
You and your friend are trapped in a mystical world. As time ebbs away you must solve increasingly complex puzzles to escape. Cooperation is key as neither of you have the full picture! Play on two devices, local or remotely, all you need is a voice connection.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 14 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 11.9Kreviews | 85% | — | $971K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ananin ami
내 잃어버린 114분 돌려주세요 쌰갈
Нормес, время засосало...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $970.9K | 3.7K | 91% | $9.99 | |
| $970.4K | 2.7K | 33% | $14.99 | |
| $970.3K | 1.6K | 52% | $19.99 | |
| $970.2K | 879 | 95% | $39.99 | |
| $972K | 1.8K | 77% | $24.99 | |
| $972K | 2.1K | 91% | $9.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 16.9K | 95% | $5.99 | |
| $16.8K | 104 | 66% | $10.99 | |
| — | 0 | — | — | |
| $4.4M | 18.9K | 90% | $7.19 | |
| $3.1M | 17.8K | 82% | $12.99 | |
| $130.2K | 838 | 85% | $5.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Danish, French, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Japanese, Swedish, Korean, Traditional Chinese, Arabic +1 more
Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is okay at best. Some puzzles were fun, some were mostly annoying. But I cannot recommend buying the game at its price, especially as you need 2 copies to play it with someone else. The writing started out interestingly but fell off, in the end it feels the writers just gave up. Also the ending just straight-up sucked! Spelling out that the game is a waste of your time feels like the sort of gotcha a 2000s era flash game on newgrounds would pull off to be witty. It's certainly neither witty nor funny here.
エンドロールにて、北欧の寓話に着想を得たと記されていました。恐らくアンデルセンのナイチンゲールが其れに近いかな?という印象を受ける作品です。 メルヘン+ノスタルジーのような世界観で、夜中にゆったりとプレイするのがいいでしょう。 非常に楽しい作品でした。買う価値は十分にあります。
curto, porem legal
alto juego!!!! 69
除了最後面的鳥籠,其他解謎設計都不錯。 [spoiler]再來是...該死的!!居然把我的161分鐘偷走,可惡!![/spoiler]
bien
Игра норм, но коротковата
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.