
Single player, fantasy RPG with turn-based combat and non-linear story. Conversation driven: 512 k words of dialog and 300 k words of other text. Combat with or without a party, using martial styles (melee, bare handed, ranged) or magic (arcane, divine, bardic, psionic). Plus crafting.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Hungarian
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Usually I would reccommend a game like this. There is a lot to like about Tortured Hearts. A lot to discover, but I have seldom seen a game that depends so much on ingame knowledge that is not really clear to the player. The start is not only rough but you constantly run into walls at each corner of the game. It is incredibly frustrating. There seems to be a specific way to play the game and after two characters I do not have the energy to start another to find out.
This game has a ton of content and it was obviously a labor of love by the author. It's quite the lengthy adventure, though my time is rather misleading, because the version I playtested was a beta version that wasn't completely optimized, resulting in a lot of load-time lagging. If the author is able to eliminate these load-lag issues, then he's crafted quite an amazing product. The character improvement system is quite interesting and rather addicting. The gameplay actually harkened me back to the old Infocom text adventures of yore--always on the lookout for some obscure, creative solution to various puzzles. Once you've managed to level up your primary skills (and got some team members), combat seemed quite manageable (I read some early reviews that criticized this, but I enjoyed it for the most part). Anyway, anyone that really appreciates a lot of time put into game design and a passionate author should give this one a whirl. I just hope the author is able to release the "improved" version I playtested without the lagging. My actual game-time is probably close to half what I clocked here. --Adam
Szeretem a kihívásokat és van benne valami, ami hajtja előre az embert. A csaták kicsit nehezek, szóval nem árt felszerelkezni. A szöveg nagyon jó, a küldetések érdekesek. Az látszik, hogy nem lesz öt perc végigjátszani a játékot, lehet hogy csak jövőre fogom befejezni LOL
not worth the money imo
I heard about this game from old trusted curator and liked what I saw in the pictures/videos. Before starting I read everything from the forums to get good start. I chose stealing as main skill and so far I have liked it very much. The game can be challenging but if you min-max you can get powerful. There are guide videos that can help you when you start too. In short its a long game but it keeps surprising me so I dont get bored. I dont feel like Im playing on rails and know exactly what happens next. I like the itemization, there lots of good loot in this game. Quests are interesting and I like exploring new enviroments. I enjoy the battles although it would be nice to know what are the base chances for some attacks during battle. For now Ive just tried to read from forums to understand how to rise them. So far Ive enjoyed the game so I will continue playing. Its feels unlike most rpgs Ive played and I have played/owned most (?) of them since the 1980s. Oldschool/lack of handhelding does not bother me. I will add more this review later if something comes to mind.
love it 1 of the best rpg i have played in years 9/10 for me
I really enjoy Tortured hearts. It's a game that gives me a feel of a mmo even tho its a single player game. There is lots of options of what to do, and your conversations wiith nps's has an inpact on the game. I must admit that I sometimes get a bit stuck in the plotlines, but I still love the game. I really hope for more games like this one!
I played the demo over a year ago, and could not quit thinking about this game from time to time. I am glad that I finally bought it. This little gem is very underrated. I'm truly coming to that realization. The reviews are pretty good, but the game doesn't seem to be as well known as it should be. This is a gorgeous piece of work. I have the ability to play some graphic intensive games, and own nearly 900 STEAM games. This game is not demanding in the graphics department, but it still looks and sounds awesome to me, also I love the immersive feel of it. I can't explain it. The game seems genuine; it doesn't try to be something that it isn't. Its old school vibe somehow makes itself at home in these contemporary times. The game forces your intellect and imagination to cooperate with it. This cooperation leads to nostalgia. Its look seems crude at first, yet its beauty grows on you and it manages to convince part of my brain that this place is more real than its graphic-intensive counterparts. I really like this game. It is incredibly immersive and deep once you get into it. This little world is amazing to me. I've changed my mind in the middle of this paragraph, I don't like it: I love it!
There is a lot about this game I like. The writing is definitely the selling point. It is very interesting and it's a fun world to do whatever you want in. But, there is a bunch of things that make playing a pain. Mostly in menus and interfaces. And figuring out the combat system requires a personal divination from the stars above. But after a few characters and much save scumming, I find myself coming back to try new things. I have not managed to get very far because I keep messing up conversations that turn into fights. But I want to learn more. I will be the first to admit part of the problem is myself getting frustrated and needing to take a break. All in all, I find there are more redeeming qualities than negative. Give it a try and if it gets frustrating step back for a bit. It might just grow on you.
The perfect CRPG, in my opinion a masterpiece. A tons of eccentric, odd and non linear quests, a huge world to explore and a lot of brilliant dialogues with many NPC. The character progression and the plot are also pretty interesting. The only real weakness is the the combat system, boring and too much left to chance. Higly recommended to all RPG lovers!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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