
JOIN THE REVOLUTION! Lured to Mars by the Ultor Corporation's promise of a better life, thousands have come to seek their fortune and work for the massive mining company. But all is not as it seems. A deadly plague is sweeping through the barracks, and miners suffer daily abuse at the hands of the Ultor guards.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]Happy 25th anniversary of release, Red Faction![/h2]
ONLINE MULTIPLAYER STILL WORKS. Download alpine faction game launcher at alpinefaction.com to get the server list. takes 2 seconds and it does all the work for you. DONT LET RF DIE!!!!
Posting a positive review to balance out the guy who called this a Half-Life clone but turned off comments because criticism hurts feelings, I guess. This pioneered destructible environments, has a completely different plot, takes place on a completely different planet, uses different physics, and incorporates vehicles for both land and water. If by "clone" you mean "FPS that also had similar era-specific graphics and era-specific FPS control feel," sure buddy, it's a clone.
Обычно в шутерах стены - это просто декорации. Нужен красный ключ, чтобы открыть красную дверь. В Red Faction эта рутина сломана, причём буквально. Игру 2001 года сделала великой технология Geo-Mod. Это физика разрушений в реальном времени: пули оставляют в стенах дыры, от взрыва ракеты осыпается бетон, и главное - в этой дыре можно пройти. Это был не просто визуальный эффект, а элемент стратегии. Враги засели в комнате? Не лезь через дверь, а проделай лаз в стене и устрой им сюрприз. Нужно укрытие? Проломи пол, создав импровизированный окоп. Да, абсолютно всё разрушить было нельзя, но само ощущение этой свободы пьянило. Однако, давайте честно: магия Geo-Mod - это примерно 80% удовольствия. Потому что в остальном... Если смотреть правде в глаза, Red Faction - это крепко сбитый, но довольно стандартный для того времени шутер в духе культовой Half-Life. Сюжет прост: мы, простой работяга Паркер, прилетаем на Марс, который насквозь прогнил от власти мегакорпорации Ultor. Нечеловеческие условия, вспыхнувшая чума и постоянный гнёт приводят к бунту, и вот мы уже не шахтёр, а боец сопротивления "Красные бригады". Сама история простая, предсказуемая, но подана с душой. В игре даже нашлось место стелс-миссиям, где можно переодеться в форму учёного, и поездкам на технике. Правда, эти стелс-эпизоды сегодня могут показаться откровенно нудными. Секрет успеха Red Faction - не в сюжете и не в механике стрельбы, а в неповторимой атмосфере почти детского вандализма.
I've been playing this game since 2002 on PS2. Beaten it on console and PC, honestly >100 times. To the point that I can speedrun without any hacks in 1h something. It's perfect blend of action, SF and immersion. Not without its cons but every story-driven FPS lover should play it!. Install Alpine Faction first in 2026! PROS: - OST by Dan Wentz is 2000 SF peak which I still love to listen to on its own - destruction waaay before it was popular - atmosphere is mix of Total Recall and Half-Life - even though it's linear, it does offer different approaches - secrets - never boring; action, stealth, boss, vehicles, level variety is insane - weapons; Rail driver is my fav weapon in any FPS ever - mods and MP are still alive quarter of the century later; you can connect Alpine Faction and FactionFiles to get achievements CONS: - short (but huge replay value) - one stealth section is mandatory and it can be difficult for new gamers that don't know where to go but it's short and has interesting office exploration - old school difficulty won't be for everyone (hard and impossible really are as they suggest) Play it on easy, have fun. Then crank it up.
You can fix the biggest technical problems with the game and give it a solid resolution by using Alpine Faction, and I give massive credit to its developers because of how easy it is to install and set up. With it this game goes from like 2/10 to like 3/10. Unfortunately, Red Faction is a very poor game. It actually has several things going for it like appealing visuals and sound (at least if you're into classic 3d shooters of course) and, of all things, the vehicle sections are awesome and lots of fun. I don't know why but the vehicles just control perfectly and they feel so powerful. I didn't even hate the first stealth section. The second one was insultingly bad because the entire game badgers you into willingly going stealth and then forces you into open combat with no chance to change your mind halfway through. The first stealth section was pretty fun, though, since you could actually stealth it pretty reliably up until the last 20 seconds or so. The main problem with the game is the combat- and this is a combat game with almost no puzzles so that's definitely not a good sign. Red Faction has a simply terrible combat system which is based around 3 factors: 1. Weapons have abysmal accuracy (late game you get accurate weapons but not for the first 2/3) 2. Enemies are extremely evasive 3. Enemies can tank lots of shots, but the headshot multiplier is 5x, so only headshots really matter. Put these together and you have a gameplay experience so bad, so frustrating, and so unfulfilling when you actually do succeed you'll be left wondering if core gameplay mechanics were somehow port-related glitches. You're going to wonder "I must be doing something wrong" as you point guns at enemies 10 feet away from you and still somehow miss. The problem even works in reverse. Enemies on the other end of the room with their bodies mostly obscured can still get potshots on you. You'll also sometimes be able to get away with blatant mistakes yourself due to enemies 10 feet away from you missing with shotguns and smgs. What this means together is that both surviving and killing enemies is largely down to RNG. The final ingredient to make this game fall apart is that that all the enemies, barring bosses and a couple of normal guys with rockets, have hitscan weapons. You can't even dodge enemies projectiles meaning that instead of the game rewarding evasive or defensive play it instead rewards killing the enemies as fast as possible- but in a game where the guns are extremely unreliable. And, like, who the hell wants to play a shooter primarily based around gambling your bullets will hit and the enemies' will miss? Is that an actual demographic? Is there actually a group of people who played the start of an XCOM campaign and said "this is great, I just it was an FPS so I could *personally* miss every shot!" In conclusion: Red Faction isn't bad for its time. It might be abysmal compared to Half-Life but it also came out several months before Combat Evolved, and I feel like that's the real point-of-no-return where shooters had no reason to exist if they weren't good. In that regard, I can appreciate Red Faction as a product of its time and somewhat of a trailblazer. It was experimenting with stuff that would become a staple of shooters down the line like stealth, vehicles, and cutscenes. But it's 2026 now. We have our pick of the litter among true retro shooters, modern AAA shooters, and modern indie shooters, half of which are throwbacks to the time Red Faction came out in. So unless you truly, truly have absolutely no better way to spent $10 and 5 hours, this is an easy skip.
Amazing classic, the game that started the Red Faction and Saints Row legacies
Ignore the playtime, I used a third-party launcher, as you should too. Alpine Faction is the launcher you should use, as it adds proper multiplayer support, modern resolutions, mod support and a bunch of other technical features and fixes. This game is great. Arguably the only game in the series to "nail" it. The music is fantastic for the time, the story is serviceable, the enemies are fun to kill, the weapons are (mostly) very unique and well-designed, and it's just the perfect amount of time to play through. The end of the story is the weakest. The space station and merc base are kind of a slog and not really challenging. The final "boss" is fine, but disarming the bomb after is a little cheesy. Otherwise, it's a fantastic setting, and definitely worth buying on sale. If you end up enjoying this game, look at Red Faction: Guerilla. Red Faction 2 and Armageddon are terrible titles and should be avoided. Multiplayer is a little dead, considering the game is ancient, but some groups still have Red Faction nights if you care or want to relive the past.
most accurate depiction of what its like to work in an amazon warehouse bruh WHERE IS THE BOT MULTIPLAYER FROM THE PS2 VERSION??? that junk is fire, nobody hardly even plays the actual online multiplayer, except for quake 3 pros who would one shot you in a split second which nobody in their right mind would even want to play against
I played this game as a child, and I still think this is one of the greatest games of all time. If gaming had followed this direction, of destructible environments and [i]gameplay[/i] based gameplay, then I think the gaming landscape would have been much better today. But alas, Red Faction did not have the marketing power behind it that its contemporaries did, so unfortunately, it did not have the influence on gaming, as a whole, that it should have had. But that does not take away from the game, 10/10. NOTE: The game runs perfectly on linux. If you want 4k resolution, check the excellent guide to the dash faction mod by this good samaritan here: https://steamcommunity.com/sharedfiles/filedetails/?id=1748240979 (after his steps, I had to use Proton-GE as well for this mod)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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