
Tic-Toc-Tower is an action packed puzzle platforming game in which players have only ten seconds to complete a room! You will be pushed to the limit to reach the end of every level, which also features an additional challenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Dutch, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Beautiful and addictive
救济性好评,不要求质量的推荐入库。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Ich habe vor geraumer Zeit "10 Second Ninja" gezockt und hatte sehr spaß damit und dachte wo ich hier gesehen habe auch nur 10 Sekunden pro Level das könnte ganz spaßig sein. Leider ist dieses Spiel nicht sehr spaßig, der Timer geht direkt los bevor man überhaupt weiß wo man steht oder wo man hin muss, die Level werden zufällig durcheinander gewürfelt und es gibt scheinbar keinerlei System oder Ziel, man macht ein Level es kommt das nächste und auf einmal kommt wieder ein Level von davor, zudem scheint es rein garnichts zu bringen die Uhren oder Münzen auf zu sammeln (ich dachte wenn man alles in einem Versuch auf sammelt hat man das Level gepackt und es kommt nicht mehr aber dem war nicht so) Dann gibt es Level da wurde so nah ran gezoomt das man garnicht weiß oder auch nur ahnen kann wo man hin muss oder wo man springen muss. Hinzu kommt das die Steuerung ziemlich unpräzise ist, einmal kurz zur seite gedrückt und er macht direkt einen Satz von ein paar CM nach links oder rechts, Präzises springen auf kleine Plattformen ist Quasi unmöglicht wird aber ständig verlangt.
Es ist einfach nicht gut. Es gibt eine Hand voll Levels und nach einer halben Stunde Spielzeit habe ich bereits jedes davon mehrmals gespielt. Keins davon ist besonders schwer. Man kann das mal spielen, wenn gerade gar nichts anderes geht. Oder wenn man ein Hardcore-Achievement-Hunter ist.. Für ein Achievement soll man doch tatsächlich 10.000 Levels spielen. Nach meiner Hochrechnung braucht man dafür rund 25 Stunden.
Very nice game
With decent controls and significanty more level variety, this could've been an ok game. However, when the premise of your game is to complete levels in 10 seconds and you don't have that many levels or good controls, frustration and boredom set in all too quickly.
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Slidey movement. Quirky springloaded jumping. Abrupt end of jump animation in mid air is visually jarring. Grating sound effects. Amateur art. Imagine a procedurally generated Mario game where every level was one screen big, the platforms were braindead simple, but everything was coated in slidey sllidey ice and you jumped as if you had a massive spring under you but came to a dead stop past a pre-defined height making it really easy to overshoot or undershoot jumps. Add an annoying boing sound to every jump and pixelated graphics that look like someone took ms paints asset through a blender and you get tic-toc-tower
removed
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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