
Draft minions to defeat all who oppose the noble art of necromancy. Wield spells, discover dark relics, and reclaim your castle to unite the land through undeath in this unholy amalgam of roguelike, deckbuilder, and autobattler.
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About
Rise, Necromancer! The world left you for dead, but death was never the end. Awaken once more, summon your undead legions, and reclaim your throne in a turn-based strategy game that fuses roguelike tactics with autobattler mayhem.

The bones of the fallen are yours to shape. Draft from over 50 unique minions, each with strengths to exploit and weaknesses to mend. Experiment with synergies, adapt your strategy, and let your forces march to war. Mortality is but a trivial concern.


Victory earns you skulls, the currency of conquest, so spend them wisely. Between battles, retreat to your castle and embrace the true work of necromancy. Perform dark rituals, train your minions, and unravel the mysteries of your ancestral keep.

Your minions may fight on their own, but your power reaches beyond the grave. Unleash spells mid-battle to shift the odds. Bolster your undead to weaken your foes. A well-timed spell can mean the difference between victory and another trip to the grave.

The strategic depth of drafting-roguelikes combines with streamlined experience of an autobattler. Each run offers new choices, new threats, and new opportunities to perfect the art of undeath. The path to power is paved with bones… will they be yours or your enemies’?

- 60+ Unique minions with undying dedication
- 70+ Necromantic spells to sway combat in your favor
- 50+ Rewards to empower you as your reclaim your kingdom
- Numerous Castle Activities to add variety to your runs!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A truly amazing game that is exciting all the way from fusing your first two minions in your first run to you have a board of perfected minions on difficulty seven. You play as a necromancer defending your castle from intruders so what do you do? you raise the dead to stop them. The enemies get progressively harder and your army gets bigger and better as you increase it. There are only 7 difficulty levels, wish there was more, but this is balanced out by having 6 playable characters which is great for increasing playtime with this awesome game. The art is comical and gothic, the soundtrack calming and gothic. It is an autobattler with taste and class, I would highly recommend.
imagine slay the spire but slightly worse
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容少,BUG多,半成品
Bored quick. I think each hero needs their own set of cards, not just a perk. I won a full play through, and the game doesn't make me want to keep playing. I tried, I got three different heroes and close to unlocking the other three, I just don't care to keep trying with "a different hero perk". The attack/health battles like magic the gathering, so easy to understand if you have played that combat. I tried using the steam controller and it caused all sorts of issues: UI selector slowing growing until it is too hard to determine what is selected, controller input not being allowed to continue, etc. Switching to mouse and keyboard removed all bugs found. It's not horribly made, but it doesn't have that addictive replayability you want in a rogue lite, and the game feeling so empty, needs something to keep you interested that doesn't exist.
It's a decent little roguelite, but I think the replayability isn't as great as in many other roguelite deckbuilders. I've had a fun time with the few hours I put in though
General idea is solid. Unfortunately, the balance is absolutely garbage. You need to get lucky and roll a really strong unit or spell early to break the game and win. Otherwise, barely anything will let you win. You win or lose based on the RNG and not based on what you pick.
Good game! Many strategies feel broken, but it feels good to find them.
Ist ganz ok am Anfang aber es fehlt mir ein wenig an Abwechslung. Ich mag halt Spiele in denen man gefühlt tausende an Kombinationsmöglichkeiten hat . Zudem nach dem Tutorial könnte man die ersten Kämpfe auch gleich weg lassen. Leider sind auch die unterschiedlichen Gegner wie auch die eigenen Einheiten sehr überschaubar. Weshalb ich trotzdem einen Daumen nach oben gebe? Den Durchschnittsdaumen gibt es nicht und das Spielprinzip ist vom Grundsatz gut umgesetzt. Zudem ist der Preis im Sale ok für das Game und es macht die ersten Stunden auch Spass.
Playing Throne of Bone at home alone is fun.
pararam de atualizar o jogo e agr eu nao consigo nem terminar uma partida, bem ruim
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