
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 18 → 4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Satisfying and varied boss fights throughout nearly the whole game (sadly a final boss doesn't hold the standard) with beautiful pixel art and a really compelling world. The 'one hit kill' game loop really did it for me, although I can see the fast boss fights (either a quick win or loss) might be overly frustrating for some. Titan Souls is a really unique take on the 'Souls-Like' that's well worth your time.
Morro toda hora, recomendo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
boss机制都很有特色 但是个人认为引导太差 并且跑图很累 增加一张可中途获取的地图或许不错 (boss好难打)
puta jogo bom, achei genial q os bosses te matam com 1 hit e tu tmb pode matar eles com 1 hit se souber exatamente oq fazer, é desafiador e bem divertido tentar achar uma brecha pra derrotar eles, tds q vi ate agr tem uma mecanica diferente e isso deixa mais divertido
I started very casually, using it as a break between two long playtime titles. I had no expectations at the beginning. It was recommended by others, and all I knew was the one-hit mechanic: one strike is all it takes to kill the titans but likewise, one hit is enough to get killed! After the first few battles, I still hadn't grasped the full scope of the game. But attempt after attempt, accompanied by its stunning soundtrack, the game gradually pulled me in. I became more and more intrigued, to the point where I wanted to uncover the story's mysteries that drive the protagonist on this journey and these battles against such powerful creatures. By the time I reached the ending, I was deeply satisfied and eager to go for another run at an even higher difficulty. The in-game references were truly the cherry on top of the cake. In a nutshell, this is a highly recommended game. One that definitely rewards perseverance despite its high difficulty level.
전반적으로 억까가 좀 많고 모르면 맞아야지 성향이 심함 그래도 운이랑 실력으로 극복 가능한 정도이긴 하나 무한리트과정에서 스트레스를 받거나 시간이 아깝다는 느낌이 싫으면 비추하며 본인도 이러한 점이 좀 불편했음
할인할 때 사서 즐겨봐! 돈 값은 해.
就是款boss rush遊戲,看有魂標籤想說來試一試 這視角錯位加上這手感,完全不行 看起來中了卻沒中,看起來沒中卻中了 完全天才
Juego Infravalorado la verdad, lo recomiendo muchisimo quiza te termines tilteando por algun jefe pero el punto es seguir intentando 10/10
I think that, what this game does right, it does really well. The art in this game is incredibly will done, and I like the concept of bosses dying in one hit, requiring you to think on how to land that hit. I feel mostly positive towards the boss design, but have some minor issues with it. A few negative things to note is that the game feels incomplete, there are no upgrades whatsoever, and nothing to do aside from find and slay titans. There are secret(or at least not very visible) tunnels that lead to nowhere and nothing. The map is quite a bit too large for the contents of the game. It would honestly be really cool if the devs came back to this game and added more things. I'm pretty sure this was made for a game jam, and made by two solo devs, so don't be so hard on it. It is a fun game to play for a few hours, and the high you get when you finally manage to land a hit on a difficult boss is immense. The game even has an entire new-game+ to play through, so its good for multiple playthroughs! 7.3/10 wish there was more to do, but what we have is pretty enjoyable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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