
From the creators of Road 96 comes a groundbreaking solo narrative adventure where other players’ choices matter. Follow in your friends’ footsteps, face the consequences of their actions, and decide the fate of a plasticpunk world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a flooded world struggling to survive, you embark on a single-player mission – yet you’ll never be alone. You’ll constantly feel the presence of other Tidewalkers through the echoes of those that came before you.
The “Online Story-Link” feature allows you to feel the impact of previous players’ choices – and leave your own lasting mark for future players. Players start by selecting the Story-Link of a friend, favorite streamer, DigixArt team member, or stranger to follow on a mission to reconstruct or further deconstruct a world suffering from a disease that is ravaging the ocean planet.
As a Tidewalker, you will explore a strange world that will look, feel, and react differently depending on the Story-Link you choose. As a deadly disease called Plastemia threatens to kill all living things, you must steel yourself to face the numerous challenges of a world on the brink of collapse.
Meet a wide range of characters and opposing factions: ruthless Marauders who control medicine and trade, everyday survivors known as Reclaimers, and the Mystics - a mysterious group who worship the past.
Experience the consequences of other players' decisions while shaping the experience of future Tidewalkers.
Levels, NPCs and narrative choices can be totally different depending on the actions of other Tidewalkers.
Reveal the "echoes" of previous players - ghosts that show Tidewalkers’ actions and choices.
Sail through uncertain waters, gathering resources to improve your chances of survival.
Explore diverse floating isles set amongst unique landscapes.
Select different Story-Links to experience how another Tidewalker's choices can influence your playthrough experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was really hard for me to decide whether I recommend this game or not. In the end I think it's a no from me. The soundtrack is awesome, the art style is great, the gameplay is unique. But the story for me personally was really boring and the actions made by other players seemed inconsequential. I think it's a great concept with a bad execution. I know it is really hard to make such a game with many branches and to control each story lines quality, but the decisions I made and other players made seemed small and not that important. Some of them were really repetitive and random. So a no, because the story is boring to me.
Great game as usual from this studio. You really feel the love and passion they have put in this. Thank you for the great game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tides of Tomorrow, gerçekten etkilendiğim ve karakterlerine bağlandığım bir oyun oldu. Görevlere geçişlerde kullanılan müzikler, hikâyenin anlatım biçimi ve genel atmosferiyle gerçekten bir film ya da dizi takip ediyormuşum hissine kapıldım.Ama oyunun sadece sinematiklerden ibaret olmaması da en sevdiğim yanlarından biri. Gerçek anlamda oynanışa sahip, etkileşime girdiğimiz ve keşfettiğimiz birçok şey var. Özellikle daha önce bir oyuncunun verdiği kararların benim oynayışımı ve karşılaştığım olayları etkilediği böyle bir oyun deneyimi yaşamamıştım. Bu açıdan benim için gerçekten farklı ve ferahlatıcı bir deneyim oldu.Cidden farklı bir oyun denemek istiyorsanız Tides of Tomorrow'a kesinlikle göz atmanızı öneririm. Resmî Türkçe dil desteği de gelirse çok daha fazla oyuncuya ulaşacağına inanıyorum. Türkiye'deki oyuncuların bu tarz hikâye odaklı oyunları yayınlarda oynamayı ve izlemeyi sevdiğini düşünüyorum. Üstelik bu oyunda herkesin karşılaşacağı seçimler ve sahneler aynı olmayacağı için, "Bu kişi nasıl bir sonuçla karşılaştı?", "Oyunu nasıl oynadı?" gibi bir merak unsuru da ortaya çıkıyor. Bu durum hem izleyenler hem de oyunu oynayan kişiler için bence büyük bir artı.Ben kesinlikle öneriyorum, bir şans verin. Eğer benim oynadığım hikâyeyi görmek ve aynı seed üzerinden oynamak isterseniz benim oynanış seed'im: 9237-5822 Yolunuz açık olsun, Tidewalkerlar! 🌊
Great music, great mechanics, narrative design is poor(dialogue, characters, plot) - can't recommend since the game relies heavily on story.
Similar to Road 96, but different enough to feel fresh and fun. Love the world and art style and I hope we see more of it. May the tides guide you <3
I think the idea for Tides of Tomorrow is great. Truly, it has a unique idea, and it has enough polish to feel like a product worth reccomending. The biggest downside is the story. For a game that is so light on mechanics, the lack of an engagin story made it difficult for me to come back to, and I decided not to finish the game. It's got great music though.
Bravo
Didnt like the asynchronous part at first, but turned out really nice actually. Love the narrative of the game, perfect story telling like all Digixart games
Well I've really enjoyed this game because the story is so well thought-out and the characters are very likeable. Well, some are... Some really started to annoy me by the end of the game because despite what they said they would do, in fact they did the opposite but I think this is the point and hence there is something deeper to the whole experience. The art style and graphics of this game are amazing, not to mention the soundtrack. I didn't expect the soundtrack to have the vibe it did but I think it suits the game world and story very well. The only two things I would mark the game down for are: - Some of the animations in the game world aren't fully baked - a bit glitchy and some are too fast. - When the buttons to jump or attach to a zipline are pressed there is a long delay and sometimes they aren't recognised. This means you need to mash the button until something happens. A bit annoying. Other than that, another fantastic game from digixart - I'd give it an 8/10.
I would love to see more narrative decision games similar this. Where someone or other's prior decisions actually affect what I can or cannot do. Game is short and simple. You feel the weight of the consequences for the decisions given.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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