
The world-famous meme becomes a metroidvania of mental mayhem. Play as Question Hound and explore a collapsing theme park shaped by your everyday worries. Jump, fight, and caffeinate your way through surreal worlds. Everything is fine... probably.
Modeled estimate, not a reported figure. How we estimate →
About

Except it isn’t. Welcome to Question Hound’s collapsing inner world. Step into a strange park built from pure anxiety, where your regrets, deadlines, and awkward memories have grown claws. There’s only one way out, and it involves a lot of coffee.
We’ve all felt them. But have you ever been trapped inside their prison, teeming with minions? Taunted by ghostly memories of your high school blunder years, hunted by dizzying work deadlines, or haunted by all the things you probably should never have done? Sounds fun, right?
It’s time to face those demons head-on.

As you platform your way through each world, you’ll encounter enemies that each represent a very specific everyday anxiety. From biting toilet monsters to flying textbooks, every threat is a familiar feeling in a funny disguise. Explore five emotional worlds, take down the unique boss in each area, and unlock new abilities that let you dive deeper into the chaos, revisiting earlier places and pushing into new ones.

Be sure to stop at every burning Rest Point to save, sip coffee, and pretend everything is fine for a brief moment. Collect Coffee Beans as you explore; your currency used to purchase perks and refill your healing coffee cup. Keep your eyes peeled everywhere you go if your heart is set on finding every quirky collectible!

This Is Fine: Maximum Cope transforms KC Green’s famous comic into a lovingly animated labyrinth of absurd anxiety. Angst and helplessness have never looked so good.
Each world is a dreamy, surreal experience. Every enemy oozes with personality, and every boss looms larger than life. It’s weird, it’s fun, and just the right amount of unhinged.

This is fine. Everything is fine. Whether you’re a genre fan or just here for the dog, this is an adventure built to surprise — and occasionally roast you.
5 surreal worlds of Humiliation, Fear, Failure, Loss, and Regret.
6 bosses to conquer, 6 abilities to master
28 quirky collectibles to find
27 perks to unlock and equip
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Superdivertido y entretenido, es genial para pasar el rato sin muchas complicaciones y con humor.
作为忠实的银河战士恶魔城游戏爱好者,在发售前就已经关注了这款游戏。上手第一感觉还不错,比较轻巧的打击感加上火灾狗的机动性,操作体验感是相当不错的。咖啡作为这个游戏的“血包”,让操作的容错更高,总体是一款不错的游戏
《一切都好:极限硬撑》是由Hero Concept制作的一款2D横版平台跳跃动作冒险类游戏。 首先值得一提的是,本作原版英译标题中的“This is Fine”这句话其实是个网络meme,画面中一只狗坐在着火的房子里喝着咖啡,并坚持说“This Is Fine”,这一“火中做自己”的橘色小狗也在日后成为了“火灾狗”表情包。 说回游戏,玩家将操控火灾狗进入奇幻与危险并存的脑内世界,攻克由羞辱、恐惧、失败、失去、后悔五大情绪具象化的关卡,其设定类似《头脑特工队》,画面风格则略带《茶杯头》的质感。游戏的核心立意十分鲜明:即便面对负面情绪,也要像火灾狗一样处事不惊,始终保持松弛的心态。 游戏开局仅提供移动、攻击、跳跃三个基础操作,随着游玩的推进,玩家可逐步解锁更多技能;战斗系统较为简洁,全程主要依靠平A和跳跃躲避攻击,没有格挡、闪避等复杂机制。尽管游戏标注了“银河城”标签,但这一元素仅在场景设计和锁钥机制上略有体现。玩家击杀敌人可获得咖啡豆,积攒到一定数量后,既能在咖啡机处兑换可恢复两格血量的咖啡,也能在商店购买特权(收集更多道具可解锁新的特权)。 游戏整体难度适中,尽管敌群数量较多,但大部分敌人都不堪一击;精英怪虽有一定难度,却也能轻松绕开无视。因此,只要玩家耐住性子,吃透场景陷阱的运作机制和怪物的攻击逻辑,减少伤亡(死亡后会回档至最近的自动存档点),就能顺利攻克这款游戏。此外,多数BOSS的打法千篇一律,均为“投掷物品+后撤回避”的固定模式,至少有四位BOSS采用这套玩法,只有最终BOSS具备一定难度,能带来较好的游玩体验。 总体而言,本作作为一款平台跳跃小品游戏,个人十分推荐,但作为一款标榜“银河城”的作品,它仍有不足。游戏的美术设计确实出色,角色设定也十分亮眼,倘若能将探索、地图回溯、能力解锁、战斗深度等银河城核心玩法打磨到位就更好了。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见[/quote]
刚玩了2个多小时,已经被这只硬撑狗戳中了! 一边着火一边喝咖啡的设定也太懂打工人了吧!用帽子砸怪手感意外的爽,画风魔性又可爱,每帧都在玩梗。 流程很轻松,难度也不高,就算没通关也玩得超解压,先给个好评,继续慢慢肝!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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