
THYSIASTERY is a dungeon crawler RPG featuring traditional roguelike and turn-based gameplay. Command a party of bearers of the Brand, drawn into a vast Labyrinth. Recruit while exploring the Labyrinth in hope of finding a way out, and its secrets will be revealed as you delve deeper.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 1.33/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
THYSIASTERY is a turn-based, dungeon crawling roguelike role-playing game rendered in a retro-inspired art style.
Play as a group of bearers of the Brand that have been drawn into the vast and enigmatic Labyrinth. Save, ally with, rely on and learn from characters you encounter whilst exploring in hopes of finding a way out. Discover buried forests, underwater cities and other ancient secrets as you delve deeper into the Labyrinth.

The Brand has called you in.
The Labyrinth hungers once more.
Or is it all just a sign of madness?

Turn-based combat in which your choices allow you to capitalize on chance and weakness - or be similarly exploited.
Classic roguelike features such as permadeath, procedurally generated areas and randomly generated characters that provide a highly replayable game.
A great number of skills for characters to learn and discover, then teach further to other characters.
Explore different environments, investigate mysterious objects and artifacts, and meet some of the friendly natives of the Labyrinth.
A number of difficulty modifiers to amp up or down the difficulty.
Beautiful retro-inspired art style drawn in limited color palettes.

Genres
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the dungeon crawler I have always wanted. Insanely fun, cool art and music, really good implementation. It's "hard", meaning if you expect to just 2 tap everything maybe it's not for you. For a turn based combat game it's just average difficulty. Use your skills, heal, don't pick fights with things you shouldn't. If you use your brain you can outmanouver a lot of enemies that you don't want to fight. Got to the 3rd level boss on my second run and now I'm hooked.
An excellent game. The game gives you a randomized set of characters and skills, drops you into a rough world, and expects you to figure it out. Knowledge is heavily rewarded and with hundreds of skills, as well as the ability to have any character mentor another character in an skill, the depth of party building is incredible. It's a blast, though you will definitely lost a few runs early on while you figure out how it all works.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太吃運氣,平衡很不好
Nice game!!
恩..評論不多 大概就是類型冷門+上困難 但其實不錯 比量產型輕度ROUGE好玩多了 有驚喜 有多輪 也有探索尋寶 另外有人提到色調很陰間 不過有個功能可以蓋掉關卡主題氛圍 就會變暖了 還有技能描述 機制不明確的部分 這也是古老遊戲的醍醐味 通過自己驗證 也是樂趣之一 見仁見智
This game has an atmosphere that is unnerving for a Dungeon Crawler; it's not a fantasy romp and kill, eat and move, it's a survival in the horrors of a twisted labyrinth and you feel like you are being hunted. I come back to this for a nightly round, just one aech night, because there is the fursutration of rfestarting the game every time you lose, so you havew to go into it with the mindset of a roguelike, not a blobber with a campaign to save and reload, which I think is key to enjoying this at teh beginning, don't start by trying to win hte whole run in the first go, explore, experiment, check stuff out and see how the game works. Because you can totally make progress with 3-4 tyeps of mages (I like to have one that heals ayt minimum though..) and you won't feel a weakness in your team; the builds, skills, items, are all really cool (for lack of better description) and feel like a unique experience. I alos think it;s pretty cheap too, best advice to re-iterate though, is to remember Roguelike, not Dungeon Master. Oh and the artwork, variety of creatures and music are top-shelf, SO many creatures of horror and the music has a threatening feel to it.
Incredibly unfair at times, but I had so much fun building a proper party.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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