
"Thou Shalt Not Kill" is a VHS-style first-person psychological horror game. You play as Angel, a girl traveling through a forest who finds a VHS tape on the ground. As she watches it, she discovers unsettling footage telling a mysterious story, leading to shocking revelations.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Le jeu est trop court !!!!! C 'est bien dommage car l'ambiance est reussie et qu'i a deux trois passages flippant !!!! Malheureusement la fin arrive trop vite et ça fait plus l'effet d'une demo que d'autre chose !!!!! tu peux retrouver le gameplay sur :https://www.twitch.tv/themidnightnation
Just managed to beat the game. Very fun short horror with extremely realistic graphics and fun gameplay. Highly enjoyed this one here!!!
I really like graphics and gameplay. Game's walkthrough will take about 20 min, so you should buy it on sale perhabs. Character's speed is so slow and game crashed twice, but it's not that bad, because I really liked the idea and i bought the game less, than a $. Thanks to developer :)
Bad, slow, short, crashes...you want me to go on ?
这游戏走路太致命了 卡主不动bug也太致命了 我玩的抓心挠肝的 甚至没有见到一个鬼呢 我就不想玩了 手感极差 走路好像肩膀驼俩人 真走不动呀
在后面追逐战那老是闪退,还没法继续游戏,只能重新开始
bug
Die Geschwindigkeit könnte ruhig 10x schneller sein. müsst ihr wissen.
I got all of this dev's library because I liked Dead Feed so much. Most of his games have a bug here or there, but it's usually like clipping or a line of text won't go away. This one you literally can't complete because the game crashes when you run during a chase scene, and if you get caught you just start over again There's no way to finish it. I would not recommend this one, but check out Dead Feed, it's just as short as his others but it has everything for him to legit make a full game and make some real money.
좋았다
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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