
Ghost Recon Breakpoint is a tactical third-person shooter set in a vast open world. You must survive, adapt, and fight a rogue spec ops faction, using stealth, strategy, and high-tech gear in solo or co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 28/day in the week to Sep 18 → 34.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun muq ama ubisoftun
游戏好玩,游戏内容还分章节卖?
ubisoft is cancer. game is fun when it works
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13.71/day in the week to Aug 7 → 228.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Portuguese - Brazil*, Russian* +4 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏感觉就是啥都有,但是不好玩。 有收集要素,有升级内容,但我不知道我为啥要升武器,感觉其实都一样。 剧情感觉貌似很多,但是不精彩,根本没有推下去的动力。 任务眼花缭乱,根本不知道做啥。随便推几个感觉也不算太有意思。 然后队友系统,如果有AI队友的话游戏会变得特别简单无脑,但是却没有爽感。不知道为啥。单人感觉也差点意思。 感觉制作组像无头苍蝇,想到什么就往里加点什么,你做的是什么游戏?潜入?RPG?还是大表哥这种慢节奏开放世界游戏?制作人根本没想法,不知道自己的核心卖点,也不知道自己为啥做游戏,单纯为做而做。 这游戏就是我实在没游戏的时候玩玩,结果下完了发现还不如不玩,光速删掉。
funn and able to explore
ubsoft... lider em lancar porcaria
good gameplay, too bad they ended the support and just ended it without proper story leading to the endgame.
Let's celebrate 25 years of Ghost Recon by milking a game nearly ten year old game with a small, loyal fanbase when connectivity issues, present for years, are still preventing many people from being able to play online
Teil 1 der Story macht ultra Bock, um Teil 2 und 3 zu spielen darf man 40€ extra hinblättern... die gratis extra Story ist auch ganz schön repetiv ohne eine Cutscene. Wird viel Geld verlangt beim Entwickeln wurd aber gespart
É só comigo ou esse jogo vive crashando? Um amigo já tinha me avisado que parou de jogar justamente porque o jogo dava muito crash, mas eu não dei bola. Acabei comprando mesmo assim e me arrependi. Depois de umas 5 horas de jogo, ele começou a crashar toda hora. Tá praticamente impossível jogar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 26.7K | 45% | $69.99 | |
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| $361.7K | 6.1K | 85% | $2.49 | |
| — | 23 | 78% | — | |
| $20.5K | 25 | 76% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 36.6K | 96% | $11.99 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 26.3K | 92% | $19.96 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.7M | 27.2K | 95% | $9.89 | |
| $9.7M | 13.9K | 97% | $24.99 |