
Experience the frontier as a chief of a Native American tribe and resist the onset of the settlers. Explore the vast world full of hostile humans and animals while defining your narrative through the decisions you make.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For those leaving negative comments I hope you understand the devs are from Ukraine and are in the middle of a war that Putin started. Give this team a break and understand their survival comes first then this game. I get angry when people put negative comments without reading a thing the Devs write. Grow up. This game is amazing and will get better once normalcy come back to Ukraine. So those on the fence about this game yes its worth buying I have been playing this game for 3 yrs now and have had a blast, things will get better once they can concentrate again on game just give them time.
Пропали предметы в Stash. Абсолютно все пропало: токены, предметы, очки опыта. Вот так вот играешь , хранишь редкие предметы в Stash, а они просто в один день исчезают )) Нестабильная игра. Верните деньги.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain, Portuguese - Brazil, Thai, Turkish, Polish +2 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have the feeling that the developers of this game are taking the piss out of their customers. The further development of TLIML was interrupted due to the situation in Ukraine and now they are presenting a new game in Early Access with “A Twisted Path To Renown”. F*ck off...
I have the game but its soooo buggy and the npc enemies desync and only aggro on you when the actual game server itself freezes and then locks / keeps your character stuck in place until the enemy locks on you and kills you only when you die the desync and connection to command or ping registers....but only after the fact the game itself freezes your peformance and improves the npcs performance..... that and the horse carriages get stuck on almost any corner of a fence post or tree and the navigation for those carriages are horrible.
Decent game from terrible devs. They tell you that they are selling you a finished game, but it's not and it never will be. They claim that the war in Ukraine has meant they cannot continue to support this game and 2 days later proudly announce that are working on another game. Another game that I'm sure they will sell you on a promise that will never be fulfilled.
I loved this game when it first came out. It was a unique concept with a lot of potential. However, the character of the developers is under heavy consideration here. They used the war in Ukraine as an excuse to abandon this game while simultaneously promoting another new game. This game is not full release, they never fixed or patched any of the bugs, it is wholly still in early access stage with them just changing the state to "released". It is sad to see potential in this game go to the waste side in order to put out another half baked game in the future for yet another cash grab. Developers have to known games out this one and naval combat, both promised big things and did not deliver. Till these developers get their act together avoid their products. they need to understand early access is not to be abused as a cash grab with false promises. Their response to commentators on their discord and steam discussions on this subject makes it even worse. Anyone who uses tragedy for financial gain should be seriously avoided... yee have been warned. Updated: The SCAM continues. Please report this game
Nicht zu empfehlen, zuerst Hui, dann Pfui, da nach mehreren Jahren Early Access noch viel zu viele Fehler und Spiel abstürze vorhanden sind, dazu kommt ein neues unüberdachtes und vollkommen versagendes Spielstand Save System, Anfangs noch sehr interessant und macht einen Spieler neugierig, was man alles so Bauen oder die Waffen Upgraden könnte mit den ca. 30 einzelnen Waffen Teilen die man überall loten kann, doch sehr schnell stellt sich heraus, das diese ganzen Teile unwichtig und eigentlich nicht zu gebrauchen sind, weil man erst im middle - endgame die Blaupausen zum Upgraden gefunden hat, welche ein wenig Skill Pkt. geben..., dazu kommt noch, das alle diese Waffen upgrades unnütz sind, da man die Perfekten Versionen günstig auf dem Markt kaufen kann, und nur ca. 4 von ca. 30 Waffen zu gebrauchen sind, da der rest einfach nur Müll ist, und wenn man die Teile trotzdem sammelt um durch die Upgrades Skill Pkt. zu bekommen, dann sollte man vor dem sammel Spass besser einmal durch rechnen..,^^ um zb. die am meisten SP gebende Experiment 1805 Pistole für 150 SP zu Leveln, benötigt man mehrere Einzelteile und bekommt die Blaupause erst im middle - End Game, wo man dann ca. 20.000 - 50.000 SP benötigt um einen seiner Skills upzugraden.., solange dauert keine Runde, das man auf einer Map auch nur ein einziges mal durch Waffen Upgrades sich einen Skill verbessern kann.., besonders da man für das Fleisch verarbeiten schon 10SP bekommt, wenn man 2 Meat zu Raubtier Lockstoff umwandelt und somit in 30 Sek. mehr SP zusammen hat als durch W. Upgrades..., wenn man hingeht und die Waffen und Waffenteile von mehreren Maps im Marktverkauf sammelt und dann auf einer neu gestarteten Map diese aus dem Markt nimmt um dann zb. direkt 100 x diese Experiment 1805 dort auf Lager zu haben und direkt am Start des Spiels, damit die SP wenigstens noch etwas taugen wenn ein Skill upgrade nur 3000-10000 kostet, dann macht einem das Spiel einen Strich durch die Rechnung, denn je mehr Waffen oder Rohstoffe man sich auf dem Markt kauft oder von Map auf eine andere Map verschiebt, je stärker und schneller wird der NPC..., wenn man sich zb. beim beginn einer Runde 5.000 Holz auf dem Markt kauft oder von einer Ressi Produktions Map auf die neu gestartete Map transveriert + paar gute Waffen um einen Super Start hin zu legen, dann benutzt der NPC eine Zeitmaschiene und hat im Null komma nix, schon mal die halbe Map oder mehr eingenommen...,^^ besonders Nett ist auch jedesmal, wenn man eine Runde neu lädt, weil man ja nicht Tagelang durch spielen kann, denn jedes laden verbraucht unsere Spieler Ingame Zeit und frisst Tage, jedes laden eines Spielstandes kostet 1 Tag, wenn man nur 1-2 Std pro Tag Spielen kann, und zb. 10-20 x einen Spielstand neu laden muss, so hat der NPC dann bis zu 20 ingame Tage vorsprung..., was an für sich eine Frechheit ist, da man Spieler nicht bestrafen sollte, weil sie keine 1000 Std. ohne unterbrechung vor dem Bildschirm sitzen!!! wenn man also denkt, öfter mal kurz rein zu schauen wie es auf dem Markt aussieht oder ob alles aufgekauft wurde um neue Angebote rein zu stellen, dann ist man Ruck Zuck bei Spiel Tag 20 und der NPC hat 3/4 der Map und einen Umzingelt, obwohl man gerade erst diese Map begonnen hat..,und nur solange bisschen handeln wollte, bis man die Zeit fürs Game hat..., dieses Fragwürdige Save System soll den NPC Taktisch fördern und unterstützen, weil man wohl schon an seine Taktischen Grenzen beim Programmieren der NPC Klasse gestossen war und es den Spielern nicht zu leicht machen wollte..., sehr Fragwürdig sind auch die Schusswechsel.., zb. Lev.II Farm mit 5 NPC die einen aus 1km schon unter Feuer nehmen und einen Kopf Treffer nach dem anderen machen, wo man dann nach gewonnener Schlacht und dem Plündern der Bewusstlosen sich Wundert, wie die überhaupt mit ihren mini Pistolen und niedrigster Qualitäts Stufe überhaupt soweit und vor allem so genau schiessen konnte..., Die NPC`s cheaten...^^ Grauenhaft und Schmerzhaft ist auch der klägliche Versuch den Wind der Prärie zu simulieren und Spiegelt wohl das Interesse und die Leidenschaft der Entwickler für dieses Game wieder, die eigentlich gute Spielidee wurde durch ihre zu schnell abfallende Anfangseuphorie und Begeisterung am Ende nur noch Halbherzig zunichte gemacht und hätte eine Goldene Himbeere verdient
My recommendation of buying and playing this game comes with this advice. 1: Don't pay full price it is not a polished finished finished game. 2: You will be frustrated by the game play and the problems it throws at you. The reason why I sunk 70 plus hours into this title is because there is so much here that had the making of a great game. The idea is fantastic, the survival mechanics if a little more polished would have been awesome and the actually map and world are interactive enough for exploration. Different tactics can used be for achieving goals. In a lot of ways this is a patience, stealth game. In others a resources and base camp build. If this appeals to you in the American Indian fight against the onslaught of the white man give it a try. Be warned the enemy AI is programmed to walk towards you. The camp building system is easy but upkeep of them is hard. For a lot of my game play i wondered is this game hard and fun or just broken and annoying. I came to the conclusion that if this game had another year of updates and refining it could have been excellent. What is here is a beautiful mess. Give it a try but not at full price and be prepared to be annoyed. I still payed it for 70 plus hours!
As a Native American i have already spread the news about this game and I love it it about tyime someone cares enough about Native American culture
Strongly do not recommend this game, its a very broken, partially done, as well as its been abandon.No updates for about a year now, they moved on and left this great consent game to rot.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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