
This surprising first-person story tells the tale of a heist gone wrong. Encounter high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at.
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About
Explore the world of Thirty Flights of Loving in this first-person short story. Encounter high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.
Thirty Flights of Loving, a 20-minute first-person short story.
Gravity Bone, a 20-minute prequel to Thirty Flights of Loving.
Developer commentary for Thirty Flights of Loving.
Featuring an original soundtrack by Chris Remo.

🏆 Independent Games Festival Excellence in Narrative award (nominee)
🏆 Independent Games Festival Seumas McNally Grand Prize (honorable mention)
🏆 Independent Games Festival Nuovo Award (honorable mention)
🏆 Featured in New York's Museum of the Moving Image and Seattle's EMP Museum
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I went into this knowing it be just a short story, but DAMN is it underwhelming. All interactivity felt tacked on, your character's place walking around & interacting with the story was very disorienting at almost all times, and a low locked FOV gave me nausea the whole time. The story isn't even interesting. The steam store page description is as interesting as this game's story.
With short length and refusal to engage, Thirty Flights of Loving gives you experience of reading a TVTropes article.
credits better than the game itself
Came in expecting to say "it's a masterpiece /s" Left saying "it's a masterpiece" Down with the mechapresidente
Just like the developers previous game in the series, Gravity Bone (2008) which is also included in this, this game only took me 12 minutes to play through on a pretty calm playthrough where I tried to see all there was to it. But while that older game was mainly big on the comedy, this one gave me the feels as well. The game features a developer commentary which deserves a replay to read the meta text and watch the work in progress timelapse videos included, but it is indeed very short. If it's worth the money is of course up to you as an individual. Gravity Bone can be played for free here on Steam so check that one out and see if it's something you want more of. For fans of Jazzpunk and Gravity Bone like myself, you'll probably like it.
Thirty Flights of Loving is an odd indie title that's very simplistic but yet tells a deep story. Very much like Gravity Bone, it has a lot of interesting things going on that makes you want to know more about the setting, the character and everything else that's happening.
Thirty Flights of Loving es una mini experiencia jugable. Acompañamos a un trío de personajes envueltos en una trama delictiva durante lo que no sabemos si es su plan, o un sueño febril un poco loco. Pero claro, depende de nosotros entender qué ocurre. Hay que tener en cuenta que este juego es uno de esos ejemplos que en su día ayudaron a redefinir el paisaje independiente en el mundo de los videojuegos, ya que usa una narrativa no lineal que te arroja a la cara la información a través de las distintas escenas. Hoy en día hay cosas más actuales, aunque igual de experimentales, que realizan ejercicios exploratorios en nuevas formas de desarrollar una narrativa, por lo que este Thirty Flights of Loving se observa más como una reliquia de su tiempo. En resumen, muy recomendado como experiencia jugable de 15 minutitos si podéis conseguirlo hiper-rebajado.
И что это сейчас ♥♥♥♥♥ было?
Dont kid around with me
not as good as gravity bone, but definitely worth the play if you enjoyed gravity bone and dont mind spending money on a spiritual successor. also, the free gravity bone on steam is a slightly better experience than playing it on here, mainly due to the stylistic choices that are missing in this version [spoiler] (the water is gone in the second level why is the water gone)[/spoiler] , the overall feel of the og, and the lack of constant buffers i faced while playing.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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