
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
啊哈,一觉醒来国区解锁。 想来已经是很久没有玩全境了,uplay预购玩了百来小时,后来转区入了steam版也没再碰过。 只能说国服好似
首先,解锁国区了,说明国服要死了 其次,01/03还是没修复好,组队打恶化尽量找个群固定组队 最后,如果有新人想玩这个游戏,建议打完本体和纽约主线就可以了,不要在这游戏上浪费人生,安静等全境封锁3就行了
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☑ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
I've been flanked 5 times just while writing this review! Black, White or Asian, it doesnt matter We can all agree on one thing… The Division 2 is better than Anthem!! So, basically it's like the first game, but done right. Honestly a very fun game. It’s a game that can be as simple or as complex as you want it to be. Great for just low key chill gaming. Bullet sponge enemies in the late game can be minimized with more optimal builds and the game has tons of quality of life options for catering your gear to your build of choice. The game has many times put me through the wringer. It has been a long time since I've had trouble staying alive in a game. I tried playing like Rambo or a one man army but nope the enemies will sh*t on you. One of my favorite moments was when I was flanking and my wife’s boyfriend was suppressing them. One Al yells "they are flanking!" Then another says "yeah I see him!" That sh*t made me drop a load in my pants. Such an amazing game. It’s a good shooter, loot swapping scratches an itch, beautiful world and great gunplay. Missions are straight forward but just mobbing through the open world is fun as hell with the gadgets. If you’re planning to just have some fun and relaxing in a post apocalyptic setting, it’s definitely good. Just exploring the world is really exciting. If you’re planning to get serious about it and get the best gear with the best stats, etc, I suggest getting a friend or two to play along. The best rewards are dropped at the highest world difficulty levels, and it’s tough for casual players to go through that on their own. The division 2 is also a beautiful world, with a lot of detail. The feeling of slowly turning the city around and helping allies take back areas is great fun and rewarding. It is a great experience to explore apocalyptic DC and I loved every minute of it. The developers really did a great job here and deserve every praise they get. The loot aspect of the game is also great, with a lot of customization options available allowing for very different gameplay mechanics. The level design for missions is also fantastic with each mission (and even side mission) having a unique feel to it. It can feel a little disjointed early as you are opening up settlements and finding lots of side quests, meeting many characters, and so forth. I recommend taking just a little time to stop by the audio logs scattered across the city and through the missions, as well as a quick breeze through the lore section of the menu. It becomes a much more immersive world. The overall story, however, was average at best. It is completely impersonal and you do not get to develop any connection with any of the characters. The characters themselves, by the way, are mostly flat and with the exception of one (>!Henry Hayes!<) are very poorly done and with very little dialogue. For example, an NPC might ask you to do something (usually in one or two sentences) and when you're done they might say thank you (or nothing at all). And that is all the background information and motivation/reasoning that is given for the mission. Even when in one mission the game tried to get emotional it partly fails because there was no build-up to it (the mission I'm talking about is >!when you talk with Agent Kelso at the Castle Settlement!<). For the whole game, it is just you alone, being given information via audio signals of what to do and learning about the story and characters through audio segments placed around the map. The few cutscenes that exist are, however, pretty amazing. In particular, some short (around 1 minute) video footage that you get after completing missions. These were great and I loved them, but I wished there were more of them. I cannot even dare to think how good the game would have been if the story would have progressed through such cutscenes rather than through scattered audio recordings. Another thing I didn't like was that the game doesn't bother to give you information about the world/DC at all. I have never been there, so I would have loved to read information about the buildings and monuments and get familiar with the world. What's the point of recreating a city and then not giving the player the opportunity to learn about it? In the end, The Division along with Wildlands is just absolute peak chest-high-wall tactical combat. All I really want from these games is to heavily customize my toy soldier with neat stuff and gear them up and then do some head popping from behind cover while sprinting from wall to wall with super tight controls. And oddly, there isn't too much of that nowadays. Overall, however, I do not regret purchasing the game or even playing it. I enjoyed my time with it and would recommend it at the price point that I got it for. I got it from Humble I think or bought it cheap, and got my money's worth easy without having finished even half the campaign at first. Classic Ubisoft zone clearing is very fun until it's not is how I look at it. I appreciated my time with it. 7/10 too much division not enough multiplication. On sale at $3 it's 8/10 though.
怎么会解锁国区呢?不要啊,国区特供这种事情,起码锁国区十年吧?藤子呢?救一下啊
tried to get back into it just to find out they submitted to the uk government, making the game virtually unplayable unless you hand over ID
Pleasantly good fun. I assumed I would dislike this game because it's a live service title with bullet spongy enemies. However, once I put together the right build, I was able to score satisfying one shot headshots, which completely changed my experience for the better. That said, the lack of a crouch button feels like an unnecessary design choice, seemingly intended to force the game's cover based combat. Nor a toggle to switch between ironsights to third person while aiming. Even so, there's fun to be had here. The core gameplay is solid, it works well, and it's especially enjoyable when playing with a friend. I haven't completed the game, and I don't think I'll be buying the dlc since I don't have the time to invest in a game whose narrative I found lacking. That said, I might come back to it someday and give it another shot. Not really a game for me but Im sure others will enjoy it and considering people still support and play the game is a testiment to that fact.
2026年6月26日夏促,全境2灰溜溜的上架了国区steam商店 好家伙,在uplay已经玩了两百多小时了,抛开刷刷刷和强迫去暗区打pvp任务不谈,是个好游戏,但是抛不开啊!抛不开啊! 核电站追捕安德森的狩猎行动还卡bug,不论是一般难度还是困难,打六个关闭井盖,井盖根本就不掉血啊!明明有伤害反馈却不掉血啊!这个任务直接卡死!在网上也找不到解决办法,看别人打的视频都是正常的,轻轻松松把井盖打掉继续任务的,我这直接卡的无法继续下去。 只能说育碧的游戏真的让我又爱又恨。
This game was feeling cool and interesting when I started to play. But once game lost connection because of update, I was like why they dont want to continue playing if I dont need that. Finally I played long mission for about 20 minutes, game was disconnected, I reconnected immideately but all my progress was lost in this mission. Anyway its my guilty too because it was my choice to buy Ubisoft game, next time I will be careful to not buy in fututre any game realised by this not good people company
I'm a 50 yo and female. In case you didn't already know, this is a very fun game. Just hit level 40 at about 76 hours in and it looks like I've only completed half the game when I thought I was finished. There is a lot to do and (if you're my age) a decent learning curve. Not interested in PvP or maxing out all the gear and guns. I'm just interested in playing through the base game and DLC. This has definitely been better than dinner and the movies with my husband.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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