
Experience the best of both worlds with our monster taming game - relive the nostalgia of classic role-play games, while enjoying fresh and immersive gameplay. Capture and train unique monsters in stunning environments, and put your skills to the test in challenging 3v3 battles.
Modeled estimate, not a reported figure. How we estimate →
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About
Are you feeling bored? Want to try something new, but it also brings back the old, true good feeling from when you were a child?
Come to the Tetron planet, where all this beautifully magical pixel art journey begins.
Zento is the first area you'll encounter on your journey to Tetron. Explore this land with its Tomomons and uncover its many mysteries.
Exploring beautiful and colorful pixel art world. (It's actually running around and doing nothing.)
Travelling across multiple types of environment to discover the lore and the monsters species. (Typical Monster taming gerne, lol.)
Gather valuable materials to craft new items and foods for your Tomomon. (See, your slaves want your food.)
Building, customizing your own secret base. (Build a nice house to enslave more!!)
Tomomon are creatures that inhabit the entire planet of Tetron, having appeared and existed for a very long time. Each species of creature has its own unique characteristics, origins, and abilities.
Enslaving and taming over 200+ Tomomons and making them battle to eternity.
Riding them around the big world of Tetron. (or let 'em ride you...)
Discovering and forcing Tomomons to evolve for the power!
Exploring the Tomomon Fusion for the new power to reach a higher position in society.
Interacting with them to manipulate them to get rewards and bonuses.
Embark on an epic journey of discovery across Tetron and be a true Tomomon Tamer master.
Bullying weak tamers to earn the victory and become the champion of Zento.
Matching up skills to make new strategy to win the engaging 3v3 turn-based battle.
If your build is not effective enough, you will get bullied by the Guardians, Elites, or the Boss. So be warned!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有闪退现象,啥引导没有,ui逻辑极烂,中文翻译有相当一部分缺失
Sehr gutes Spiel. Unterstützung im Spiel durch die Entwickler sehr gut und man kann sich alle Tipps dazu runterladen. Für den Preis ein geniales Spiel für alle Pokémon Fans :)
All in all i cant recommend this game, because it dont feel finished, by example i have no idea how to catch all monsters in that game and i googled the world wide web and looked around in that game everywhere... Furthermore there are so many systems implemented in that game like fusions, absorb other monsters to make other mosnters stronger, then if u beat the game u can recycle the game and start at the beginning again and get some recycle currency to boost some things, etc. Then the fights gets really hard in end game like the enboss Legendary can one shot your level 100 Party... Yeah the game want you to develope some strategies for mega wombo teams, but there are better monster collector games where u need strategy to win the fights (like Monster sanctuary). By the way u can brute force 95% of the game and after that u need to make a strategy with ur team, and for that u need to level the right mosnters (or fusion some) and let them learn the right abilities... In my opinion this game is bad balanced! Next ist the story and quests, u dont know often where u have to go or how to progress the story, like what the elemental trainer need you to do so they will fight you. The 6 elemental trainers can be fought all at the early end game, but not before that. Not like in pokemon games where you fight the gym leaders in order and gets stronger.... So u there is a lot of time in the game where u make 0 progress, only level your mosnters and get to the next city. So i cant recommend this game i think this game will get more updates, but i dont hink i will touch it again...
Beautiful pixel art and lots of monsters to collect and fuse, but the combat is unbalanced and the game feels unfinished at times. If you just want to roam through different environments collecting and fusing creatures then this games gets the green light. Just know you'll go from fighting easy enemies to getting absolutely dropkicked across the room by a boss, and you'll encounter a few empty buildings along the way.
Si
Beautiful and polished pixel art. Recommended for all monster taming fans
It's fun enough but the constent freeze is annoying. if you want to play this make sure you save often... so you won't lose all your progress when the game freeze. -would be nice if there was a setting to change the capture action to be use after my monster done their turn instead of doing it before theirs. -would also be nice if there was a mini map on screen that allow me to see where I'm at in the current area. maybe it's there after I progress with the story enough instead of exploring and filling up the ****dex. quite grindy. -our char dialogue after every tamer duel was very cringy, luckily the devs have enough sense to allow us to turn it off. sigh* maybe the game constant freeze was because my potato of a desktop was just too weak for this game.
Tomomon is a fun game, but it has some hiccups. I encountered a few bugs and a massive challenge spike during the third to last fight at the end of the game. Beyond that, it wasn't very time consuming to grind up levels and the different forms of currency were nice. If you wish to play this game, play this title on sale.
I cannot recommend this game, there are already plenty of monster taming games in steam with a lot more quality. This games throws a bunch of cool mechanics that doesnt fit together nicely. The combat is completelly unbalanced, with a lot of moments where you just cannot explain what the hell happened, how you did some crazy numbers, or so little dmg. Some monsters with just 1 lvl above will obliterate you, and others with 10 above will die from one hit. Even my own monsters with around the same Strength have a huge difference in dmg, which I cannot explain. There is no way of skipping a combar, increasing the speed of it, making it tedious. Some trainers have mechanics that force you to wait 25 turns ( so that one of their passives dissapears, making the combat feasible). The designs are....something. The routes are designed in a way that doesnt make sense, you will do 30 trainers or more before reaching the next city. Healing spots that are not IN a town doesnt count for respawn, so if you loose to one of those tricky trainers with a weird mechanic, you will have to make the whole path again. The game also doesnt teach you practicly anything, some NPCs will hint things, but I had to dig through the forums to know how to progress with the story, and seems like I cant! because I need some materials to craft an item for a Gym Leader to access his Gym, but... that is behind a gatcha system, and I wasnt lucky after 200 tries. Its quite fast to get the coins, but its annoying to need something from it for the story. You can skip the gym and come back later but it didnt feel good. The game has some cool things, so if you like what you see, try it, but it feels like a Roblox game.
great new take on the classic Pokemon/Digimon vibes. I have enjoyed every moment and the unique feeling this game offers to the genre
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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