
Step into massive 3D images made up of billions of voxels and explore the internal structures of real objects, from animals and human organs to complex materials and devices.
Most likely between $274 and $2.7K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Tomography VR has sold an estimated approximately 30 copies on Steam, for about approximately $912 in gross revenue.
About approximately 30 copies on Steam (mid estimate), modeled from its 0 reviews — low confidence. Not a figure the developer has reported.
About approximately $912 gross, most likely between approximately $274 and approximately $2.7K — roughly approximately $606 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $41.4K | 123 | 72% | $9.99 | |
| approximately $5.9K | 21 | 100% | $5.99 | |
| approximately $1.2K | 7 | 29% | $9.99 | |
| approximately $756 | 6 | 83% | $4.99 | |
| approximately $1.9M | 1.3K | 97% | $34.99 | |
| approximately $102.2K | 188 | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $913 | 62 | 79% | $0.99 | |
| approximately $910 | 53 | 89% | $0.99 | |
| approximately $915 | 53 | 58% | $0.99 | |
| approximately $916 | 61 | 54% | $0.99 | |
| approximately $908 | 70 | 93% | $0.99 | |
| approximately $908 | 57 | 96% | $0.99 |