
Penarium is a frantic 2D arena arcade game where you take on the role of Willy, trapped in a sinister circus show. Run, jump and avoid an array of killer death-traps while being cheered on by a sadistic crowd that’s out for blood.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2d platform zor baya ama çok eğlenceli terletir haaa
Ben Elden Ring'de bu kadar zorlanmadım...
Really enjoyable experience. I had this game sitting in my library for a while and I'm well glad that I remembered and picked it back up. It's not a long game, yet I feel it's one of those small hidden gems of the past that not enough people have paid attention to. The story is brief yet thought provoking. It's bleak yet real still. The sort of obstacle platforming game-play is rather enjoyable and in my experience, it was rather seamless and fluid. I haven't tried out Multiplayer mode in my experience, though the Arcade Mode is good too. Once you've gotten yourself familiar with the obstacles in the Campaign, it's a nice challenge for if you ever wanna test yourself as the traps only grow increasingly difficult, faster and more imposing. I think the only real issues I had were the game lacking some settings options (though, I didn't particularly need them myself) as well as the 1000 Deaths achievement. It seems good for the people that might look into something like say Multiplayer or Arcade more, though falling to my death many many times to get it when even when I originally played it years ago as a kid I only died over 250 times or so, it definitely got a little tedious. Nevertheless I 100% it in the end and apart from that small brief hiccup I had much fun with the game. Overall, it's a solid game! I'd recommend it to people who are into precise platformers or just platformers in general.
It isn't a terrible game, apparently I don't like difficult platformers.
Arena based bullet hell platformer, oddly addicting. I don't know if the game was the cause, but I was having trouble where jumping wouldn't register sometimes. I thought it might be my controller, so I started using the keyboard, but that had the issue too. Also had lots of slow downs and frame drops for such a small game, but I'll chalk that up to my computer sucking. Story mode is relatively short at around 3 hours long, but I could see how that could be shorter or longer depending on skill.
游戏是可以的,差评呼吁便宜售卖,还有中文,无中可玩。 game its good, but u or Pub sell not cheap, and need cn. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
Simple, to-the-point action platformer. All you do is jump, dodge well telegraphed hazards and complete various objectives like staying in the spotlight or play Simon Say's etc. It can get difficult, but not sadistically.
Don't get me wrong I like the game but I wouldn't recommend this torture to anyone Pros - Addicting one more time loop - A lot of fun traps Cons - Jumping is not fluid - A LOT of RNGs!!! - Pixel perfect death collision If you are ok with this the game is really nice and short
Penarium, developed by Self Made Miracle and published by Team17 Digital Ltd, is an inventive and darkly humorous 2D arcade platformer that transforms the colorful world of the circus into a violent playground of deadly traps and relentless challenges. The game follows Willy, a naïve farm boy who joins the circus in hopes of adventure but finds himself caught in a nightmarish show where the only rule is survival. The tone is immediately striking: cheerful carnival music masks a grim premise as you’re forced to perform for a crowd that delights in your suffering. What emerges is a frantic, finely tuned game that combines old-school arcade reflex testing with modern precision platforming. The gameplay in Penarium is deceptively simple yet layered with tension and variety. Each level places you in an enclosed arena filled with hazards that trigger in unpredictable patterns—flamethrowers, spinning blades, rockets, lasers, and even falling barrels that fill the screen with chaos. Your only tools are movement and a double jump, but these limited mechanics are honed to perfection. The controls are responsive and immediate, and every success or failure feels earned. The structure revolves around bite-sized challenges that demand both quick reflexes and pattern recognition, and while the levels are short, they are packed with constant danger. Every second becomes a balancing act between caution and speed, and that constant tension is what gives the game its addictive rhythm. Penarium’s campaign mode is divided into several arenas, each with escalating difficulty and new types of traps to learn. Objectives vary—sometimes you’re asked to collect barrels, other times to stay within a moving target zone—but all share the same core principle of surviving as long as possible in an environment that wants you dead. This relentless design philosophy keeps players engaged while ensuring that failure is always one misstep away. There’s also an arcade mode where the traps are randomized, turning the game into a pure endurance test with leaderboard competition. While these modes add replay value, they also highlight one of the game’s few weaknesses: its limited scope. Once you’ve mastered the patterns and completed the main campaign, there’s little new content to discover beyond high-score chasing and unlocking small upgrades. Visually, Penarium stands out through its detailed pixel art and twisted sense of style. The circus setting is rendered in bright colors and lively animations that contrast sharply with the grim fates that await the protagonist. The cheering audience, flashing lights, and explosive traps combine to create a constant spectacle, reminiscent of a deadly carnival show gone wrong. The animation work is fluid, and each death is depicted with just enough exaggeration to be more humorous than gruesome. The soundtrack, built around circus motifs and energetic rhythms, perfectly complements the fast-paced action, driving home the absurdity of the situation while heightening the pressure in every match. The presentation achieves a unique balance—disturbing yet playful, grotesque yet funny—that gives the game a distinctive personality. Difficulty is one of Penarium’s defining features. It’s a game that expects the player to die repeatedly and learn through failure. Some may find this punishing, but the quick respawns and snappy pacing make death part of the experience rather than a setback. Like classic arcade titles, success is based on mastery—memorizing patterns, refining timing, and maintaining composure under pressure. The steep challenge curve rewards persistence, offering immense satisfaction when you finally survive a particularly brutal sequence. However, this intensity also means the game isn’t for everyone. Casual players may find the learning curve discouraging, while seasoned fans of precision platformers will relish the difficulty as a badge of honor. Multiplayer offers a welcome change of pace, allowing two players to either cooperate or compete locally. The cooperative mode encourages teamwork as you try to complete challenges together, while the versus mode turns the arena into a chaotic duel of evasion and sabotage. Unfortunately, the lack of online multiplayer limits accessibility, as local play is the only option. Still, it’s a fun addition that enhances replay value, particularly when shared with a friend who enjoys the same brand of frantic humor. Penarium’s greatest strength lies in its clarity of purpose. It knows exactly what it wants to be—a skill-based, arcade-style endurance test wrapped in a darkly comic aesthetic—and it executes that vision with precision. The tight controls, polished design, and satisfying difficulty make it a standout among smaller indie platformers. Yet its narrow focus is also what confines it. Beyond the core modes and handful of arenas, there’s not much to sustain long-term engagement. Once the novelty of the traps fades and the campaign is complete, the experience relies on player-driven motivation to keep revisiting for higher scores or perfect runs. In the end, Penarium succeeds as a sharp, concentrated burst of chaos and challenge. It’s short, tough, and unashamedly cruel, but its humor and polish prevent it from feeling oppressive. The game thrives on its simplicity, demanding precise movements and rewarding skill with moments of triumph amid disaster. Its blend of dark comedy, old-school arcade sensibility, and quick-fire gameplay gives it a unique charm that lingers well beyond its brief running time. For players who crave fast-paced challenges and don’t mind a bit of cartoonish cruelty, Penarium offers a thrilling, memorable experience under the big top—a circus where every show ends with applause, explosions, and just a little bit of blood. Rating: 8/10
tahmin ettiğimden daha keyifli, underrated kalmış bir oyun. zor platformer
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| WorldNeverland - Daily Life in the Elnea Kingdom - Another Life Adventure | $99.7K | 93 | 80% | $29.99 |
| Northern Lights | $99.7K | 296 | 67% | $11.99 |
| Slain: Back from Hell | $99.7K | 2.4K | 72% | $1.94 |
| Horror Story: Hallowseed | $99.6K | 355 | 65% | $19.99 |
| Jumbo Airport Story | $99.6K | 379 | 92% | $8.99 |
| The Storm Guard: Darkness is Coming | $99.6K | 169 | 80% | $19.99 |