
From the makers of Road 96 comes a groundbreaking narrative adventure. Your choices shape the story for other players! Follow in your friends’ footsteps, face the consequences of their actions and choose the fate of this plasticpunk world.
Modeled estimate, not a reported figure. How we estimate →
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About
In a flooded world struggling to survive, you embark on a single-player mission – yet you’ll never be alone. You’ll constantly feel the presence of other Tidewalkers through the echoes of those that came before you.
The “Online Story-Link” feature allows you to feel the impact of previous players’ choices – and leave your own lasting mark for future players. Players start by selecting the Story-Link of a friend, favorite streamer, DigixArt team member, or stranger to follow on a mission to reconstruct or further deconstruct a world suffering from a disease that is ravaging the ocean planet.
As a Tidewalker, you will explore a strange world that will look, feel, and react differently depending on the Story-Link you choose. As a deadly disease called Plastemia threatens to kill all living things, you must steel yourself to face the numerous challenges of a world on the brink of collapse.
Meet a wide range of characters and opposing factions: ruthless Marauders who control medicine and trade, everyday survivors known as Reclaimers, and the Mystics - a mysterious group who worship the past.
Experience the consequences of other players' decisions while shaping the experience of future Tidewalkers.
Levels, NPCs and narrative choices can be totally different depending on the actions of other Tidewalkers.
Reveal the "echoes" of previous players - ghosts that show Tidewalkers’ actions and choices.
Sail through uncertain waters, gathering resources to improve your chances of survival.
Explore diverse floating isles set amongst unique landscapes.
Select different Story-Links to experience how another Tidewalker's choices can influence your playthrough experience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What a beautiful and colorful game. If you like colorful things and nautical vibes, I would recommend playing it because this game was eye-candy for me. The artstyle alone, 10/10. For those of you who might be wondering, this is a choice-making and story-focused game. The gameplay isn't intense (some simple stealth, walking around and getting stuff, some boat combat that's not too complicated, etc.) If that doesn't sound interesting to you, I would definitely recommend passing on this one. As someone who is more story-focused on games and loves being able to make choices, this is what I love to look for. I actually liked this game more than Road 96. I wasn't nearly as stressed out (over dumb little things) and enjoyed the premise more in Tides of Tomorrow. While Road 96 focuses on you being like a teenager-ish age, poor in every level, and unable to really do much, this game focuses on you being (potentially) wiser, trying not to be sick, and [i]it actually feels like you can accomplish things, even on your own.[/i] I really love the world building in this game, and how you can really take in the sights. Taj was my favorite character by far, and I found Nahe and her brother (and their arcs) to be quite intriguing as well. The overall story I thought was pretty interesting, but not super-world changing. I do like the themes of humanity, the environment, and animals, and how you can interact with all 3 of those aspects at many points in the game. I felt like the ending (no spoilers) was pretty satisfyingly explained too. The main issues I have with the game is that the developers, in my opinion, had way too much confidence in the boat sections, and wish they were shortened (or just had fewer sections with them included in general), because they get boring and repetitive pretty fast. It doesn't help that the music for the battles is the exact same every time. Also feel like the story slows down near the middle and is just extra busy-work fluff to lengthen the time. At least the missions don't *feel* important at that section of the game, and the plot feels like it's at a standstill for a few hours. Then, regarding the "other player" stuff, I personally found some of it to be a little confusing throughout my playthrough, as something would happen when I would come back to an area where things were suddenly wildly different, like a bit unbelievably so, but this only happened to me a few times. I also noticed that the same character model with the same voice actor (specifically in the stores) appears pretty frequently in the game, but I understand that this is a smaller studio, so I'll let that slide. But overall I'm really glad I played this, and I probably will go through the game again sometime in the future.
If u liked games like Road 96 and Detroit Become Human, you will love TOT, similar choice based game with good characters and fun story with important choices along the way.
👏🏽👏🏽
Oyun çok güzel sadece bir tık fazla uzatılmış ROAD 96 hala daha güzel bence 8/10
good morning and good game
美学体系是很棒很有创意的,但是很遗憾,角色建模太烂了。角色建模的硬伤。别的没什么
peak game
The premise of suffering consequences for other player actions is incredible, i'ts certainly not a flawless game but still very fun.
Le jeu est bien, au niveau de l'histoire on est sur la même qualité que Road 96 avec un peu d'amélioration. L'univers est vraiment sympa et la bande-son est bonne sans être transcendante. Le seul problème, selon mon expérience, est l'impact du multijoueur, il est assez bizarre et m'a totalement sortie de l'immersion.
Excellent game, just like the ones before, the ambience of the entire game is PEAK, the mechanics are fresh and make us forget the game market of repetitive mechanics everywhere. If you never heard about this game, don't spoil yourself, PLAY IT, NOW, or else a Tidewalker will come to your house and tell you for multiple hours to play the game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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