
tiny & Tall: Gleipnir, Part One is a classic yet modern point'n'click adventure, inspired by LucasArt's legendary titles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You get to help the gods, subdue The Mighty Fenrir and trick Loki! Some time in the future, maybe - if you manage to find the right ingredients to forge an unbreakable chain. Also you get to see your adventures turned into a comic book while you play. I'm really looking forward to playing a second part of the story.
I was initially intrigued by this title, even though hesitantly because i'm fed up of the Telltale Style episodic release of titles, but I went into this with an open mind - and encountered a rather frustrating issue whilst playing in that unless you were SPOT-ON where the dev wanted you to click you basically got it wrong. A larger area would be welcomed in some type of patch or in the next episode to make this more user-friendly. It's not quite pixel perfection but it does feel quite unfair. In addition to this, although this could be really unfair and down to user error but I couldn't find a manual save option. The title does appear to save itself with an auto-save, ad if there IS manual save i'm really sorry but I didn't find it and this is totally me being unreasonable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 59.7K | 99% | $14.99 | |
| $2.5M | 14.7K | 86% | $9.99 | |
| $2.3M | 9.6K | 97% | $14.99 | |
| $2.2M | 8.2K | 84% | $14.99 | |
| $2.1M | 9.3K | 98% | $19.99 | |
| $2M | 6.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.2K | 115 | 45% | $14.99 | |
| $58.1K | 147 | 77% | $9.99 | |
| $58.1K | 108 | 87% | $19.99 | |
| $58.2K | 283 | 86% | $10.99 | |
| $58.2K | 189 | 99% | $10.99 | |
| $58.1K | 195 | 82% | $14.99 |