
A ghostly fusion of Visual Novel and tactical RPG, which sees you hunting ghosts as part of the Gate Keepers, a team of school friends from the Kurenai Academy. Boasting gorgeous artwork and smart strategic battles, this is a must for those who like a side order of gameplay with their Visual Novels.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 97reviews | 55% | — | $5.4K |
| $29.99−40% | 212ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no, just no. the game literally introduces a mechanic early into the game that has ZERO explanation. The best way to describe it is that is is some sort of "perception" or "reaction" forced choice. it will show symbols that are meant to represent something, like one is a hear, one is a question mark, one i a crying eye, and one looks like a fist. I bumped into a girl and then some other ♥♥♥♥♥♥ stuckup girl showed up and started being a karen and the game was like "OK BRO, THIS IS WHAT YOU'VE BEEN WAITING FOR, HERE'S SOME SYMBOLS. NOW CHOOSE" and i was like "ummmmmmmmmm ok?" and so i picked one... and then the game gave me an immediate second round of weird symbols, a nose, a tongue, a hand, and some other ones i can't even remember right now I got ZERO explanation about this and this happened several more times before i even got to the first fight. Ok so first fight..... after some annoyingly cliche and hastily delivered poor excuse for an intro the game was like "ok so there's ghosts.. we fight ghosts, take this metal pipe which is special and can hurt ghots and take this weird ass homebrew steam deck thingy, now go play the weirdest ass looking 'game' (because i'm using the term VERY loosely) and now you have to predict how these enemies will move on this checker board and use the stick attack to try to hit them. Now the game DOES sort of give u a tutorial for how combat works.... but it is very lacking. so as it is right now, this game story feels bland, rushed, and overdone. The 'game' part where the fighting happens is absolutely underwhelming and feels like it had the least amount of resources allocated to it, I think the intro probably had more resources allocated to it, no joke. Also this weird ass unexplained 'symbol' choice mechanic that I cannot understand at all, like wtf is this. The only thing that was enjoyable so far about this game is the lady in a business suit, and two funny interactions where i accidentally hit the 'tongue' option on the girl i bumped into when i walked to her later and she commented something about her flavor/taste, and then another similar one I did on purpose on the business suit lady where she said "you can have your reward later." and that's literally it. I'm uninstalling this poor excuse of a waste of time right after i post this review.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buggy mess :c
The game is absolutely beautiful. The art style, music, animationsv everything is awesome. I really love it. Unfortunately, I can’t recommend this game at the moment because I can’t properly play it. I’m stuck in a “fighting role” section, and the screen does not display the entire map. Because of this, it’s impossible to progress. If this screen/map issue gets fixed, the game would definitely be amazing.
It is a simple and yet fun game. Perfect for those who like paranormal games but are bad at the bigger ghosts hunting games
Fukurai step on me
The game is fun,Almost quite handy when playing it on pc,but im slowly used to this game,Its good for people who used to the game,but now ima take a break from the game,due to school
I think it's honestly more of a VN than a RPG, and it is obscure as ♥♥♥♥. Enjoyable, but not groundbreaking.
키보드 키가 엉망으로 배치되어 있는데 수정할 수도 없고, 키배치를 볼 수도 없음 (방향선택 wasd/ 결정U/ 취소O/ 대화넘김L/ 세이브결정enter) 선택지 고르는게 직관적이지 않음 부분 보이스 성의없는 전투 화면(턴제 전투있음)
★★★☆☆ Picked this up cheap because it's directed by the Kowloon High-School Chronicle guy. I could definitely see the creative lineage and that charm still comes through, but only sometimes. Screams "PS Vita game" in a way substantially less charming than, say, Kunitsu-Gami. I didn't have a bad time but this one ain't gonna stick with me. [b]Good UI touch:[/b] Trap setup hands [b]Bad UI touch:[/b] That dialogue input system is incomprehensible, and I played Kowloon High-School Chronicle
Really tried, the weird ghost combat/prediction thing is too random and just boring to play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.1K | 321 | 83% | $2.49 | |
| $1.2K | 13 | 92% | $2.49 | |
| $75.2M | 63.7K | 94% | $59.99 | |
| $31.7M | 87.4K | 97% | $19.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $2.7M | 1.5K | 74% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 54 | 89% | $4.99 | |
| $5.4K | 63 | 81% | $4.99 | |
| $5.4K | 59 | 80% | $4.99 | |
| $5.4K | 59 | 49% | $4.99 | |
| $5.4K | 67 | 76% | $4.99 | |
| $5.4K | 121 | 91% | $1.99 |