
Tomb Raider explores the intense origin story of Lara Croft and her ascent from a young woman to a hardened survivor.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.14/day in the week to Aug 25 → 58.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Würde das Spiel jeden Abenteuer weiter empfehlen Das Spiel hat heute noch eine Top Grafik trotz dem Alter und hat auch keine kostenpflichtige Zeitdruckaufgaben die den Benutzern sinnfreie Spielvorteile gegen über andern Nutzern bringen Einfach Spiel Starten, den Rest abschalten und viel Spaß dabei bis zum Spielende haben Mir hatte das Spiel ohne welchen Ärger sehr viel Spaß gemacht Die Grafik war schön und alles hatte Spaß gemacht
Jogabilidade muito boa, missões, história. Tudo é incrível nesse jogo. Os cenários são incríveis
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Traditional Chinese, Russian*, Polish*, Dutch, Czech, Portuguese - Brazil +1 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like this game, gives me the uncharted vibes but with a crossbow and a female character
Tomb Raider was one of the best surprises I've ever had. I bought the game without knowing anything about it, and I ended up discovering an incredible adventure. I was completely immersed from beginning to end. Exploring the world and collecting all the collectibles was so much fun. It never felt boring or repetitive. I just kept wanting to explore more. Lara Croft is an amazing protagonist. She's charismatic, likable, and quickly became one of my favorite characters. I can't wait to follow her journey in the next games. I already bought them haha. 10/10.
its fun but you dont do much tomb raiding?
magaria
Bom
tomb raider
Such a fun and time consuming game but the games poor pc optimization drags this game down soooooooo hard. During the early stages of the game running at ultimate graphics and 164hz, plays like a dream but once you get to the geothermal caverns section the game bugs out and spawns out a red climbing box that is needed to continue the game. I saved at the camp-fire and tried re-loading saves, with different frame settings with and without v-sync enabled to no evail. Truly disapointed at square enix, can't believe this was not properly tested before there final update. if you are thinking of buying this game, wait until rise and shadow are in a bundle for sale otherwise there is positivily no reason to purchase this game
For a game released in 2013, it still holds up impressively well. Visually, it has aged much better than I expected. Some animations, textures, and smaller details obviously show their age, but overall it is still a very enjoyable game to look at and play today The story is one of its strongest points. It works very well as an origin story for this version of Lara Croft, mixing adventure with emotional moments, tense situations, and even a few genuinely creepy sections. Throughout the game, you can clearly see Lara evolve from someone more vulnerable and unsure of herself into someone much more capable of surviving everything the island throws at her. The combat is also still very enjoyable. The bow is excellent, but it is far from the only weapon that feels good to use — the pistols are very satisfying as well, along with the other weapons you unlock and upgrade throughout the campaign. The game does a good job of mixing combat, exploration, climbing, puzzles, tombs, and large cinematic sequences, which helps keep the adventure varied and well paced. On PC, the controls were probably one of the things I struggled with the most. The frequent use of the E and F keys for certain actions and quick-time sequences never felt completely natural to me, and even after several hours I still had moments where I pressed the wrong key or took too long to react. The tombs and puzzles also help add variety and break up the more intense combat and exploration sections. Technically, I also came across a few small stutters and occasional bugs, but nothing that seriously ruined the experience. In the end, it is impressive to think that this is a game from 2013 and that, so many years later, it can still deliver such a solid, cinematic, and entertaining campaign, with strong moments of action, emotion, tension, and exploration
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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