
Intrigue and adventure await you on board the Titanic, the most famous ocean liner in history. As a British secret agent on a vital mission, it is up to you to change the course of history as you explore the world’s most luxurious ocean vessel in all its original splendour.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 22 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 450reviews | 88% | — | $85.4K |
| $5.99 | 191ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Titanic: Adventure Out of Time is one of those rare games that feels like it slipped through a time portal. Released in 1996, it was way ahead of its time, blending historical accuracy, branching narratives, and immersive exploration in a way few games of that era even attempted. What makes it truly remarkable is its setting: a painstakingly detailed digital recreation of the RMS Titanic. Long before high-fidelity 3D graphics were standard, this game offered players the ability to wander the ship’s halls, cabins, and decks in stunning detail, with a level of atmosphere that felt almost eerie. It was more than just an adventure game—it was a time capsule. You weren’t just playing; you were living inside a historical moment. The gameplay pushed boundaries for its time. Instead of a linear path, it offered multiple storylines, outcomes, and even alternate histories depending on the choices you made. The concept of replayability, branching dialogue, and consequence-driven endings were features we now associate with modern narrative-driven titles, yet this game delivered them decades ago. What makes it stand out even today is the ambition behind it. While most games of the 90s focused on straightforward action or puzzles, Titanic: Adventure Out of Time dared to mix mystery, espionage, romance, and alternate history—all aboard one of the most infamous ships in human history. The way your decisions could ripple into changing not just the fate of the ship but even the course of world events (like World War I) was mind-blowing. Looking back, it feels like a pioneer of the immersive, choice-driven experiences we now celebrate in gaming. Titanic: Adventure Out of Time may not always get the recognition it deserves, but it was a visionary work of interactive storytelling that showed us what games could become long before the industry caught up. In short: it wasn’t just a game—it was a prophecy of the future of narrative gaming.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was SO excited to see this game on Steam! This was one of my favorite games when I was younger, and I have so many memories of playing it over and over again... despite never actually managing to beat it. There's something incredibly nostalgic about being back aboard the Titanic, wandering the ship, talking to passengers, collecting clues, and trying to figure out what I'm supposed to do before time runs out. The graphics and controls definitely show the game's age, but honestly, that's part of the charm for me. It feels exactly like the game I remember. After YEARS of never making it to the end, I have officially returned with one goal: I am finally going to beat this game! If you grew up playing old school adventure games, especially this one, getting to experience it again is such a fun trip down memory lane. Now excuse me while I attempt to change history... and hopefully not spend another 20 years trying to finish it.
A classic point and click adventure game from the 90s. If you like the Titanic, world history or just that type of game genre, this is a great choice. It has multiple choices in how you complete the story and multiple endings as a result, making it highly replayable. I originally played it back in the days of Windows 98, but this adaptation has a slight problem with dialogue speed. It isn't a game ruining problem or anything, but some of the dialogue gets cut off at the tale end of sentences. It is particularly noticeable when speaking with the fast-talking Gorse-Joneses.
O jogo é meio entediante mas é legal
This Game is so Cool how you can tour the entire ship and use all of its amenities as you can.
Really immersive game and quite tricky in parts. Interesting plot and memorable characters. Very accurate recreation of the Titanic ship itself. An unexpected spy-thriller with some serious peril once the ship starts sinking. Great for fans of 20th Century history with lots of political intrigue. A really smart game.
Titanic: An Adventure Out of Time is such a great game, a game ahead of it's time. Very nostalgic game play with a story that kept me hooked the whole way through. For a 30 year old game, it still holds well. I will say the character animation is very different and comes off as a little creepy when first starting it, but after you get over the initial weirdness of how the character animation is done, it's actually quite charming. If you're a fan of retro mystery games or history games like myself, you'll probably enjoy this one!
If you want to have a fantastic, immersive point-and-click adventure from back in the day, this should be your first game. It really is a gem of its genre. You can play it over and over again, too, with many different endings to get. In fact, the game is so detailed and varied that you will want to keep notes as you play---not just to help you replay for different endings, but to keep all the bits and biddles you get from characters straight. I don't know about you, but a game where I need to keep notes is A plus in my book! And for amateur "rivet counters" like myself, you will absolutely delight in the visual details of this game. I want to say it was the most detailed model of Titanic made prior to James Cameron's movie. Now of course with Titanic Honor and Glory's project, the model of the ship in AOOT doesn't seem QUITE as special, but you still won't have a better story to poke around in the ship with. Speaking of Honor and Glory's project, if you get Project 401, there are several easter eggs hidden in their Titanic model that pay homage to AOOT!
Tem história, tem profundidade, tem humor. Jogo fantástico! Quem vai jogar hoje tem que se ligar que é um game de 1996, então não vai ter um quest marker ou objetivo na sua cara para indicar o que vc precisa fazer. Tem que pensar, explorar e encontrar a narrativa. Não é um jogo entendiante, às vezes é preguiça do jogador. O game é point and click, no melhor estilo. Obviamente, os gráficos são datados, o que não atrapalha em NADA a experiência O jogo tem múltiplos finais, então recomendo tentar várias abordagens e alguns caminhos se abrem e fecham conforme suas escolhas. O game reconstruiu grande parte do Titanic com precisão, incluindo alguns espaços não muito explorados, como a segunda classe, squash court etc 8,5/10 fácil!
classic and runs well for how old it is considering games from the same era all but refuse to operate on my system however this gem plays no problem.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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