
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 37.8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game with friends or randoms The Division 2 is a top game whether you're playing with friends or just jumping in with randoms. You can easily sink so many hours into this series, and I’ve already played both games on PlayStation before picking this one up cheap on PC. Even after already playing it, I still had a great time going through the whole game again. There are the odd bad missions here and there, but no game is perfect. One of the best things about The Division is how much variety there is with builds and classes. You can put together a setup to suit pretty much any playstyle, which gives you plenty of reason to keep playing and experimenting. I also enjoyed the PvP, especially around the initial release. I probably enjoyed it even more in the first Division, but it was still a good part of the game. The DLC was probably my biggest issue. It just felt a bit off to me and eventually started feeling more like a chore than something I actually wanted to play, so I ended up giving up on it almost straight away. Still, I’ve had a lot of fun with The Division 2 and I'm really looking forward to the next game. I don't normally buy games on release, but I’ll definitely be picking up the next Division when it comes out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #52, worst US #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
механика с укрытиями не для всех, а еще лвла с пересветом солнышка тебя в ебальник 0/10 скучная
Macht Spaß
pew peeww
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I have played this game on an off on the Xbox and on PC. Recently (Sept. 26), after every update it's broken. It won't let you log in. Of course this happens exactly when I have days off around the weekend. I would not recommend anyone buy this game if you are trying to play on the weekends. Guess it's time to play something else.
last good ubisoft game
This game is super fun, aesthetically super pleasing and a lot of build crafting later on. Really taking my time and being strategic about it which pushes me to be better and learn the game. Absolutely loving the experience. Also game difficulty is not that bad as it is depending on how much you do and scale to enemies
LIKE IT
repetitive gameplay, bullet sponge enemies as if you're playing a fantasy looter shooter, unfortunate this was a ubi IP bc potential here was massive since the 2013 d1 misleading trailer but its ubi so you know the dea, invest time elsewhere. this franchise is dead
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.7M | 6.7K | 92% | $9.99 | |
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