if you're into these types of games (and this game DOES have some FPS/RTS style crossover gameplay in the battles that REALLY scratches the itches well) i'd pick it up on sale, or buy with the expectation that it's a bit of a "you find your own fun" sandbox. personally, the tactical mode with the small map and the unit unlock trees is the way I play (in VR with the restrictions i mentioned above), so if that sounds appealing i would absolutely recommend it as there's basically nothing else like it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian +1 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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всем советую
развил армию, напал на соседнюю страну, потом соседи решили ее добить. В этой игре самый лучший ИИ
Super chill and layed back experience for a real-time tactical shooter
While I don't have a ton of hours i love this game and cant wait to see how much more is to be added i hope some moders see this because i feel like a fallout mod for this game would be amazing.
Es buen juego pero le falta!
Not a bad attempt at mount and blade with guns. Gathering vehicle trophies sure is nice. The gameplay is solid and the combat isnt terrible for being an rts/ fps game. The game is well optimised with a very high frame rate while still looking good. The tactical campaign is fun and user friendly. Its easy to create squads from captured gear or just create in general. The squad creation mechanic of tactical campaign should be whats in the regular campaign. Highly recommended for the tactical campaign but not the regular total war like campaign. The regular campaign is frustrating and confusing only because of the squad mechanic/ creation... creating squads is so stupid and time consuming... just let me select whats what when I hit create squad while viewing my battalion or switch out vehicles at will. This is how it should be.... Hit create regular squad, then select attached vehicle you want. Then select the weapons of each or have an option for all members get the same gun. Not this having to go to squad editor so you can attach each captured vehicle by having to create a brand new squad type in the editor then hit rearm and hope it all works.... absolute stupidity on that part. That really does ruin the main part of the game. Its a fun game dont get me wrong it just needs some major QoL upgrades regarding squad creation. If that gets fixed, I can see this being a damn good game. And also the maps arent the best. Most are too small and could just use a rework. Some are pretty good tho
Кайф но очееееень сыро, не в плане оптимизации все путем. Проблема в контенте, очень быстро надоедает, нужны мододелы или внимание разработчиков
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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