
This is a visual novel game without player selections. To atone for the sins of humanity, the girl continues to die.
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
早上好
我一直在哭我一直在哭
너무 지루하다.
Did not cry
意难平
Meh
一緒に行きましょう逝きましょう生きましょう(後稱永相隨),完結撒花 是一款非常經典的末日公路遊戲。從遊戲結構來看和《星之終途》很像。甚至還會想到《少女終末旅行》。這種末日公路還是太好用了。 在體驗這款遊戲之前體驗了《電波消逝之日》,電波那遊戲有反轉,但是感覺是為了反轉而反轉,為了噱頭而噱頭。但是永相隨這遊戲的反轉個個都在情理之中,個個都有跡可循。 遊戲對哪個設定值得細寫哪個設定應該一筆帶過很老道。文筆這一塊完全可以放心。翻譯品質也很好。 不過提到了翻譯的話,關於標題的兩個翻譯官方《生死永相隨永相伴》和民間的《戀生戀死戀相隨》二者各有優劣。所以恕在下最後決定叫這個遊戲《戀生戀死永相隨》。因為要達到日語原版的標題高度幾乎是不可能的( 遊戲的畫面品質可以說是差強人意,瑕不掩瑜。 遊戲的UI只能說…很有自己的理解(,不是不能用就是了。另外一提alt鍵也可以觸發A鍵的快捷鍵(。 總結:好遊戲啊 劇情:四星少少 系統:三星半 全成就難度:幾乎為無 總結:有刀,除了不喜歡刀沒有理由不體驗一下
我心目中的神作,打算2刷了,朝雾,你带我走吧!
生死永相伴,幸福永相随
像睡前故事的催泪小短篇([strike]但是睡前看真的没问题吗[/strike]) 故事简单一共就俩人,剧情基本在铺垫情感氛围,分人吧我觉得不无聊甚至是加分项;同时cg数比我预想中多,画风也可爱,看ui蛮简陋的没报啥希望结果还挺惊喜的 有一些离谱小设定x,不过这都小短篇了还挑啥 短篇里优秀偏上一点,没看哭是因为从头刀到尾人麻了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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