
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last good game made by Ubisoft, here's hoping they return to form someday.
Oh I didn't realize this is a Ubisoft game, the interface is so awful and the gameplay already felt like the recent title AC Shadows. It's been bad since 2023 huh? DO NOT BUY THIS GAME.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely hated the story structure and dialogue; it felt like a significant drop from the Decant GH: Widlands story and campaign, which was much more organised. But the saving grace is the great and very fun gameplay. The game had limited updates which addressed the main flaws and added the Operation Motherland conquest. These updates mostly fixed the game, making it worth buying even today. + Highly recommend experimenting with the ghost experience parameters
Впервые познакомившись с Wildlands, который крайне понравился, прохождение Breakpoint не заставило себя долго ждать. Геймплей - Глобально - все то же самое, но в других декорациях и с небольшими изменениями. Главным новшеством стали уровни снаряжения. Влияние их на геймплей крайне спорно, так как хедшоты все еще убивают 1им выстрелом. Добавили гораздо больше точек интереса и необходимость их лутать, для получения этого самого снаряжения. Всевозможного снаряжения просто тонны - можно собрать бойца под любые задачи и как глазу приятнее. Есть режим без уровней оружия, в который я и играл до последней миссии, но в нем пропадает необходимость бегать за контейнерами, а, следовательно, и исследовать точки интереса. После переключения на уровни все сохранилось и мне сразу дали 200 уровень, проблем не было абсолютно. Вообще лут в игре выглядит как совершенно опциональная штука - он есть, но обыскивать каждый ящик совершенно не обязательно. Также внедрили систему специалистов (для кооп игры и рейдов, полагаю). Куча классов на любой вкус и цвет со своими особенностями и типом геймплея. Тут есть, вероятно, все, кто может быть на поле боя - от штурмовика с медиком до снайпера с оператором дронов. Исследование мира - теперь не получится как раньше - допросить командира и найти пару данных, чтобы получить все наводки для региона, здесь необходимо буквально тыкаться в каждый угол, чтобы получить самую разную информацию. В основном это местоположение лагерей для фаст тревела и модули для пушек. Есть еще куча всего: разведданных, коллекционок, чертежей оружия (этим я ни разу не пользовался) и т.п. Стрельба приятная, ботики выполняют свою задачу (мишеней), а дроны душат своим присутствием. Все также есть транспорт - от байков и джипов до вертолета. Управляется норм, но машины ощущаются приклеенными и иногда выдают совсем немыслимые пируэты. Графика - Очень сочная картинка с наикрасивейшими пейзажами. Биомов здесь меньше, нежели в Wildlands, но качество красот от этого не страдает. Анимации крутые. Очень порадовало множество мелких деталей, наподобие загрязнения костюма от различных грунтов, перевязки и т.п. Аудио - Озвучка хороша и персонажей приятно слушать. Расстраивают только моменты с допросами или получением информации из диалогов, когда нет конкретных фраз, а говорят лишь шаблонами (типо: это все, что я знаю). Эмбиент и реплики персонажей уместны, а боевой саундтрек напряженный и драйвовый. Сюжет - Тут слабее, нежели в Wildlands. Крутых роликов с диктором нет, запоминающихся антагонистов тоже не много. Все сводится к помощи бедолагам на острове, оккупированном частной армией и победе над шестерками в КРУПНОЙ ИГРЕ БОЛЬШИХ ДЯДЬ. Для завязки и подкидывания заданий норм, но не более. Итог - Отличный тактический стелс-экшн как для сольной игры, так и в кооперативе. 10 "бехем" из 10
Saw a few YouTube videos about how Breakpoint is so good in 2026 thanks to a bunch of updates and Immersion Mode. After near two hours, can confirm that this game is still mediocre. It's more of a casual shooter than an actual stylish military sim. The story is melodramatic and emotional and the difficulty is too 'accessible'. Boring cutscenes, emotional storytelling, and a lack of grit is all I found It looks good, controls well, but the actual experience is open world fluff Also. The entire game's menu UI and HUD is UGLY. Just a bunch of information cluttered in each tab.
I hate forced coop just to get 100%
35 fps max on a 3070ti. Only uses 10-20% of any of my resources. Vulkan runs smooth, until I open up a menu then the game is permanently a slideshow. Genuinely a disgrace they're selling this when it doesn't run on modern hardware.
Ubisoft servers too unstable to enjoy single player game... great
J'ai payer ce jeu 3€ et je me sens comme même arnaqué car les control sont aussi fluide qu'un alcoolique sur la route, et les bugs mama seigneur que dire, que pensais de cette daube signé Ubidaube, je rentre dans une voiture pu bam je me fais déco du serveur multi ou je jouais avec des potes, putain la bagnole c'est Casper en personne qui viens me les briser. Mais sinon a par des problème récurant comme ça (le gameplay foireur et bug) les idée du jeu sont bonne et le jeu serais un bon jeu pour moi si c'étais réglé
Ghost Recon Breakpoint vale a pena hoje em dia, principalmente graças às atualizações que transformaram o jogo após o lançamento ruim, tem bastante conteúdo e diversão.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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