
Step into the shadows in Thief VR. You are Magpie, a cunning thief orphaned by Baron Northcrest and shaped by the streets. Use VR mechanics to steal, evade, and outsmart the City's forces. Your goal? A relic in Northcrest's vault, which uncovers a far greater artifact with a powerful legacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The City is a place of shadows, ruled by the powerful and feared by the oppressed. Its rooftops form a labyrinth above the narrow, twisting streets. The City Watch prowls relentlessly, enforcing the iron will of Baron Ulysses Northcrest, a tyrant who crushes rebellion before it can take root.
You are Magpie, a cunning thief orphaned by Northcrest’s brutality and shaped by the streets, who steals as the only means to survive. That is, until you uncover something greater: a legendary artifact holding a legacy from the past. Use immersive VR mechanics to steal, evade, and outsmart the forces controlling The City. Unravel its darkest secrets and expose a sinister conspiracy that looms over its very foundation.
A Legendary Franchise Returns: Experience the world of Thief in VR for the first time, blending classic stealth gameplay with next-gen immersion.
Master the Shadows: Stick to the darkness, evade patrols, and outmaneuver enemies with real-time stealth mechanics.
Realistic Thieving: Pickpocket guards, pry open hidden compartments, and bypass locks with tactile VR interactions.
Precision & Skill: Use an array of arrows and tools to distract, disable, or eliminate threats with immersive VR archery.
Explore The City: Climb rooftops, sneak through back alleys, and uncover secrets in a dark, steampunk-inspired world.
Choose Your Approach: Every heist offers multiple paths and playstyles—sneak past guards unseen or take them down from the shadows.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 419reviews | 76% | — | $142.5K |
| $19.99 | 363ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For a mobile VR game ported to PC, I've loved it - as soon as they added the brightness / gamma controls. Now, for me at least it runs great. I have so far really enjoyed trying to find all the loot - much less boring in VR than flat! Definitely a good buy
Played on Meta Quest 3 via Link cable. A [b]6/10[/b] from me. I was left wanting and a tad let down after completing the game, but I'm reminded that it's only $20 at regular price; and I do want to avoid discouraging the sale & development of VR titles (unless they're absolutely poopy games)... so, here's a Thumbs Up review despite the shortcomings. As far as A/AA VR games go, this is alright - it's just that my final impression of the game, from the last quarter levels and the finale, left me a little disappointed. Might've had lower expectations if it weren't based on 'Thief' (although I'm now noticing it's following the "wrong" Thief game, not the beloved classics). Rather peevey bugs still present in the current version at this time: Game not saving customised graphics settings; not recording my complete objectives properly. [b]Some praises to balance things out:[/b] 1. Moving and interacting with the levels and player equipment is quite alright. No complaints. 2. Stealth-thieving gameplay brings a sense of nostalgia from a beloved series. Does a fair job translating the gameplay loop into VR. 3. Rather dry VA performance for the main character (too reminiscent of Philomena Cunk), but the NPCs' voices are passable. 4. Rather short, but in a "good" way that I wanted [i]more[/i] of it to play by the time it was over (although wishing a wider variety of levels and enemies could be explored). But hey, it's a cheaper game. 5. No performance complaints. Not the prettiest game, of course, but at least it doesn't chug and stutter despite its look.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] [b] Зaeбaтo, но мало [/b] [/h1] Как большой любитель стелс имерсив-симов, считаю это [b] одним из самых интересных и увлекательных опытов, [u]особенно для VR[/u] игр. [/b] Тут нужна важная ремарка: настоятельно РЕКОМЕНДУЮ (по мере возможностей) КРАСТЬСЯ в рл и врубить "имерсивный режим" микрофона, для наибольшего эффекта иммерсивности. [h2] Начну с минусов [/h2] На удивление, в рамках жанра их [b] не так уж много [/b], а большинство из них типичны. Ну вот например: [i] - Не самый зоркие противники, если быть точнее то их около нулевое периферийное зрение :/ - В игре всего 7 миссий и последние две - дублируются (ну хотя бы слегка изменили их, и на этом спасибо) - Ну и самый главный минус, по моему мнению, так это - малая надобность в использование лука... [/i] Скорее всего эти проблемы возникли из-за малого бюджета и срока разработи. + для начальной линейки игр, эта игра все же не подойдет (maybe как раз из-за этого так мало надобности в луке) [h2] Теперь о смаке! [/h2] Важный момент: если вам [b] НЕ нравиться медлительный темп [/b] игры, где не нужно рашить и ололошить - [b] игра не для вас)) [/b] [i] + С включенным микро вас могут запалить от вашего чиха, скрипа eбyчeгo ламината или пука)) А также, вы можете задувать свечки и манить врагов :D + Начальные три локи ловишь чистееейший кайф, из-за того что все еще сыкотно спалится (ОСОБЕННО если попробовать пройти уровень НИКОГО НОКАЯ) + Диалоги стражников все еще интересно и иногда полезно слушать)) + Ну и за птичку однозначно отдельный плюс. Кормить не пробывал, но мне чет кажется, что все таки ему можно дать булочку :3 [/i] [h2] Вот честно [/h2] Многие хейтят графон и сюжет. Хоть это уже дело личного восприятия, но я считаю здешний графон отличным из-за равномерности и четкости (даже есть некое сочетание селшейдинга/комиксного стиля), а сюжет...нууууу, типа в серии вора он всегда был, как Кармак завещал.... [spoiler] [b] Кароче говоря: жирный лайк [/b] (особенно для тех, у кого нет места для махичей руками) [/spoiler]
I loved this for the little time I spent in it.. Unfortunately, it gave me crippling motion sickness. :(
Easily a must have for stealth fans. The way vr is implemented is excellent. sneaking around, hiding in shadows, and stealing loot is incredibly fun. it is very light on the immersive sim elements however but its still an excellent addition to any vr library
Very good VR game. Charming, and scratches the Thief itch. Recommend.
I played a little. Had given up on VR titles for a good while. Was impressed.... until a red hit indicator vignette smacked me in the face. I hate hit indicators in games, but especially VR games. Accessibility features. Standardized such. I basically gave up buying VR games because of this industry standard. May seem trivial to most, but I find it incredibly triggering. I won't rant about my position, as I have already done so dozens of time. This hill - my death Toggle button.
every time i boot the game i want to close it. it is such a bad game, feels cheap and shallow.
I enjoyed it and can recommend it when its on sale. Despite its flaws, it gave me the Thief vibes of sneaking on edge in the shadows and the extra joy when I found an alternative more secret entrance or way. Yet it does not come even close to the original games (parts 1-3). Its much smaller, shorter and less complex. And the story leaves room to improve to, but keeps the experience together. Sadly VR is a niche market and stealth games to. So it is not surprising, Thief VR is short and small (for standalone headset). But I had fun and whish for a second bigger part.
Felt gimmicky, with subpar story.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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