
Control a tiny ball of grey goo with the ability to eat anything smaller than itself. The more it eats, the bigger it gets! Soon you'll be able to eat the entire planet!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 497reviews | 83% | — | $62.9K |
| $3.99 | 500ratings | 86% | — | $222.8K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If Tasty Planet has 100 fans I'm one of then If Tasty Planet has 1 fan, that's me If Tasty Planet has no fans, I'm dead.
I usually like this kind of game where your character, in this case grey goo, gets bigger and bigger as it eats or absorbs things smaller than itself. Games like the Katamari series (personal favorites) , Feeding Frenzy 2, Mutant Blobs Attack or Donut County. However, Tasty Planet feels like a more primitive example of that subgenre. To be fair, it was the first game in that series released back in 2006 and I'm sure the designers improved over time, as I saw with Tasty Blue. The mouse control didn't always feel right, and I often had to drag the mouse repeatedly. That could be alleviated by raising the mouse sensitivity level, but then it became more like a bar of soap on ice and I lost precision. Not such a big deal at first, but when humans started to actively evade, it was annoying. The gamepad worked better and it became my preference, but you can't navigate the menus with it. Everything was viewed from a top-down perspective and you're stuck in a relatively small square. Very little detail in the backgrounds, and it was the same for each series of levels. The musics were fun and cheery, but they were short and there was only 3 of them for 60 levels. Even though the levels were only a few minutes long maximum, I could hear them looping in later levels. As I progressed, the game became more tedious and boring with levels sometimes overstaying their welcome. You're better off playing any of the other games mentioned earlier.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
I have been a tasty planet fan since i was 6 years old and i would vouch for this as a great game that gave me a great interest in space and biology
Я У БАТИ В ЯЙЦАХ ТАКЖЕ ВСЕХ ЖРАЛ. ЛАЙК
- Теперь все миссии на время, одно неверное движение с резкостью перемещения персонажа на 200% и всё заново переигрывать. Казуальный режим убирает время и снижает инста килл, но перепроходить 1/3 игры до того момента, где ты остановился в обычном режиме, ну-ну. - Как и в сиквеле, нормального управления для контроллера нету, всё еще теребим левый сосок, да и чтобы перейти на новый уровень, нужно опять брать мышку на пару секунд, как, собственно, и с рестартом лв'а.
ИГРУШКА ДЕТСТВА
Can be a bit unfair but it is the original, and it's pretty decent
Агарио до того как стал популярным. Чиловая игрушка на 3-4 часа. Если не гриндить на золотые медальки играется очень приятно, но если делать золотые медальки вы будете проклинать рандом который тут тебе игра предоставляет...
ам ам амам
less polished or fun than the other games in the series, but overall still good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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