
Discover Lara Croft’s Original Adventures, Lovingly Restored – Now with New Challenge Mode
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 20 → 3.71/day in the week after.
About

Play the Original Three Tomb Raider Adventures: For the first time ever, play the complete experience with all expansions and secret levels on modern platforms in this definitive collection. Now with more bonus content in the FREE Challenge Mode patch.
Tomb Raider I + Unfinished Business
Tomb Raider II + Golden Mask
Tomb Raider III + The Lost Artifact
NEW Challenge Mode: Replay levels with customized modifiers and complete achievements to unlock 10 New Outfits that enhance Lara’s abilities.
Solve Ancient Mysteries: Uncover treasures of the ancient world by solving puzzles and unraveling mysteries lost to the ravages of time.
Globe-trotting Adventure: Follow Lara Croft around the world and face off against deadly foes and dangerous myths.
Lovingly Restored: Experience the classics boasting upgraded graphics, with the option to switch to the original polygon look at any time.
Photo Mode: Capture Lara with any weapon and unlocked outfit in 21 poses, or look around the level for hidden items and secrets.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.6Kreviews | 85% | — | $5.5M |
| $8.99−70% | 12.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After the recent update Aspyr has still not fixed the broken hotkeys when using a controller. Instead after the AI voiceline disaster some months ago we even receive an AI slop keyart and 10 new outfits that are so low resolution that the original outfits from the 90s look better. If I could return the game and get the money back I would because Aspyr does not deserve it.
The recent patch broke the game just so they could dump some AI slop into it. A shameful display.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Polish, Portuguese - Brazil +8 more
| $29.99 |
| 1.9Kratings |
| 80% |
| — |
| not modelled |
| $8.99−70% | 797ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]DO NOT BUY THIS GAME - CURRENTLY BROKEN BY A BAD UPDATE (as of March 12th 2026)[/b] [i]This review serves as a PSA for potential buyers of this product, and will be adjusted should the flaws introduced by Patch #5 (a.k.a. The Challenge Mode Update) be fixed.[/i] As a longtime fan of the TR franchise, I was very satisfied with the way these Remasters turned out: Preserving the classic feel and gameplay of the originals while giving textures and models a modern polish pass. As such, I was always happy to recommend this package to anyone interested in replaying these games, or to experience them for the first time - for someone with a critical eye and a purist disposition, that's saying something. However, all that changed when the fire nation- I mean, when the publisher Aspyr decided to push a new update that introduced a slew of new bugs and glitches, some of them merely annoying, some of them game-breaking / save -corrupting. As a fan, I am heartbroken. As a paying customer and owner of a now significanlty degraded product, I am furious. And as a consumer advocate, I feel compelled to speak out and prevent others from stumbling into a bad purchase due to a lack of awareness of the situation. As long as these bugs are not fixed, this is a defective product that I cannot in good conscience recommend to anyone. Should the situation change, so will my recommendation.
This is not only an insult to fans, but an insult to a gaming icon. Stop pimping out Lara Croft and give us a WORKING update. Any future Tomb Raider titles are ♥♥♥♥♥♥ if you can't give respect to customers or the title.
I was able to forgive the horrible AI-upscaled textures because you are able to play with the original graphics, which is all I wanted anyway. However the new update takes things to a new level of deranged. Challenge mode and level select are welcome features but the whole thing is built around this new set of outfits that are aesthetically horrific mobile game sludge. The outfits are AI generated and it shows with weird melty lines and incomprehensible details. Outfit texture resolution is strangely low - did they use the preview provided by the image generator instead of the full-resolution to save money? Or did they lower the resolution on purpose to hide the poor details? New bugs were introduced as well, somehow. It all feels so cheap. Degrading to everyone involved.
AMD/Intel users need not apply, there's a persistent stuttering issue caused by something weird in the rendering pipeline. Might be better under Proton on Linux, but I lack an appropriate card to test with. Nvidia users (so most of the Steam userbase) can fix this in the Nvidia Control Panel by setting "Vulkan/OpenGL present method" to "Prefer Layered on DXGI Swapchain." If you want to play with original graphics at an unlocked framerate, you need to make a one-byte change to the executable. I have no idea why this isn't just how the game works, but alas. Those two issues aside (and they really are issues that really should be addressed), the presentation here is solid. The remastered graphics are tasteful if modest, and as a first-time player I've quite enjoyed myself with the game content. Admittedly, "modern controls" make little sense to me here as they seem to destroy a lot of the challenge. So much of the gameplay is about careful navigation that it doesn't feel right playing with them, but I'm sure others will have a different opinion, and I'm glad they're here. This is a much better package than buying the games individually in DOSBox wrappers as they're otherwise offered on Steam, and I'd recommend it.
When the only room you know how to read is the boardroom.
Comprei esse jogo em pré-venda em 2024 e foi a realização de um sonho o cuidado com que foi feito. Algumas imperfeições foram polidas com patches posteriores. Mas esse último patch de março de 2026 foi uma das piores coisas que vi na indústria de games. Destruíram o jogo com uma atualização com conteúdo não original e simplesmente não deram a mínima. Introduziram dezenas de bugs novos. A qualidade das novas skins destoa das skins originais, dentre outros mil problemas. Voltei aqui só pra ter o prazer de negativar. As práticas dessas corporações não podem passar impunes. Não é só o nosso dinheiro e boa fé como consumidores que eles desprezam, é com o trabalho dos devs originais desses remaster, que eram fãs que não estão mais contratados. Quem fez essa lambança de patch provavelmente não tem familiaridade com o código original e nem desconfiava que tanta coisa poderia quebrar dentro do jogo. Tem gente até desconfiando que usaram IA pra fazer essa atualização. Agora imagina o trabalho que vai ser corrigir esse monte de bug no jogo principal causado por um modo puramente opcional. Eles não vão corrigir nem tão cedo, se corrigirem. Tudo isso pra introduzir conteúdo novo num jogo remasterizado de 30 anos de idade. Cara, isso não é um remake pra introduzir conteúdo novo. Você tem noção do trabalho que deve ter sido pra os devs que fizeram o remaster restaurarem uma engine de 30 anos de idade? O problema não é o conteúdo em si, embora eu tenha detestado, mas sim o amadorismo. A falta de cuidado. A falta de controle de qualidade. A falta de respeito com quem ama a franquia e com o trabalho original da equipe que fez esses remasters. É como se uma equipe de arqueólogos tivesse passado anos escavando um esqueleto de dinossauro pra expor num museu, e aí a prefeitura mandasse pintar os ossos com canetinha hidrocor pra chamar mais atenção e vender ingresso.
Thank you, AI slop was definitely needed in this otherwise lacking remaster
Tomb Raider I-III Remastered was something I'd been wanting since I was a child. The initial release was insane, I literally booked the day off work for it. For the longest time, bug fixes came and fixed the few minor issues, it just felt so good. Recently, a new mode was added and it completely broke the entire thing. Nobody asked for this, nobody wanted this, nobody wants it now and you've pretty much broken the best thing that happened for Tomb Raider in over a decade. AI textures, lazy costumes, and challenge mode, at the cost of breaking everything else.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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