
Timber Rush is a fast-paced incremental roguelite where every swing explodes into upgrades, chaos, and massive numbers.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Hack away at a massive tree that showers the ground with logs, gold, and power-ups.
Spend your hard-earned logs on a massive skill tree packed with automation, special logs, potions, and wild synergies.
Unlock axes and characters to maximize your chopping potential.

Trigger lightning strikes, freeze time, or magnetize the entire screen.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pixel art done in Ms Paint and exported as a PNG would look better then whatever this game is using.
Realmente é um jogo que da para passar o tempo mas em 4 horas é zerado se os devs nao aumentarem os mapas e mais conteudo vai ser dificl , se houver atualizaoes com mais conteudo acredito que sera um otimo jogo e mudo de opiniao
Fun!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
если надоело все - поможет расслабиться
SI!
Вкусненькая, прикольная, приятная, игрулька на 3-4 вечера, но под end game, я бы добавил autoбой, чтоб не сильно душновато было, а то кажется, что игра заставляет в себя играть. 8\10
Nine hour little game, with plenty to upgrade for the price. It was an easy game to recommend.
Would have been a 9/10. Good progression, just when things start to slow down something new unlocks. I would have reccomended this game till the developer decided to lob a flashbang into my face on game completion. Who needs eyes anyway? May a sumo wrestler cross your path and slap you into another dimension for that ♥♥♥♥ move. 3/10
-{Сюжет}- ☐ Запоминающийся ☐ Интересный ☐ Скучный ☑ Очень плохо -{Графика}- ☐ Неописуемо ☑ Неплохо ☐ Могло быть и лучше ☐ Плохая -{Геймплей}- ☐ В это можно играть вечно ☑ Интересно ☐ Ну такое ☐ Всё очень плохо -{Музыка/Звук}- ☐ Восхитительно ☐ Очень хорошо ☐ Хорошо ☑ Сойдет -{Сложность}- ☐ Как в это вообще играть? ☐ Это будет сложно... ☑ Обычная сложность ☐ Нажмите кнопку "F", чтобы выиграть -{Время}- ☐ В это можно играть бесконечно (До 100 часов) ☐ Довольно длинная (До 30 часов) ☐ Средняя (До 10 часов) ☑ Короткая (До 5 часов) -{Цена}- ☐ За такую игру можно и душу продать ☑ Всё хорошо ☐ Ну можно и скидок подождать ☐ Лучше бы купил другую игру -{Баги}- ☐ Очень много ☐ Много ☐ Иногда попадаются ☑ Практически нет
作为一个增量游戏实在很难让人喜欢起来 好好的一个采集型游戏非要在局内加随机肉鸽,且肉鸽的品质和数值使局与局间的体验方差特别大 好不容易的一次幸运的爽快却接连来几遭又臭又长的低收益局,你以为你是搜打撤吗?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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