
Enter the Timberman universe! Enjoy the retro vibe of a 2D platformer with a classic 16-bit pixel art aesthetic.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Timberman: The Big Adventure, developed by Digital Melody and Storm Trident S.A. and published by Forever Entertainment S.A., takes the simple charm of the original Timberman mobile game and transforms it into a vibrant 2D platforming adventure. What began as a lighthearted tap-based arcade experience about chopping trees has evolved into a full side-scrolling journey filled with humor, color, and nostalgic energy. This installment expands the Timberman universe into something more narrative-driven, offering a classic-style quest to save the forest from an industrial threat while preserving the series’ cheerful personality. It’s a game that feels as though it leapt straight out of the 1990s—retro in presentation but refined enough to appeal to modern sensibilities. The story is charmingly straightforward. EvilCorp, a greedy company determined to exploit the forest, has disrupted the peaceful woodland balance, and it’s up to the titular lumberjack hero and his loyal bear companion to restore nature’s harmony. The player sets off on a quest through three themed worlds, each filled with enemies, platforming challenges, and hidden secrets. The writing keeps things light and humorous, never taking itself too seriously but still giving enough structure to motivate progress. The inclusion of the bear sidekick adds warmth and character, turning what could have been a generic platformer into a buddy-style adventure that evokes classic duos like Banjo and Kazooie or Donkey Kong and Diddy Kong. Visually, Timberman: The Big Adventure is bursting with personality. The pixel art is sharp and colorful, designed to emulate 16-bit console classics but with modern smoothness in animation and effects. Environments are lush and varied, from dense forests to mechanical industrial zones, and the transitions between levels feel seamless. The sprites are expressive and full of life, and even the smallest background details contribute to the playful atmosphere. The soundtrack complements the visuals perfectly with upbeat tunes and catchy rhythms that harken back to the golden era of side-scrolling platformers. Each stage radiates energy and enthusiasm, making it a pleasure to explore even when the level design leans toward simplicity. In terms of gameplay, the controls are tight and intuitive, allowing for a smooth and satisfying platforming experience. Timberman can jump, chop, and throw his axe in various directions, turning the signature tool of his original game into a weapon and puzzle-solving device. The axe’s boomerang-like mechanic allows for creative combat and mobility options, encouraging players to experiment with timing and positioning. There are also small environmental puzzles that require chopping down obstacles or building bridges to advance, giving variety to what might otherwise be a linear structure. Co-op play adds another layer of fun, letting two players work together on the same screen—something increasingly rare in modern platformers. Sharing the journey with a friend makes the experience even more enjoyable, especially given the game’s emphasis on lighthearted action rather than intense difficulty. The game also rewards exploration, encouraging players to stray from the main path to uncover collectibles and secrets. Each level hides collectible letters that spell “TIMBER,” and finding them all unlocks small rewards and achievements. Some areas conceal retro arcade machines where players can access the original Timberman game, a clever nod to the series’ roots that doubles as a nostalgic Easter egg. Boss battles punctuate each world, providing fun but manageable challenges that test basic mechanics rather than reflex perfection. The encounters are straightforward yet satisfying, giving the sense of progression without overwhelming the player. While Timberman: The Big Adventure succeeds in charm and accessibility, it doesn’t escape criticism. Its biggest weakness lies in its brevity; the adventure can be completed in just a few hours, leaving some players wishing for additional worlds or tougher challenges. The difficulty curve is gentle, catering more to casual and younger audiences than seasoned platforming veterans. Once the basic patterns of movement and combat are mastered, the game rarely surprises with new mechanics or significant obstacles. Still, this accessibility is also a strength—its friendly learning curve makes it an ideal pick for players seeking a stress-free, relaxing experience or a cooperative game to enjoy with family or friends. From a technical standpoint, the game runs smoothly, maintaining stable performance even during more chaotic sequences. The art and music are polished, the interface is clean, and the overall presentation feels cohesive. There are minor balance issues, such as the axe’s effectiveness trivializing some encounters, but these hardly detract from the experience as a whole. At a modest price point, Timberman: The Big Adventure offers more content and polish than one might expect, proving that a well-crafted small game can deliver genuine entertainment value without overstaying its welcome. Ultimately, Timberman: The Big Adventure is a delightful homage to classic 2D platformers wrapped in a coat of modern polish. It embraces its simplicity with confidence, delivering an experience that is as endearing as it is fun. It won’t challenge the reflexes of hardcore players, but it doesn’t need to; its purpose is to evoke nostalgia and spread joy through cheerful visuals, fluid gameplay, and accessible design. Whether played solo or with a friend, it offers a lighthearted journey full of heart and craftsmanship. For fans of the original Timberman, it’s a triumphant evolution of the franchise, and for newcomers, it’s a reminder of why colorful, straightforward platformers remain timeless. Rating: 7/10
Timberman: The Big Adventure — это замечательная игра, которая сочетает в себе яркую графику и увлекательный геймплей! Каждый уровень предлагает интересные задачи, а разнообразие персонажей добавляет элемент веселья. Управление простое и интуитивно понятное, что позволяет легко погрузиться в игру. Музыка и звуковые эффекты создают отличную атмосферу. В целом, это идеальный способ развлечься и весело провести время!
Jogo BBB = Bom, Bonito e Barato. Super Recomendo, bem gostoso de jogar. Valeu a pena demais.
這是一款相當簡單的平台跳躍遊戲,有著些微動作元素,但最多就是揮拳還有丟出飛斧而已。 [strike]雙人遊玩根本沒有難度 [/strike] 雖然是銅板價遊戲,但操作手感意外的相當優秀,而且飛斧收回的軌道也很優秀,可以玩出一些騷操作。 可惜大概就是怪物少了點、關卡不多,但以這個價格來說還是值得
Awesome little game. Works fine on Steam Deck too.
[h1][b]疯狂伐木工的新冒险[/b][/h1] [h1]前言[/h1] 玩过手机上那个魔性的《疯狂伐木工》小游戏吗,《Timberman: The Big Adventure》为伐木工IP下的最新作品。 本作一改工作室以往风格,带来了一场轻松愉悦又欢快的平台冒险。 [h1]光头强与熊大的故事?[/h1] 虽然还是像素风,本作的画面表现要更加清晰,场景也更加丰富。 游戏提供了2名角色给玩家选择,经典的伐木工胡子大叔和一只萌呼呼的棕熊,形象方面也更加卡通化。 游戏的背景很简单,大致就是现代化和工业化压力下,一只邪恶公司将魔爪伸向了森林,两名主角则挺身而出的故事,想不到当初的伐木工也会为了森林而战。 [h1]平平无奇的平台跳跃[/h1] 本作采用了关卡制,形式上则是老一套,寻找金币和组成“TIMBER”IP的几个字母,击败挡路的敌人和Boss通关即可。 平心而论,本作的关卡设计很拉跨,基本就是简单的跳跳跳,偶尔考验下二段跳、滑翔、下蹲、冲刺等招式,没有让人眼前一亮的东西,金币的布置也没有那么考究,需要玩家反复跳跃,没能提供一气呵成的快感。 另有一些砍断大树创造道路的环节,可惜都是固定地方的演出,走下过场就结束了,没能就此展开玩法设计让人惋惜。 [h1]没有设计感的隐藏与怀旧的伐木工[/h1] 游戏中存在着一些隐藏元素,藏得不是很深,稍微扫一眼就能发现场景的不同,且入口处有小箭头提示,可以说设计很平庸了。 隐藏区域中放置着可以游玩经典伐木游戏的街机,仅需控制方向便能轻松游戏,让人梦回当年疯狂肝分数解锁皮肤的日子。 [h1]结语[/h1] 《Timberman: The Big Adventure》的过程基本就是跳跳跳获得金币,用拳和飞斧对抗敌人,整体表现平平。 看得出制作组想要突破单一的玩法和创造伐木工宇宙的决心,可惜这部作品的表现实在说不过去,最后好评留给情怀。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1]伐木工变身水管工[/h1] 可能是出于环保的目的,也或许是近年来木材生意确实不好做了(毕竟连光头强都转行成狗熊岭的导游了)。总之前作那个不断砍树的伐木工摇身一变,在续作中居然干起了水管工边跑酷边战斗的营生。因此游戏采用了大关卡+内置小关卡的模式推进流程,角色也有血量并可积攒多条生命。跑酷的难度不算太高,战斗的操作手感也十分流畅。而且它还十分讲究情怀,巧妙的将前作中的一些元素融合到了关卡中,相当有趣。 [h1]吃我一记小李飞斧[/h1] 虽然咱的主营不是砍树了,但是吃饭家伙斧头还得随身带着。飞出去的斧头乍一看有点像辣个水管工的帽子,虽然攻击力不高但是可以像回旋镖一样自动返回,返回的路径还可以随着人物的位置而发生改变。而且本作的部分敌人的AI多少有点傻帽,只要途中有障碍物他就会被罚站,隔了一个平台也不会过来打你。我们完全可以利用这个机制发射斧头无损清怪。相较而言,虽然近战拳法打击感不错,但也很容易变成七伤拳,有些得不偿失。 [h1]复古却不失乐趣的关卡设计[/h1] 在关卡设计上,除了一些机关陷阱、拦路敌人外,也有不少需要搬动石块后到达的区域。不过有的时候你需要比较精准的将石块丢到指定的位置,悲催的我遇到过所有石块都被我丢到水里后卡关的现象,还是需要谨慎操作啊。 当然游戏还有很多的隐藏区域,不过通常都不怎么“隐藏”,比较容易发现。因为很多的墙体上的缺口实在是太明显了,就像你猜神秘海域中德雷克攀爬的那些墙体上为什么会有抓手一样的道理。而我们在过关的同时也有收集目标,拯救小兔子以及采集字母。 游戏整体的容错率还是比较高的。有中途存档点不说,而且主角单条生命有4格血,路途中的血瓶也不少。伐木工还自带一个滑翔翼,省的某些多动症的玩家沉迷跳跳乐时一落千丈。但是即便你掉落到陷阱抑或是水中也不会一击毙命,只会损血一格,伐木工一定是受到了环保女神的庇佑。 [h1]致敬前作不可少[/h1] 伐木工显然是不甘完全放弃砍树事业的,因此在这个续作中我们可以通过在关卡中的投币机玩小游戏的方式进行伐木。游戏方式就和前作一毛一样,只不过奖励变成了纯粹的分数而已。 此外,关卡中也有一些一眼丁真后,确认无法通过常规能力抵达的区域。但是通常你会发现这些地方有一颗参天大树。那还等什么?别犹豫,拿起斧子直接砍下去,树就变成了桥,我们才是真正的地图发明家! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
+1 有中文 有成就 ⢕⢕⢕⢕⢕⠅⢗⢕⠕⣠⠄⣗⢕⢕⠕⢕⢕⢕⠕⢠⣿⠐⢕⢕⢕⠑⢕⢕⠵⢕ ⢕⢕⢕⢕⠁⢜⠕⢁⣴⣿⡇⢓⢕⢵⢐⢕⢕⠕⢁⣾⢿⣧⠑⢕⢕⠄⢑⢕⠅⢕ ⢕⢕⠵⢁⠔⢁⣤⣤⣶⣶⣶⡐⣕⢽⠐⢕⠕⣡⣾⣶⣶⣶⣤⡁⢓⢕⠄⢑⢅⢑ ⠍⣧⠄⣶⣾⣿⣿⣿⣿⣿⣿⣷⣔⢕⢄⢡⣾⣿⣿⣿⣿⣿⣿⣿⣦⡑⢕⢤⠱⢐ ⢠⢕⠅⣾⣿⠋⢿⣿⣿⣿⠉⣿⣿⣷⣦⣶⣽⣿⣿⠈⣿⣿⣿⣿⠏⢹⣷⣷⡅⢐ ⣔⢕⢥⢻⣿⡀⠈⠛⠛⠁⢠⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⠛⠛⠁⠄⣼⣿⣿⡇⢔ ⢕⢕⢽⢸⢟⢟⢖⢖⢤⣶⡟⢻⣿⡿⠻⣿⣿⡟⢀⣿⣦⢤⢤⢔⢞⢿⢿⣿⠁⢕ ⢕⢕⠅⣐⢕⢕⢕⢕⢕⣿⣿⡄⠛⢀⣦⠈⠛⢁⣼⣿⢗⢕⢕⢕⢕⢕⢕⡏⣘⢕ ⢕⢕⠅⢓⣕⣕⣕⣕⣵⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣷⣕⢕⢕⢕⢕⡵⢀⢕⢕ ⢑⢕⠃⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢃⢕⢕⢕
Simples e bom... atende a proposta 100%...
It's a decent game with some well made levels. but it's over really quick. It took me less than two hours to get all the achivements, and gving us worker enemies that take half a dozen hits to take down don't help. One of those games you'll get on sell.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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