
Tic-Toc-Tower is an action packed puzzle platforming game in which players have only ten seconds to complete a room! You will be pushed to the limit to reach the end of every level, which also features an additional challenge.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Dutch, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Movement feels awful and levels are very repetitive and boring.
音乐好评,操作差评。游戏性一般。
The earth is 4.6 billion years old and we managed to exist at the same time as this masterpiece.
░░░░░░░░░░░████ ░░░░░░░░░░░█░░█ ░░░░░░░░░░█░░░█ ░░░░░░░░░█░░░░█ ██████▄▄█░░░░░███▄ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░
Восхитительная игра, единственный минус — управление, очень чувствуется при прыжках.
It looks like a decent platformer. Don't be fooled though, it's ass!
The concept of the game is pretty neat, with levels that are upside, tiny, zoomed in, etc. However, your character 'slides' slightly when moving/jumping and sometimes the controls don't respond precisely enough. With this type of game you really want 100% control. There also don't seem to be too many different levels. I only played it for about 9 minutes (those 4 hours was me idling for cards) and already replayed some levels several times.
https://youtu.be/h1Rho7v2iko Levels start to repeat almost instantly which for a rapid fire experience is disappointing.
+十分好看的像素风画面,很精致,但是也就仅此一个优点了 -十分糟糕的操作体验,这对于一个动作游戏是致命的 没有玩的必要,打折几块钱加个一吧
Одним словом круто
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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