
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Olha, pensei que ia gostar viu, a mecanica de um hit morre e mata boss achei bem massa, mas na prática, junto com o andar da personagem bem lento, torna um jogo bem massante, os bosses achei bem mequetrefes, ou são simplesmente irritantes ou totalmente sem graça. Me decepcionei bastante, pensei que ia aguentar até zerar, mas tava muito entediante
el boss final una poronga, todo lo demas ta bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441.3K | 608 | 75% | $24.99 | |
| $441.6K | 3.2K | 78% | $4.99 | |
| $440.6K | 954 | 75% | $14.99 | |
| $441.6K | 489 | 92% | $39.99 | |
| $440.5K | 3.7K | 91% | $4.99 | |
| $441.8K | 5.6K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $1.49−90% |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good 4 hour game
稍微有些难,本质背板游戏,建议用手柄,键鼠玩难度翻倍。
kill em all :D
O jogo é muito, mais muito bom mesmo. O game tem mecânicas simples, mas o jogo em sí é bem desafiador. Nele você controla um arqueiro e tem que encontrar o ponto fraco de cada chefe e acertá-lo com sua ÚNICA flecha. Então se prepare para morrer várias vezes até pegar o esquema de cada chefe! Te recomendo a jogar com um controle, a experiência fica bem melhor. Recomendo!
"Difícil" pero si sigues las guías es relativamente fácil. Es satisfactorio matar todos los bosses, de eso trata el juego
Начну с начала, поиграть в игру без танца с бубном невозможно. Игра нормально не открывается в полноэкранном режиме, и только благодаря изменению настроек запуска программы (смотри руководства) в нее можно войти. Дальше больше, несмотря на то что сама игра советует играть с контроллера, без активации режима БИГ ПИКЧЕРС с дуалсенса поиграть не выйдет. Уже на этом этапе игру можно смело дропать. Немного о самой игре: Графика: безвкусный пиксельарт 0 из 10 Управление с клавиатуры: 0 из 10, с геймпадом ситуация чуть лучше 0,4 из 10, округляем 0 из 10 Геймлей: буквально симулятор бегания до боса, до тех пор пока на рандом не попадешь в уязвимое место босса 0 из 10 Сюжет: Его нет, или придумай сам 0 из 10 Атмосфера: Убежала вслед за сюжетом 0 из 10 Итого в среднем игра на 0 из 10 Брал по скидке за 55 рублей, но лучше бы купил пирожок с капустой... Потраченного времени жаль.
Bom, não tem muito o que falar sobre o game, é um jogo que bombou em 2015 principalmente em meio aos youtubers da época, pois em auge da série DarkSouls, surgiu o "Dark souls 2d". Um jogo onde, você morre com 1 hit, você ganha (geralmente) com 1 hit, e possui, 1 flecha, o objetivo do jogo é, encontre um boss (sem você tem que encontra-los), e derrote-o com 1 flecha, descobrindo onde é o ponto fraco dele. Se gosta daqueles jogos, extremamente dificeis, esse jogo é para você, mas, aguarde uma promoção, apesar do preço cheio bater proximo dos 50 reais, em eventos da steam você encontra ele por 4~5. O lado negativo dele, é só para quem é o "viciado por achievments", é que os achievments dele se torna extremamente dificil, devido a ser passar de modos especificos (elimine tal boss só apos fazer tal coisa), e no famoso "morreu uma vez xau achievment", o que para mim, particulamente, é mais "chato" do que desafiador em si de por 100%.
jogo top nunca gostei de jogos assim e dificeis alguns aparelhos saiam quebrados mas depois desse slk amei esses jogos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.